Tankerace
Posts: 6400
Joined: 3/21/2003 From: Stillwater, OK, United States Status: offline
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Saying "how many P-40 units were there in 1945" is like the argument about M3 Light tanks. In the ETO and MTO, they were completey outclassed. As such, they were phased out considerably. However, in the PTO, M3 Light tanks were more widely used than Shermans, mainly because a Stuart could deal with ANY of the Japanese tanks. I for one plane to have several P-40 squadrons at the end of the war. Mostly N, but a few E models. As to the R&D thing, like vonmoltke I like the old PTO I and II system used by Koei. You would spend money (which for WiTP could be supply, resources, pp, etc) and so much would advance you to a level. At certain levels, particular airplanes (and also ships in PTO) would become available. Then, once you had the ability to produce the plane, you could began building the plane in numbers. While doing this, you could continue research. After another high had been reached, you could build that plane too. So, each plane would have different costs to be built, thus forcing the player to decide on large amounts of old planes, or smaller amounts of new planes. Another conept pioneered by PTO was its aircraft assignment. While it did not use real squadrons (a downer), it did let you assign planes to squadrons at base airfields, and on ships. On carriers, for instance, you had 4 squadrons available. This represented the VF, VS, VB, and VT assigned to a carrier. You could allot a max of 20 planes to each, and assign any plane you wanted (provided, of course, it was a navy plane). So, if you wanted to, you could put 20 F2As, 20 F4Fs, 20 F6Fs, and 20 F4Us. While that particular system is unrealistic, the concept is a good one. If the player could allot any US naval fighter that he has in his pool to his VFs, or any bomber, etc, that would be what the game was supposed to be. IMO, that would be the best solution. In addition, since the WiTP website touts "Complete control of aircraft upgrades", what we have here, unfortunately, constitutes false advertisement. I'm not saying that I'll sue Matrix or anybody, because I love the game. However, we do deserve what we were promised.
< Message edited by Tankerace -- 8/13/2004 2:37:30 PM >
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Designer of War Plan Orange Allied Naval OOBer of Admiral's Edition Naval Team Lead for War in the Med Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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