Tankerace
Posts: 6400
Joined: 3/21/2003 From: Stillwater, OK, United States Status: offline
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I think part of it has to do with AI features. When in my 1.3 game I had autosub ops off, the leader bug wasn't that bad. Then, I turned it on for about a week, and got blindisded. Now that I have turned it back off, I have played a solid 5 turns without a leader being replaced. Another thing I noticed is sometimes when you click a button (refer to my comments about war plan orange) the leader will change. So far, from what I have checked, if you use auto sub ops and auto convoy, then the leader bug is rampant in your subs and any ships you assign convoy duty. If you don't, then the leader bug becomes less rampant. As to flattops and tin cans, in that first save I sent all I had done that turn was create a TF, and the leader changed. I'm like dtravel. I check and scrutinize each TF, especially if its a convoy I assigned several turns ago and I can't remember what it is for.
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Designer of War Plan Orange Allied Naval OOBer of Admiral's Edition Naval Team Lead for War in the Med Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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