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Holy Freakin AI Batman - 1/11/2005 5:52:21 AM   
stretch

 

Posts: 636
Joined: 12/17/2001
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Ok a little advice here...

Campaign against Jap AI, historical setting. The Japs marched straight up and took Rangoon in late December and kept going with one division and took Mandalay on Jan 15th. I started moving everything I could towards there on turn 1 and that just isn't enough time to get there. What the heck can I do? do I just abandon Mandalay from the beginning and concentrate futher upstream?

So I take it this is standard practice for Jap human player in a PBEM game since it seemingly cannot be stopped?
Post #: 1
RE: Holy Freakin AI Batman - 1/11/2005 9:04:31 AM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
Status: offline
Park a bombardment TF out of sight and then hit Tavoy and Mouliem as soon as the Japanese troops arive there. It will drive up their fatigue levels and disruption and slow them down tremendously. Plus it makes them weaker in combat.

That will give you some extra time.

I have had this tactic used against me in PBEM.

(in reply to stretch)
Post #: 2
RE: Holy Freakin AI Batman - 1/11/2005 6:43:42 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
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quote:

ORIGINAL: 2ndACR

Park a bombardment TF out of sight and then hit Tavoy and Mouliem as soon as the Japanese troops arive there. It will drive up their fatigue levels and disruption and slow them down tremendously. Plus it makes them weaker in combat.

That will give you some extra time.

I have had this tactic used against me in PBEM.


I did try that against AI.... I think I miscalculated a bit, so it cost me BB Prince of Wales sunk and BC Repulse damaged I saved from Singapore...
There was lots of Betties in Tavoy when I reached it.

Cheers,

M.S.

(in reply to 2ndACR)
Post #: 3
RE: Holy Freakin AI Batman - 1/11/2005 10:23:57 PM   
Mynok


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Joined: 11/30/2002
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Ya know what's worse? Sitting comfortably as Japan at Moumein waiting for divisions and aircraft to free up from the Malaya conquest and suddenly receive the report "Japan occupies Rangoon" in your op report.

Now I'm not complaining overly much, as it is very helpful when those little dots and other empty bases get captured without any effort elsewhere, but Rangoon?!? I didn't want it yet! I can't protect it yet! Now it'll have the crap bombed out of it before I can get CAP there, or I'll have to denude my air assets in Malaya. This is going to hurt my Sumatra operations as well.

(in reply to Sardaukar)
Post #: 4
RE: Holy Freakin AI Batman - 1/11/2005 11:22:48 PM   
mlees


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Joined: 9/20/2003
From: San Diego
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Do you have anything under computer control?

(in reply to Mynok)
Post #: 5
RE: Holy Freakin AI Batman - 1/12/2005 1:06:21 AM   
Mynok


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This is a new feature apparently. I've nothing under computer control, and there were no units in Rangoon....mine or his. When you capture a base, empty bases and dots next to it can be occupied and captured without combat by the system during turn execution.

(in reply to mlees)
Post #: 6
RE: Holy Freakin AI Batman - 1/12/2005 2:08:46 AM   
dtravel


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Its not a new feature, been in the game from the beginning I believe. (Or at least from the 1.2 patch.)

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Mynok)
Post #: 7
RE: Holy Freakin AI Batman - 1/12/2005 3:44:06 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
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Last game I played was UV....... it's new to me!

(in reply to dtravel)
Post #: 8
RE: Holy Freakin AI Batman - 1/13/2005 12:13:26 AM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
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quote:

ORIGINAL: Sardaukar

quote:

ORIGINAL: 2ndACR

Park a bombardment TF out of sight and then hit Tavoy and Mouliem as soon as the Japanese troops arive there. It will drive up their fatigue levels and disruption and slow them down tremendously. Plus it makes them weaker in combat.

That will give you some extra time.

I have had this tactic used against me in PBEM.


I did try that against AI.... I think I miscalculated a bit, so it cost me BB Prince of Wales sunk and BC Repulse damaged I saved from Singapore...
There was lots of Betties in Tavoy when I reached it.

Cheers,

M.S.


Oops. I should have said unless he parks a/c there.

You basically have to have the ships ready and waiting from game start and as soon as the Japanese show up in Tavoy, hit him. Before he has even taken the base. Hit him.

Then hit him again when he hits Mouleim. That will slow down the Japanese player alot. Plus it will allow you to either fort up some more or pull back better.

(in reply to Sardaukar)
Post #: 9
RE: Holy Freakin AI Batman - 1/13/2005 5:48:16 PM   
Sardaukar


Posts: 9847
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From: Finland/Israel
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I hope that in my ongoing "introductory" campaign (with AI as historical level) that AI doesn't get an idea to make amphibious invasion to India... I even couldn't hold Akyab against IJA steamroller this time. But I'm quite confident to hold Ledo-Kohima-Imphal and the end of rail line near Akyab...it's almost mid-April 42 now. But I've pulled almost all troops but base forces from bases in eastern coast of India to defend my line in east. I hope AI Japan doesn't get an idea to land into some base...I don't have anything but Royal Navy to secure the coast (few base forces too, but they rarely count)...and with Brit CV and CVL I'd not like to try my luck against even "mini-Kido Butai". Against human I prolly would lose most of India...Trincomalee and Colombo are well-garrisoned, though...at least relatively compared.

Since this is my first caampaign in WitP, I had delusions about trying to keep Mandalay. I had 2 brigades smashed in Pagan and Tang Gyi...but what happened in Mandalay was worse. Now I have half-dozen units slowly hacking their way through jungle to reach China (since Japan has cut Burma Road). I don't get why my troops decided to retreat to NE to open hilly country instead to east which has trail. Now it'll take months and months to get those guys out...and even then they cannot get back to India.

I was trying the Bombardment-thingy in Tavoy..but I miscalculated that in day (or maybe 2) and AI got bombers there....end of story for that attack. Now I'm thinking about hitting Akyab...but that experience has made me very cautious..I know AI has considerable air power in Rangoon. Well...maybe in 1943 I may start to try something more active

Cheers,

M.S.

(in reply to 2ndACR)
Post #: 10
RE: Holy Freakin AI Batman - 1/14/2005 12:25:58 AM   
Tanaka


Posts: 4378
Joined: 4/8/2003
From: USA
Status: offline
quote:

ORIGINAL: Sardaukar

I hope that in my ongoing "introductory" campaign (with AI as historical level) that AI doesn't get an idea to make amphibious invasion to India... I even couldn't hold Akyab against IJA steamroller this time. But I'm quite confident to hold Ledo-Kohima-Imphal and the end of rail line near Akyab...it's almost mid-April 42 now. But I've pulled almost all troops but base forces from bases in eastern coast of India to defend my line in east. I hope AI Japan doesn't get an idea to land into some base...I don't have anything but Royal Navy to secure the coast (few base forces too, but they rarely count)...and with Brit CV and CVL I'd not like to try my luck against even "mini-Kido Butai". Against human I prolly would lose most of India...Trincomalee and Colombo are well-garrisoned, though...at least relatively compared.

Since this is my first caampaign in WitP, I had delusions about trying to keep Mandalay. I had 2 brigades smashed in Pagan and Tang Gyi...but what happened in Mandalay was worse. Now I have half-dozen units slowly hacking their way through jungle to reach China (since Japan has cut Burma Road). I don't get why my troops decided to retreat to NE to open hilly country instead to east which has trail. Now it'll take months and months to get those guys out...and even then they cannot get back to India.

I was trying the Bombardment-thingy in Tavoy..but I miscalculated that in day (or maybe 2) and AI got bombers there....end of story for that attack. Now I'm thinking about hitting Akyab...but that experience has made me very cautious..I know AI has considerable air power in Rangoon. Well...maybe in 1943 I may start to try something more active

Cheers,

M.S.


nice to see someone struggling against the AI

_____________________________


(in reply to Sardaukar)
Post #: 11
RE: Holy Freakin AI Batman - 1/14/2005 2:19:43 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
quote:

ORIGINAL: Tanaka

nice to see someone struggling against the AI


Its sad to see the elite Imperial troops fall so far in skill.

( If you don't get it, go read 'Dune'.)

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Tanaka)
Post #: 12
RE: Holy Freakin AI Batman - 1/14/2005 2:34:16 AM   
Tanaka


Posts: 4378
Joined: 4/8/2003
From: USA
Status: offline
quote:

ORIGINAL: dtravel

quote:

ORIGINAL: Tanaka

nice to see someone struggling against the AI


Its sad to see the elite Imperial troops fall so far in skill.

( If you don't get it, go read 'Dune'.)


read it and saw the movie. but dont remember that part. its been awhile... refresh me!

< Message edited by Tanaka -- 1/13/2005 7:34:34 PM >


_____________________________


(in reply to dtravel)
Post #: 13
RE: Holy Freakin AI Batman - 1/14/2005 3:44:41 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Sardaukars were the elite Imperial troopers in Dune

Sadly...this one is/was failing miserably against AI . But I blame the fact it's my first WitP campaign (scen 16)..and actually my second WitP game after few turns of tutorial ...and I didn't have UV.... And manuals...who reads stinking manuals ?!?!?

Sooo....I made few bad decisions, but I'm getting things right way now. Just got into May 1942 and Japanese invaded Guadalcanal....I sent CV Lexington and CV Enterprise to check if Kido Butai is there...

Cheers,

M.S.

(in reply to Tanaka)
Post #: 14
RE: Holy Freakin AI Batman - 1/20/2005 8:01:58 AM   
dan frick


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Joined: 7/13/2004
Status: offline
Same thinf happened to me, the Brits all bagged ass of to China. I have no idea what to do whth them. It's mid 43 in my game and I'm thinking of attacking Hanoi or Hong Kong.

(in reply to Sardaukar)
Post #: 15
RE: Holy Freakin AI Batman - 1/20/2005 12:44:37 PM   
Marten


Posts: 336
Joined: 12/14/2004
From: Gdansk, Poland
Status: offline
looks like I had lot's of luck at tavoy against AI. I've sent two british BB's some CA's and CLAA's to bombard it at night, they arrived unopposed and destroyed LOTS of aircrafts on the ground (namely: zeros, bettys, nells and so on) and now my artificial imperial opponent is holding only some nates there. every three days, or so, my fleet sails to tavoy on bombardment mission, every day my b17 are raining death on tavoy, 2E bombers and fighters are disrupting japanese troops on their way to rangoon. so far so good.

_____________________________


(in reply to dan frick)
Post #: 16
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