hithere
Posts: 432
Joined: 4/13/2004 From: Atlanta Status: offline
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quote:
ORIGINAL: Hard Sarge quote:
ORIGINAL: Grouchy To be honest I'm a little annoyed by the delay/stuttering while running WitP, my mouse aiming is off because off it. IIRC the animations in UV runned more smoothly also. Didn't expect it with my top of the line system. not to be dumb, are you sure you don't have something running in the background ? I have not seen any stuttering or delays ? (I have some hassles with my mouse going to sleep, but that is normal for me, dog eat my good mouse, and got a cheap replacement, and it falls asleep) only hassle I really see in my game, is closeing the box where you tell the TF what kind of mission it should be (IE, change a Combat mission to a Bombardment mission) click on the little check, and sometimes it don't get hit, you get the sound, but box stays open, I just tend to double click it now, to make sure I hit it HARD_Sarge hmm, on a side note, you say you got a top of the line system, how much mem ?, even some of the new ones seem to be short on needed mem ?? 2.4 gig, P-4, 128 mag TNT 4 Vid card, 1 Gig of Ram quote:
Matrix Elite hey all, I've seen this too...and also when I change to a attack for land units. evertything else runs ok....one thing i did notice though...during naval combat i thought it was slowing down but after really looking at it it seems to be normal but the shell "splash" animation seems alittle choppy. I do run zonealarm and norton anti-virus in the background but notice no change when i disable them. also i can run Far Cry and some other pretty graphic and CPU intensive games fine with these on. (well, it does slow down in Far Cry when i am in a cave or something. 2 Ghz intel 256 Meg video 1 G ram
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Quote from one of my drill sergeants, "remember, except for the extreme heat, intense radiation, and powerful blast wave, a nuclear explosion is just like any other explosion"
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