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What Ideas Will make it into Stun2?

 
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What Ideas Will make it into Stun2? - 9/13/2001 5:43:00 AM   
Meatboy Dogfood

 

Posts: 18
Joined: 9/7/2001
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Is Stun two to be a spiffyer version of 2.3a, or will it go in new directions? Will you be using the Ideas from the old forum in Stun2or Is it a complete stand alone?

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- 9/13/2001 1:01:00 PM   
Sith4dmin

 

Posts: 19
Joined: 8/30/2001
From: First Port of the Second Hub
Status: offline
I should hope that all the work that people in the old forum have done in formulating and revising ideas will at least come into consideration.

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«§ith4dmin»
"Youth is blunder; manhood a struggle; old age a regret." ~Benjamin Disraeli, Earl of Beaconsfield

(in reply to Meatboy Dogfood)
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- 9/17/2001 10:19:00 PM   
cv

 

Posts: 3
Joined: 9/13/2001
Status: offline
I hope that the focus stays on designing starships for tactical situations. The reason I find StUn appealing is that it did not try to become everything to every gamer. good luck with Stun II Andrew!

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