Warfare1
Posts: 658
Joined: 10/20/2004 Status: offline
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quote:
ORIGINAL: CatLord quote:
ORIGINAL: Warfare1 My main concern is the fact that NO mention was made about how the AI played in the game. While the reviewer waxed poetic about the new slick interface, and that this would be the greatest WWII strategy game of all time, absolutely no mention was made about how the AI performed, to wit: 1) What country did he play? 2) How did the AI react to his moves? 3) How well did the AI do in strategic defence? 4) How well did the AI do a couple of years into the game? Was it falling apart? 5) Did the AI transport reinforcements to endangered territory? 6) Did the AI protect its capitals and other vital provinces? 7) What about ampibious landings? Were they good? in sufficient numbers? 8) Is the market economy stable and functioning as it should? How so? 9) Are carriers (and to a larger extent naval operations) worthwhile (especially in the Pacific?). 10) Did the AI build the proper military units and do research properly? etc... Again, absolutely nothing of any substance was really included in the review. What are we to make of this fact? Have we read the same review ? "Toughen AI With all the new elements combined Hearts of Iron 2 really does feel like a grand strategy game. I could sit here and wax lyrical for hours about my experiences of the Great Patriotic War as the Soviet Union, my grand defence of Finland in the Winter War, and of great flanking manoeuvres, encirclements, and Blitzkriegs. The opposition in the form of the AI has also been polished. The original AI often times acted stupidly as it controlled nations. Now, while it does feel somewhat like the AI takes a defensive mindset when it comes to the conduct of war, players who crank up the difficulty level a bit can kiss their Panzers goodbye. The AI is not opportunist, nor lethargic, but rather it feels as close to a real opponent as one can get." So at least he has played Soviet Union... Anyway, I am not sure I judge a game on its AI, mainly (apart if it is really appaling)... I cannot say that the SPWaW, UV or WiTP AI are top notch to be honest (poorly protected convoys near the front line, anyone ?)... As long as the AI is decent enough to help me learn the game and enjoy it, I am happy. I know that any AI will be beaten by a human player sooner than later (apart if the AI is cheating like mad as in Civ III, or if the game is grossly unbalance)... That's why there is multiplayer and/or PBEM features in games... Cat Hi Well, I stand by what I said. When the reviewer played the Soviet Union, was it in the long campaign? Or was it in a scenario? The AI can be made tougher in a scenario (with design restrictions). Heck even the original HoI had decent playability in the 1944 scenario. But the REAL test will be how the AI performs in the long campaign, since this will be what the majority of people will be playing. The reviewer talked about HIS experiences: quote:
my experiences of the Great Patriotic War as the Soviet Union, my grand defence of Finland in the Winter War, and of great flanking manoeuvres, encirclements, and Blitzkriegs. and NOT how the AI performed. His statements were all general statements about the AI which mean nothing.... Did the AI carry out flanking manoeuvres, encirclements, and Blitzkriegs? Where are the specifics? What tactics did the AI use? Did it build military units correctly? Did it research properly? The fact that you say that you don't judge a game on its AI goes a long way in explaining why the reviewer did not go into specifics about the AI. After all, who cares about the AI in a WWII strategy game... *rolls eyes* Before I buy a game I want to know how well the AI is going to do, especially when the game comes from a company with a terrible game release history such as Paradox. And I want to know specifics. The fact that this "preview" was general in its nature, and not specific about game and AI content, means that I, as a consumer, will wait until the game is being played by people who will know if the game and AI are any good. I do not intend to be a paying beta tester...
< Message edited by Warfare1 -- 1/8/2005 3:51:42 AM >
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