ZOOMIE1980
Posts: 1284
Joined: 4/9/2004 Status: offline
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quote:
ORIGINAL: Popoi Mogami I kinda understand where you're going, but it bugs me when a game craps out because of what some calls *ai exploits*. As a hypothetical example with respect to gameplay, not for WITP in particular: If the AI is programmed to always take one particular route with unescorted Oilers between A and B. and i discover it by chance during the game, and set up constant sub patrols to intercept. And if the AI is so poorly programmed that it cannot adapt to something this simple, such as stepping up escorts, changing the route, or increasing ASW warfare in that area. Then, sure, this is an AI exploit.. But what the heck! Do we, as end-users, have to know how the bloody game is programmed in order to avoid "disappointing victories"? OK fine, i challenge the developers to post the AI code here, so i can see what i shouldn't do in game. Seriously though, if an AI is poorly programmed and people step to the plate and say "Fine, you got us, you noticed that our AI sucks, and if you're interested in Single-Player you will most probably be disappointed." on the box, then i would be happy. In fact, some games don't even support single player - multi only. And THAT'S OK. But if you have a game with an AI that stinks (not this game, i'm mostly content with the AI) and try to push the game as a viable single-player game, then people will complain, and rightfully so. Excellent point! Goes hand in hand with my complaint about the lack of communication on behalf of the developers/testers. I have no real problem with the points Mogami and Frag make concerning how to play and why things are done the way they are done. I try and play according to what they say, knowing that doing so is going to maximize my enjoyment. Problem is, these points are only found HERE. And I'd be willing to bet less than 1% of the purchasers of this game EVER read this forum. You look in the other informational areas, the game web site, the Matrix blurbs, and the manuals, and you see NONE of this. Not any of it. There is not a sinlge note in the manual about HOW to play the AI vs how to play a human. The only mention we have of Japanese production, reasearch and deployment is the "player has full control". Well what does that mean? To players of other GG's titles that have that in them, the meaining is CLEAR AS DAY! TO others it means what it says. No mention of dead-end upgrades, fixed upgrades or anything, just FULL CONTROL. The real irritation comes when they get mad at players for making these perfectly LOGICAL and perfectly REASONABLE conclusions when they bought the game only to find out differently afterwords! They are getting mad at players because players are making some false but UNDERSTANDABLE AND REASONABLE assumptions! The only ones making UNREASONABLE assumption are them 1) Most players read the forum. Patently FALSE. Not even close to reality 2) Most players play PBEM. THe AI is only for training. Again FALSE, not anywhere close to reality. 3) Players will not get mad when advertised features are not there in the fashion expected once they have been imparted the infinite wisdom of the beta testers. Well we know how that has gone down!
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