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RE: My .02 - 7/28/2004 8:55:48 AM   
rbrunsman


Posts: 1837
Joined: 1/31/2002
From: Phoenix, AZ
Status: offline
I am very happy and I'll shut up about it now.



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Everyone is a potential [PBEM] enemy, every place a potential [PBEM] battlefield. --Zensunni Wisdom

(in reply to KG Erwin)
Post #: 31
RE: My .02 - 7/28/2004 5:41:03 PM   
TheChin


Posts: 88
Joined: 4/20/2001
From: Cleveland,OH,USA
Status: offline
With the advent of Modswapper, is it too difficult to include 2 sets of OOBS? One with pure performance-based pricing and the other with availability-based pricing, while leaving all other stats the same? Sounds like alot of initial work, but it may be the ideal compromise.


Another idea that just came to me, and I'm sure has been realised by others already, is that it might be possible to make date specific oobs and load them in with modswapper. It wouldn't work so well for campaigns, but for one-off battles vs the AI or PBEM it might be cool. You start the game with the timeframe "mod" that you want to play and you get a set of oobs filled with units only available at that particular date, formations also for that matter. It would greatly increase space for tight countries like Germany and could introduce many new vehicle/squad "variants" that have been passed over due to space considerations. Of course, that is an incredible labor investment and I'm not sure if the return justifies the means.

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"Conan, what is best in life?"
"To crush your enemies, to see them driven before you, and to hear the lamentation of their women!"

(in reply to rbrunsman)
Post #: 32
RE: My .02 - 7/29/2004 12:07:25 AM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
Thanks OOB team!


Goblin

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(in reply to TheChin)
Post #: 33
RE: My .02 - 7/29/2004 2:25:55 PM   
Roo

 

Posts: 27
Joined: 6/28/2004
Status: offline
I reckon that that would be best saved for SP:W@Ws replacement, Combat Leader.

(in reply to TheChin)
Post #: 34
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