BartM
Posts: 107
Joined: 7/18/2004 Status: offline
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I have to agree with Mongo, seems this issue isn't going anywhere. this is the same idea as "not" using subs to land small forces to probe landing spots and a ton of other "house rules" that always come with games like this (via the pbem plague). don't want to get into the sub thing hehe, simply turn off animations, no visual scouts... anyway, ... reading most of this, I do want to quote you Leo, ... There _COULD_ have be good ASW at the beginning of WWII for both sides if they had taken WWI experience (German subs in WWI) into their strategic/tactical though but playing hordes of engineers on small places is something that _ONLY_ can exist in our WitP game and has _NOTHING_ to do with history whatsoever... .... this is true, and... it isn't true. through this we are thinking of "basing" our engineers, when in fact, at some islands, men slept in the planes, under the planes, maybe some tents, there wasn't "housing" for these men, the seebee's landed, with whatever gear was available... point in fact, the seebees on guadalcanal used the left over japaneese tools to start construction of the air field. you can indeed drop two regiments of seebees on manhattan :) how they live, and work, is another matter. you have what (i really dont know this) 1 million people on manhattan ? anyways, looking at the editor, and seeing the TONS of seebee's, it would not make sense as the allied player, to simply leave them sitting in the west coast. I still have alot of problems with that term "gamey" since the game gives you the tools, rules are in place, and a goal is set already, yet we want to change what is there. ok, so some of the rules need to be more refined, but overall, the game in it's present form seems to be fine. if you want to place a limit on LCU's per base, then your forcing the japaneese player to simply sit and wait and watch, as the allied player struggles through thousands of miles of water to gather units from all over the small islands because of this stacking limit, taking yet even more time to accomplish the goals. I realize some of the game isn't "historical", since the japaneese has complete control over his industry and can dictate army/navy needs, which wasn't even remotely historical since the two constantly fought over it. dunno, really don't see a fine line here play the game under the rules given and see what happens...
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