Point Luck
Posts: 318
Joined: 4/27/2002 From: East Coast-US Status: offline
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Anyone out there Interested in playing an experienced UV player in a game, looking for an experienced UV or WiTP Japanese opponent. First go at WiTP as allies (pre-1.30 patch) was a train wreck. Have a better grasp now. I would like to request the following terms if acceptable. Requesting at least 1 to 2 turns every 24 hours, plus whatever extras we can schedule on weekends based on each other’s availability. PREFERECENCS Auto Sub OP’s - OFF Japanese Sub Doctrine - YOUR CALL Allied Sub Doctrine - Off FOW - ON Advanced Weather Effects - ON Allied Damage Control - ON Historical First Turn - OFF Vary Set Up - ON December 7th Surprise - OFF Reinforcement Allied/Japan (VERY Varied) Set All Facilities to Expand at Start - YOUR CALL Auto Upgrade for Air Units - YOUR CALL Accept Air and Ground Replacements - YOUR CALL HOUSE RULES 1. As the IJN player NO port attack at any base except PH on TURN 1, NO other port be attacked on 1st turn, Bombardments, Invasions, and Hitting Airfields are all fair game. 2. As the allied player on TURN 1 no orders will be entered to ANY non-existing TF anywhere, (to simulate achieving surprise), Orders may be entered to only existing TF’s either at Anchor or at Sea. (No creating ANY new TF’s, NO orders in China, NO tweaking of any CAP over any BASE, NO anything else) If interested e-mail targetaf@msn.com
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