mlees
Posts: 2263
Joined: 9/20/2003 From: San Diego Status: offline
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I guess I shoulda stated, I only use 6 ship ASW groups myself. I assumed/figured using 25 ship groups sucked too much fuel from port when they came back. Now that I think on that, I guess that's why I don't see too much lopsided results. Still, this doesn't seem like a biggie for me. My subs aren't uber either. Any TF with more than a couple of escorts prevent me from scoring hits. Last night, the ENTIRE IJN carrier strength, in three TF's, sailed through that strait between Australia and PNG (sorry, my US high school education fails me), west to east, pulverizing my air strength in the coral sea. (My CV's were getting their 4/42 updates taken care of in Pearl.) I placed a sub in each hex in the restriced waters aound the Gili-Gili base and the cape just to the SE (9 total). Three subs made contact, two were damaged 10-20 SYS points for no hits, and one put a torp into the Chokai. That's it. You could have hopped from Gili-Gili to Normanby Island on Jap hulls without getting your feet wet, but my side lauched only one attack. It seems that subs always target the largest targets in the TF, regardless of how well protected it is. I would be OK with the idea of my skippers attacking DD's half the time, too. Sigh. Not worth asking for a patch on this, either. The bugs you mentioned ARE worrisome. (I haven't seen the city bug yet, but I'm still in a fighting retreat mode.) I still see the leader bug, too, although admittedly, I don't spend PP's on leaders yet. I'm pulling LCU's out of DEI instead.
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