Ron Saueracker
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
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quote:
ORIGINAL: SpitfireIX quote:
ORIGINAL: Halsey Is there a way to make them non-amphibious capable? I would just like to see them used strickly for transport. 90% of the Allied transport missions are ferrying troops. Not assaults. Isn't that what WITP encompasses? Main theatre ports are all over the map. I don't need to really list them do I? If people are concerned about withdrawls. The RN has them why can't the US? Implementing US withdrawals just to give people a few new toys would be a major waste of programming hours. Furthermore, there is no way to implement a perfect withdrawal scheme, so some concessions to play balance have to be made by not giving the Allies every ship that ever operated in the PTO, no matter how briefly. Also, the current withdrawal scheme merely specifies that a certain class of ship be withdrawn. What player in his right mind would part with the QM or the QE when he could send a small AP nstead? Also, aren't the Queens British (thus the names?)? But the USN withdrawl requirement suggestion is a darn good one. Why? Program exists for British, piece of cake to add for USN. Two, because it is a historical reality. Whether for defensive deployments to off map PTO areas or the European theatre, or for training/retirement requirements, USN ships were constantly shuffled in and out of PTO. One could further suggest, because no player would send a new vessel when an older suffices, that ships which require major repairs and enter a West Coast port sometimes have the ship sent along to an East Coast port (Ie Boise, Marblehead, Franklin...). Considering how such bizarre design decisions as the "add water and stir " or "name duplication avoidance feature" (which required more programming effort and dollars I'd bet) were added to possibly balance the game somewhat, I would think such a simple and historically accurate feature which takes some of the pressure off Japan as a USN withdrawl certainly would was both not originally woven into the mix but remains a no show. More importantly, the ship withdrawl requirement should have included LCUs and Air Units. I suspect the limitation to only RN ships is a direct decendent of Avalon Hill's board game of the same name I think (the Pacific version of "War at Sea") but was never expanded upon further and therefore remains in this incarnation. Games often become historical reference sources in the gaming industry. Unfortunate but as they say, it's hard to teach an old dog new tricks. No offence...
< Message edited by Ron Saueracker -- 10/21/2004 2:07:24 AM >
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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
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