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RE: 1.3 update? - 9/28/2004 6:43:51 PM   
RalfBHV


Posts: 118
Joined: 7/23/2002
From: Bremerhaven/Germany
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quote:

ORIGINAL: irrelevant

Isn't it actually more important that they kill all the bugs than the patch being released by any particular date? I've waited 20 years to play this game, a few more days certainly isn't going to make any difference to me.

Yes, its OK, but time of time a little information was a good way

(in reply to tsimmonds)
Post #: 31
RE: 1.3 update? - 9/28/2004 7:04:16 PM   
Mr.Frag


Posts: 13410
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There have been a large number of major bugs added recently to the "get fixed" list. No point putting out a patch knowing they are there and starting down the "should I restart my game?" path all over again.

Just based on how differently the game plays, most of you will want to restart to have all the changes in play right from Dec 7th, 1941. The Bombardment TF changes make such a large difference that most turn 1 landings will be delayed just to make use of your now "very" effective BB's. Naval Surface Combat plays completely differently now. The AI doesn't leave ships in forward ports for you to pick off with air attacks. Ground Combat is a completely different beast with Zones of Control telling you exactly how things will shake out. The list goes on and on.

Things are moving forward ... bide your time ... it will be well worth the wait.

(in reply to RalfBHV)
Post #: 32
RE: Ah.. Roger your last... - 9/28/2004 7:12:50 PM   
RevRick


Posts: 2617
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From: Thomasville, GA
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Maintain present course and speed.
OUT..

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Post #: 33
RE: 1.3 update? - 9/28/2004 7:15:46 PM   
Nikademus


Posts: 25684
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From: Alien spacecraft
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It also gives Frag a perfect excuse to continue cowering in a corner avoiding Strategist-Ultra, otherwise known as ME.



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Post #: 34
RE: 1.3 update? - 9/28/2004 7:18:06 PM   
Black Cat

 

Posts: 615
Joined: 7/4/2002
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quote:

ORIGINAL: Mr.Frag

There have been a large number of major bugs added recently to the "get fixed" list. No point putting out a patch knowing they are there and starting down the "should I restart my game?" path all over again.

Just based on how differently the game plays, most of you will want to restart to have all the changes in play right from Dec 7th, 1941. The Bombardment TF changes make such a large difference that most turn 1 landings will be delayed just to make use of your now "very" effective BB's. Naval Surface Combat plays completely differently now. The AI doesn't leave ships in forward ports for you to pick off with air attacks. Ground Combat is a completely different beast with Zones of Control telling you exactly how things will shake out. The list goes on and on.

Things are moving forward ... bide your time ... it will be well worth the wait.


You mean that BB`s will no longer be wrecked by 5" CD Guns ?....that`s worth any delay itself

(in reply to Mr.Frag)
Post #: 35
RE: 1.3 update? - 9/28/2004 7:43:09 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
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quote:

ORIGINAL: Mr.Frag

There have been a large number of major bugs added recently to the "get fixed" list. No point putting out a patch knowing they are there and starting down the "should I restart my game?" path all over again.

Just based on how differently the game plays, most of you will want to restart to have all the changes in play right from Dec 7th, 1941. The Bombardment TF changes make such a large difference that most turn 1 landings will be delayed just to make use of your now "very" effective BB's. Naval Surface Combat plays completely differently now. The AI doesn't leave ships in forward ports for you to pick off with air attacks. Ground Combat is a completely different beast with Zones of Control telling you exactly how things will shake out. The list goes on and on.

Things are moving forward ... bide your time ... it will be well worth the wait.


Mr Frag,

Very impressive list. Can you give some details on these ? Please ........

< Message edited by KPAX -- 9/28/2004 5:43:27 PM >


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Thanks !!

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Post #: 36
RE: 1.3 update? - 9/28/2004 8:18:31 PM   
kingwanabee

 

Posts: 103
Joined: 9/27/2004
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quote:

ORIGINAL: Mr.Frag

There have been a large number of major bugs added recently to the "get fixed" list. No point putting out a patch knowing they are there and starting down the "should I restart my game?" path all over again.

Just based on how differently the game plays, most of you will want to restart to have all the changes in play right from Dec 7th, 1941. The Bombardment TF changes make such a large difference that most turn 1 landings will be delayed just to make use of your now "very" effective BB's. Naval Surface Combat plays completely differently now. The AI doesn't leave ships in forward ports for you to pick off with air attacks. Ground Combat is a completely different beast with Zones of Control telling you exactly how things will shake out. The list goes on and on.

Things are moving forward ... bide your time ... it will be well worth the wait.

Thank-you very much for the update. Are new bugs still being added to the list, or are the bugs you've found currently being squashed, or is the patch in playtest mode? I'm curious if we're looking at hours, days, or weeks for the patch release. Then I can stop checking the forum five times a day.

(in reply to Mr.Frag)
Post #: 37
RE: 1.3 update? - 9/28/2004 8:22:05 PM   
steveh11Matrix


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Don't be silly - if you don't check the forum 5 times a day how are you going to know how the 'Bash the Mods' is going...

To Mr. Frag: Ta for the heads-up about wanting to start a new game.

Steve.

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Post #: 38
RE: 1.3 update? - 9/28/2004 9:04:50 PM   
byron13


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Joined: 7/27/2001
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quote:

ORIGINAL: Mr.Frag

Just based on how differently the game plays, most of you will want to restart to have all the changes in play right from Dec 7th, 1941.



Little late for me, old boy. I'm in February '43, and I'm not about to start over. I'm playing the Allies against Japanese AI, and I'm just about to recapture Los Angeles. (Har! )

Can I assume that nothing will prevent me from continuing play on my game after 1.3 is loaded? Will OOB and reinforement changes in 1.3 goof up the current game?

(in reply to Mr.Frag)
Post #: 39
RE: 1.3 update? - 9/28/2004 9:08:52 PM   
Mr.Frag


Posts: 13410
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quote:

Can I assume that nothing will prevent me from continuing play on my game after 1.3 is loaded? Will OOB and reinforement changes in 1.3 goof up the current game?


I have had a few issues with some of the saves sent my way. I would advise that you keep a copy of your current 1.21 installation when you patch just in case that you can't go forward with the patch.

Having a copy means you can continue to run your current game in the copy's directory if the update makes it go poof!

(in reply to byron13)
Post #: 40
RE: 1.3 update? - 9/28/2004 9:25:36 PM   
byron13


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quote:

ORIGINAL: Mr.Frag

I have had a few issues with some of the saves sent my way. I would advise that you keep a copy of your current 1.21 installation when you patch just in case that you can't go forward with the patch.



Ugh! Thanks for the quick reply, no thanks for the news. Sigh.

(in reply to Mr.Frag)
Post #: 41
RE: 1.3 update? - 9/28/2004 9:38:11 PM   
spence

 

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So if I buy the game now WITH CD do I get this and all previous patches included or do I still have to download 300 odd MB of patches one electron at a time over my incredibly slow decrepit and ancient telephone line???

(in reply to Montbrun)
Post #: 42
RE: 1.3 update? - 9/28/2004 9:44:58 PM   
RalfBHV


Posts: 118
Joined: 7/23/2002
From: Bremerhaven/Germany
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I´am young, I can wait

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Post #: 43
RE: 1.3 update? - 9/28/2004 10:20:29 PM   
Kitakami


Posts: 1302
Joined: 5/3/2002
From: The bridge of the DNTK Kitakami
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Thanks for the info on the patch.

And thanks for a great game. I, too, have been waiting for this game for about 20 years.

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Tenno Heika Banzai!

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Post #: 44
RE: 1.3 update? - 9/28/2004 10:21:52 PM   
hithere

 

Posts: 432
Joined: 4/13/2004
From: Atlanta
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quote:

ORIGINAL: UncleBuck

Thats how they know where to find the enemy. Now if I cna just convince the troops to lower the chain across the river...
UB



eeerr....i don't get it

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Post #: 45
RE: 1.3 update? - 9/28/2004 10:48:50 PM   
UncleBuck

 

Posts: 633
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From: San Diego, CA, USA
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Sorry Hithere, It is a reference to his Japanese Commanders on US subs. Benedict Arnold was commander of West Point and it was his plan to lower the chain that blocked the S turn on the river that West Point Guarded that gave him his infamy.
UB

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Post #: 46
RE: 1.3 update? - 9/28/2004 10:59:24 PM   
DrewMatrix


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Joined: 7/15/2004
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quote:

Benedict Arnold was commander of West Point and it was his plan to lower the chain that blocked the S turn on the river that West Point Guarded that gave him his infamy.


So lowering the chain allowed the Japanese to hop over the chain and take command of the US subs in the river? Or am I still missing the point here?

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Post #: 47
RE: 1.3 update? - 9/28/2004 11:01:59 PM   
Tophat

 

Posts: 460
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From: Cleveland,Ohio
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Since its the 28th already and there is "more to do", is there any idea of a release time?

friend of mine and I in a pbem game <Fed 8th 42'> are thinking of restarting,but I need my daily WitP fix!

(in reply to DrewMatrix)
Post #: 48
RE: 1.3 update? - 9/28/2004 11:11:33 PM   
UncleBuck

 

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I think you are still missing it.

He has Japanese Commanders commanding US subs. Like the Famous United States Traitor Benedict Arnold. Arnold was a General for the Continental Army that felt that they were going to lose. He worked out a deal with the British, since Arnold was commander of the fort at West Point NY, to lower the large chain across the river, preventing the British from moving ships and troops down river.

I am trying to draw a parallel between Benedict Arnold and the Japanese that have taken over US subs. They know they are going to lose and have changed sides.

UB

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Post #: 49
RE: 1.3 update? - 9/28/2004 11:25:09 PM   
Mr.Frag


Posts: 13410
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quote:

So if I buy the game now WITH CD do I get this and all previous patches included or do I still have to download 300 odd MB of patches one electron at a time over my incredibly slow decrepit and ancient telephone line???


Don't know what version is currently posted for DD.

(in reply to spence)
Post #: 50
RE: 1.3 update? - 9/28/2004 11:27:10 PM   
fbastos


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Oh, you Americans don't get it. Benedict Arnold wasn't an American traitor. He was the British hero! :)

Well, just kidding. Looks like the British didn't like him very much. From what I read, he was ostracized in Britain.

(in reply to UncleBuck)
Post #: 51
RE: 1.3 update? - 9/28/2004 11:59:56 PM   
siRkid


Posts: 6650
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From: Orland FL
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We originally planed on two more patches. The 1.3 patch was for bugs and the follow on patch was going to be for bugs and improvement. However, Matrix and 2by3 were getting some bad press for supposedly not responding to player comments. Most of these comments were in the improvement category. So, we had to put the breaks on fixing bugs and made some playability changes like the new bombardment function, PT boat adjustments, Allied ASW adjustment and on and on. This caused a big delay because these had to be tested. Once we got this done, we went back to fixing the bugs the testers wanted fixed in this patch. We are very close but until I get confirmation that the recent changes have not caused any addition problems, I cannot recommend releasing the patch. If Mr. Frag did not have to spend so much time on this thread, maybe we could move along.

The next patch will focus on bugs, filters and hot keys.

< Message edited by Kid -- 9/28/2004 10:00:49 PM >


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Post #: 52
RE: 1.3 update? - 9/29/2004 12:11:00 AM   
hithere

 

Posts: 432
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From: Atlanta
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UncleBuck - i see now, you have to remember that on this board you have guys like me!!

as far as bad press, geez, i have not seen ANY press, (well, excepft for that one Erik posted, but it was in german, and i did not have time to run it through a translator)

< Message edited by hithere -- 9/28/2004 5:11:18 PM >


_____________________________

Quote from one of my drill sergeants, "remember, except for the extreme heat, intense radiation, and powerful blast wave, a nuclear explosion is just like any other explosion"

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Post #: 53
RE: 1.3 update? - 9/29/2004 12:21:29 AM   
Knaust

 

Posts: 177
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From: Rivoli ITALY
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quote:

quote:

ORIGINAL: Mr.Frag

I have had a few issues with some of the saves sent my way. I would advise that you keep a copy of your current 1.21 installation when you patch just in case that you can't go forward with the patch.


Does this mean a copy of the exe file?...or the whole installation?

(in reply to hithere)
Post #: 54
RE: 1.3 update? - 9/29/2004 12:26:29 AM   
Nikademus


Posts: 25684
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From: Alien spacecraft
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whole instalation.

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Post #: 55
RE: Hey Kid, whacha in for... - 9/29/2004 2:10:12 AM   
RevRick


Posts: 2617
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From: Thomasville, GA
Status: offline
and I said "Litterin'" .......
Glad to see you're up and running after three strikes in a row. We did try to steer that last one toward the polar ice cap, but it wouldn't listen soon enough.

Any one giving you guys bad press needs to back up and take a long look at the excellent work that has been done. Some of us are old enough to remember when this was just a glimmer of a hint of a wild dream in the eyes of us who used to want to conjure up a way to put a game like this on the company main frame. Now it comes in a bright shiney disc and is more fun than virtually anything else you can do in an upright position.

God Bless, and keep on truckin'

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Post #: 56
RE: 1.3 update? - 9/29/2004 2:39:46 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
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quote:

If Mr. Frag did not have to spend so much time on this thread, maybe we could move along.


If you lived somewhere that wasn't being blown away every other day, you could live here too

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Post #: 57
RE: 1.3 update? - 9/29/2004 2:55:13 AM   
Tophat

 

Posts: 460
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From: Cleveland,Ohio
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Cheerup only what another month and ahalf of hurricane season to try to dodge.......

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Post #: 58
RE: 1.3 update? - 9/29/2004 3:09:51 AM   
Montbrun


Posts: 1498
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From: Raleigh, NC, USA
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"Bad Press?" - "not responding to player comments" - good God, which "press?" I'll be glad to write somebody a sh*tty-gram. Matrix is the BEST company in this niche market for responding to player comments. It's amazing that there are so many uninformed "journalists" out there, spewing forth unfounded crap....

A little irate,

Brad

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Post #: 59
RE: 1.3 update? - 9/29/2004 4:00:44 AM   
Tankerace


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I must confess my dissapointment, had I realized that WitP was this "buggy" I would never have started the grand campaign (in truthfulness, I wouldn't have bought the game until at least the 1.3 patch was out. The reason being I am the kind of guy that tries to tackle the big enchilada before the side dishes). I was under the impression that the 1.2 restart would be the only restart we would really need.

However, I am greatly impressed with the effort that all these guys are putting forward for this game. Admittedly, some stuff that has happened with this game might have killed other games, but I think it stands for itself that WitP has shrugged off these annoyances, and is even improving. This game, thanks to the devs, the testers, and even the community, is truly the finest game I have ever purchased.

Please, devs and testers, do not take my comment in the first paragraph out of context. I am saying that, had WiTP been any other game, I would not have bought it on day 1. However, considering the support, and how good the base game is, that despite any and all problems I would have bought it again. Making this massive mod should in itself be a testament to that.

Matrix, if anybody truly is giving you bad press, they are nothing more than die hard liberal Dan Rather wannabes. Stupid Rathergate loosers.

By the way, @ Matrix: David Heath, where are you? You haven't returned my emails in almost a week.

< Message edited by Tankerace -- 9/28/2004 8:01:38 PM >


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Post #: 60
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