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Disapearing Supply Convoys

 
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Disapearing Supply Convoys - 8/2/2004 2:19:45 AM   
donkuchi19


Posts: 1062
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From: Cleveland, Ohio
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I have updated to Version 1.21.

This is in Scenerio 15.
I Created two supply task forces from San Francisco on Dec 8. One goes to Midway with 2 DD and 4 AK. The other was to go to Pearl with 2 DD and 8 AK. I selected load supplies, the destinations, and set them to computer control. On Dec. 9, the two task forces had 2 DD each but no AKs. The AKs were still in harbor in San Fran. On orders for Dec. 9, I created two more task forces. One with 4 AK and one with 6 AK. Neither had destroyers. I set them up the same but without Computer control this time. Next turn, all AKs are in San Fran and both TF are gone. I didn't have this problem with 1.10. I didn't notice it in the few turns I played with 1.20. I have a save with the Dec. 9 orders before execution.

Anyone else have this problem?

< Message edited by donkuchi -- 8/1/2004 7:24:00 PM >
Post #: 1
RE: Disapearing Supply Convoys - 8/2/2004 2:23:49 AM   
rogueusmc


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From: Texas...what country are YOU from?
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quote:

ORIGINAL: donkuchi

I have updated to Version 1.21.

More info would be nice

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to donkuchi19)
Post #: 2
RE: Disapearing Supply Convoys - 8/2/2004 2:24:38 AM   
donkuchi19


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From: Cleveland, Ohio
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Sorry rogueusmc, I hit the wrong button and you replied too quickly before I could edit my post.

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RE: Disapearing Supply Convoys - 8/2/2004 2:26:42 AM   
rogueusmc


Posts: 4583
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From: Texas...what country are YOU from?
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Just checking.......you look spiffy in your picture by the way...

< Message edited by rogueusmc -- 8/1/2004 6:28:37 PM >


_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to donkuchi19)
Post #: 4
RE: Disapearing Supply Convoys - 8/2/2004 2:30:33 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
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quote:

you look spiffy in your picture by the way


Thanks,

I joined the matrix forum originally for Empires in Arms but I also loved Pac War and have since been waiting for both to come out.

It is Marshall Murat from a website that I found.

(in reply to rogueusmc)
Post #: 5
RE: Disapearing Supply Convoys - 8/2/2004 2:44:06 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
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I thought maybe your question would have some response by now...

...here we are socializing.

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to donkuchi19)
Post #: 6
RE: Disapearing Supply Convoys - 8/2/2004 2:45:17 AM   
donkuchi19


Posts: 1062
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From: Cleveland, Ohio
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I saw Mr. Frag looked at it and logged off. I hoped he was trying to duplicate. I know he is busy trying to duplicate everything else though.

(in reply to rogueusmc)
Post #: 7
RE: Disapearing Supply Convoys - 8/2/2004 2:45:25 AM   
Mr.Frag


Posts: 13410
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Please describe in detail what you mean by computer control. The zone was computer controlled? The tf?

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RE: Disapearing Supply Convoys - 8/2/2004 2:47:19 AM   
donkuchi19


Posts: 1062
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From: Cleveland, Ohio
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Sorry.

I created the convoy and clicked on the button for Human Control and changed them to CS:Midway and CS:Pearl Harbor.

In the past, this has made the task forces go back and forth loading supplies at San Fran and delivering them without me having to do it manually.

(in reply to Mr.Frag)
Post #: 9
RE: Disapearing Supply Convoys - 8/2/2004 2:51:41 AM   
FirstPappy


Posts: 744
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From: NY, USA
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You may have a valuable save to find the bug where supply TFs out of SF automatically disband during the next turn. Many of us found this to only happen if you have the North East Area under Computer Control. If so, rerun that saved game with NE under human and see what happens. If it works right - DON'T LOSE THAT SAVED GAME!

(in reply to donkuchi19)
Post #: 10
RE: Disapearing Supply Convoys - 8/2/2004 2:53:09 AM   
donkuchi19


Posts: 1062
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From: Cleveland, Ohio
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This is the first time that I have set NE to computer control. If that is it, I will let you know. I will go check now.

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RE: Disapearing Supply Convoys - 8/2/2004 3:19:50 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
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I reloaded the save game, changed NE Zone back to human control, and ran the turn. It is now Dec. 10 and I have two task forces sitting in San Fran still loading supplies. That seems to have done it.

If anyone needs the save game to duplicate, let me know.

Thanks.

(in reply to donkuchi19)
Post #: 12
RE: Disapearing Supply Convoys - 8/2/2004 3:23:11 AM   
FirstPappy


Posts: 744
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From: NY, USA
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Good job! Save the Saved Game until someone asks you for it and just play with NE on Human from now on.

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Post #: 13
RE: Disapearing Supply Convoys - 8/2/2004 3:24:31 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
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Thanks for the help pappy. Will do.

(in reply to FirstPappy)
Post #: 14
RE: Disapearing Supply Convoys - 8/2/2004 3:24:52 AM   
nickero

 

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Joined: 7/4/2002
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Hello,
I have noticed the same problem. This happens with cargo or transport TF's created at Karachi, too. I did not set the TF's to computer control. I set a specific destination, with no continuous supply and had the same result. Only AK's seem to not want to leave port. The escorts and TK's remain in the task force and continue to the destination.

(in reply to donkuchi19)
Post #: 15
RE: Disapearing Supply Convoys - 8/2/2004 3:33:38 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
Status: offline
Nickero,

I can't duplicate that because I have the Two China Areas and the Burma/India area on Comp control.

(in reply to nickero)
Post #: 16
RE: Disapearing Supply Convoys - 8/2/2004 4:42:21 AM   
ckk

 

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From: Pensacola Beach FL
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I already sent the auto disband at SF that pry requested Friday, He got it and said he would work on it that night.

(in reply to donkuchi19)
Post #: 17
RE: Disapearing Supply Convoys - 8/2/2004 12:46:47 PM   
DoomedMantis


Posts: 1922
Joined: 8/24/2002
From: Sydney, Australia
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If you have a repeatable save then send it to

paul.harrison50@bigpond.com

with full step by step instructions

cheers

DM

_____________________________

I shall make it a felony to drink small beer.

- Shakespeare

(in reply to ckk)
Post #: 18
RE: Disapearing Supply Convoys - 8/2/2004 1:21:12 PM   
pry


Posts: 1410
Joined: 12/6/2002
From: Overlooking Galveston Bay, Texas
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quote:

ORIGINAL: DoomedMantis

If you have a repeatable save then send it to

paul.harrison50@bigpond.com

with full step by step instructions

cheers

DM


Doomed I already got the save from CCK (thanks) on this but got sidetracked on turning it in by the other major fubar. Will take care of it.

_____________________________


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Post #: 19
RE: Disapearing Supply Convoys - 8/2/2004 1:45:03 PM   
DoomedMantis


Posts: 1922
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From: Sydney, Australia
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no probs, by the way I like your new icon

_____________________________

I shall make it a felony to drink small beer.

- Shakespeare

(in reply to pry)
Post #: 20
RE: Disapearing Supply Convoys - 8/2/2004 1:48:13 PM   
pry


Posts: 1410
Joined: 12/6/2002
From: Overlooking Galveston Bay, Texas
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quote:

ORIGINAL: DoomedMantis

no probs, by the way I like your new icon


Well after last weekend it just seems to fit like a glove...

_____________________________


(in reply to DoomedMantis)
Post #: 21
RE: Disapearing Supply Convoys - 8/2/2004 2:06:14 PM   
DoomedMantis


Posts: 1922
Joined: 8/24/2002
From: Sydney, Australia
Status: offline


_____________________________

I shall make it a felony to drink small beer.

- Shakespeare

(in reply to pry)
Post #: 22
RE: Disapearing Supply Convoys - 8/2/2004 5:03:22 PM   
SunDevil_MatrixForum

 

Posts: 783
Joined: 6/13/2001
From: Tempe, AZ
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You are missing the sound speakers, maybe they can shoot out lightning.

(in reply to DoomedMantis)
Post #: 23
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