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Command Post ??? Aircrafts ???

 
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Command Post ??? Aircrafts ??? - 1/12/2002 8:30:00 PM   
Janusz

 

Posts: 27
Joined: 7/7/2001
From: Poland
Status: offline
When C&C is OFF
are there any benefits for me when i buy "Command Post" ??? How can I use my aircrafts more than once or two in battle, when they still have ammo (for example for 20mm cannons ?
Is it posiible to use it more than 2 times in battle ?
Thanks
Janusz

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- 1/12/2002 11:53:00 PM   
Grimm

 

Posts: 126
Joined: 7/10/2000
From: Cleveland, Ohio, USA
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Here are my semi-educated answers: A command post will still give units close enough extra chances to rally. I think they work on units within 5 hexes. Aircraft are very unpredictible. If the enemy is firing on them during their attack runs they are more likely not to return. I have played PBEM scenarios where the enemy didn't take any AAA and I was able to use my aircraft until they ran out of bullets. However, when my opponent did take AAA, I was only able to get a few runs out of the airplanes before they just stopped responding. Hope this helps.

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and not what you say
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- 1/13/2002 5:56:00 AM   
ruxius

 

Posts: 909
Joined: 5/5/2000
From: ITALY
Status: offline
quote:

Originally posted by Grimm:
Here are my semi-educated answers: A command post will still give units close enough extra chances to rally. I think they work on units within 5 hexes.

Yes , HQ units and Command post as far as I know do not have any influence on command points..they just affect morale of units...
Actually there are no other units which can provide additional command point .
Only the structural initial chain of command is
used to do the job..
A0 -> Company HQ -> Platoon HQ Maybe Combat LEader will provide Leaders or units to give more command points within a certain range..I don't know...

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Post #: 3
- 1/13/2002 6:46:00 AM   
bigtroutz


Posts: 2417
Joined: 4/22/2001
From: Montana, USA
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another point: aircraft that are HIT by AAA dont seem to come back either. I have also had some aircraft that made runs until victory. this translates into 5-10 bombing runs each. [i dont play 'limited ammo on', not that limited ammo makes sense with aircraft, since they return to base to be resupplied/rearmed at the end of each turn, i suppose]

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- 1/13/2002 6:55:00 AM   
AJVa


Posts: 69
Joined: 1/17/2001
From: SF
Status: offline
quote:

Originally posted by bigtroutz:
another point: [i dont play 'limited ammo on', not that limited ammo makes sense with aircraft, since they return to base to be resupplied/rearmed at the end of each turn, i suppose]


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- 1/13/2002 11:31:00 AM   
AbsntMndedProf


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Joined: 7/6/2001
From: Boston, Massachusetts
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AJV posted: "[i dont play 'limited ammo on', not that limited ammo makes sense with aircraft, since they return to base to be resupplied/rearmed at the end of each turn, i suppose]" I don't think that they do return to base, as each turn is only from three to five minutes long. Eric Maietta

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- 1/13/2002 12:10:00 PM   
bigtroutz


Posts: 2417
Joined: 4/22/2001
From: Montana, USA
Status: offline
ok, i will take your word for it. The limited ammo off button lets me use the virtual ammo dump in the sky then

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- 1/13/2002 1:23:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
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Bombers appear once, unless they have MG ammo enough to return and strafe. Fighters will return and strafe again if they have enough ammo AND they do not get hit or suppressed too badly. These pilots, if they endure holes in their fuselage or wings are reluctatn to make another flight in your direction. Wild Biil

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Wild Bill Wilder
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