Wild Bill
Posts: 6821
Joined: 4/7/2000 From: Smyrna, Ga, 30080 Status: offline
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Wow! What a response! I'm very impressed. Magresh, nice post. Glad to see you've jumped into the gaming pool.
The enthusiasm is there. I like all of these. So much to choose, so little time.
My personal philosophy is that a Mega Campaign should be (1)fun, (2)challenging, and (3) a real learning experience. By the last one I mean that it should be something that after we have played it, we have learned some things, seen some things that are a new experience for us.
With that in mind I see two options: A large mega campaign is the first. The Mediterranean, Sicily and Italy 43-45. Perhaps a focus on the Texas Division (36th Infantry Division). Here we could all learn some new things, more about Salerno, Anzio, Cassino, Rome, Apennines, Italian compatriots,Mountain Divisions, British, Aussies, and so much more. The Italian campaign is one we can all learn a lot about.
The second one is (2) a series of smaller Mega Campaigns. That would include a lot of those mentioned, Poland vs Germany, France 40, Torch, Kursk, Bagration, the Minor Countries (Balkans), or one on a commando group. Perhaps Merrill's Marauders, Battle of the Bulge, Market Garden, Stalingrad...all of these would make nice little Mega Campaigns of 15-20 battles with documentation and pics, etc.
One point I want to clarify. There are no random battles in Mega Campaigns to my knowledge. Your choices are determined by your success in the two I have done, with an occasional option to go in one direction or another, both of which are historical. I tend to shy away from fictional or hypothetical ones as I like the historical aspect and info in a Mega Campaign. You?
If Matrix backed it, perhaps a CD with either one big Mega Campaign or three smaller ones might do well.
One thing at this point we should not look for, and that is major changes in SPWAW itself. The programmers have to move on to new projects. Some minor changes and improvements, but we'll have to take the "Lady" pretty much as is.
So read this over, and let me know if we are thinking correctly. No promises, but it is on my mind. I would need to convince Matrix that is feasible, practical and would be worth the effort.
Wild Bill
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In Arduis Fidelis Wild Bill Wilder Independent Game Consultant
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