Ron Saueracker
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
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quote:
ORIGINAL: Charbroiled I agree with Ron on "Would morale really affect whether a air unit launches a mission or not." However, I can see where a unit with poor morale might take off, but may not aggresivally search for the target, and if they find the target, may not aggresivally and/or accuratlly attack the target. How the designers set things up might not be realistically accurate, but it does add some sort of factor into the game other then 100% launch and 100% accuratlly attacking a target. Maybe they should have made fatigue more of a factor on whether an air unit would launch, and called morale "dysentery" to reflect whether they could attack. Granted, morale could mean more than just morale (operational readiness maybe...a mix of morale, fatigue, equipment state etc), but the player should have A)someway of better understanding the ramifications (if all aircraft are ready,they should be ready)and B)someway of manipulating it better (such as mission/target priorities and commitment level). Otherwise, get rid of morale affecting launch numbers.
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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
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