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2.41: Reinf. sqd's arrive with few or no aircraft

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Tech Support >> 2.41: Reinf. sqd's arrive with few or no aircraft Page: [1]
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2.41: Reinf. sqd's arrive with few or no aircraft - 5/3/2005 10:17:10 PM   
timtom


Posts: 2358
Joined: 1/29/2003
From: Aarhus, Denmark
Status: offline
Below is a list of sdq's due to arrive over the course of my scn.7 game, but are predicted to turn up with few or, in some cases, no aircraft. Is anyone else experiencing this? I've also noticed that some of my on-map sdq's seem to leak aircraft - the no. of aircraft in the sdq's decrease even though they aren't flying missions.

23rd BS: 2 aircraft
31st BS: 2 aircraft
70th BS: 2 aircraft
394th BS: 0 aircraft (flying B-17's, which have a replacement rate of zero in this scn.)

12th FS: 7 aircraft
44th FS: 0 aircraft
70th FS: 5 aircraft
339th FS: 2 aircraft

13th TCS: 6 aircraft
33rd TCS: 0 aircraft

17th PRS: 1 aircraft

VMSB-141: 5 aircraft
VMSB-231: 2 aircraft

VP-9: 0 aircraft

Working as designed?

_____________________________

Where's the Any key?

Post #: 1
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/4/2005 12:01:45 AM   
TAIL GUNNER

 

Posts: 1152
Joined: 4/27/2005
From: Los Osos, CA
Status: offline
Yeah, I had the same problem in a Scen. 19 game Allies vs. the AI.

I got a group of NZ Hudsons that arrived with one aircraft...

After about 10 turns, the same squad still had only one aircraft....there were no replacements in the pool tho there should have been 10 at least...
To use your term, they were "leaking" somewhere....

That's when I decided to go back to 2.30...
Chad

(in reply to timtom)
Post #: 2
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/4/2005 12:13:55 AM   
pasternakski


Posts: 6565
Joined: 6/29/2002
Status: offline
I think that this is another case of "fixing" one thing and screwing up something else. I wish that this game had been left alone for 2.41 except for very small, database-related changes. It is so bad now that I have deleted it from my hard drive and played one last game of "how far can I throw the frisbee into the sewage treatment plant settling pool" with the CD.

WitP may be next.

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to TAIL GUNNER)
Post #: 3
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/4/2005 1:52:18 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Pasternakski,

If you are unhappy with v2.41, I don't understand why not just stay at v2.30 rather than chucking your disc?

Regards,

- Erik

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Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to pasternakski)
Post #: 4
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/4/2005 4:18:19 AM   
Mike Wood


Posts: 2095
Joined: 3/29/2000
From: Oakland, California
Status: offline
Hello...

Will look at issue, next week.

Thanks...

Michael Wood

quote:

ORIGINAL: timtom

Below is a list of sdq's due to arrive over the course of my scn.7 game, but are predicted to turn up with few or, in some cases, no aircraft. Is anyone else experiencing this? I've also noticed that some of my on-map sdq's seem to leak aircraft - the no. of aircraft in the sdq's decrease even though they aren't flying missions.

23rd BS: 2 aircraft
31st BS: 2 aircraft
70th BS: 2 aircraft
394th BS: 0 aircraft (flying B-17's, which have a replacement rate of zero in this scn.)

12th FS: 7 aircraft
44th FS: 0 aircraft
70th FS: 5 aircraft
339th FS: 2 aircraft

13th TCS: 6 aircraft
33rd TCS: 0 aircraft

17th PRS: 1 aircraft

VMSB-141: 5 aircraft
VMSB-231: 2 aircraft

VP-9: 0 aircraft

Working as designed?


(in reply to timtom)
Post #: 5
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/4/2005 5:50:54 AM   
TAIL GUNNER

 

Posts: 1152
Joined: 4/27/2005
From: Los Osos, CA
Status: offline
Hey, thanks Mike.....you rock


Now the bug that drives me bonkers is the legendery pilot bug...
Dunno if this'll help or not, but I've noticed that ANY group of planes set to Naval Search will eventually start receiving these extra pilots.......take them off Naval Search and all is back to normal....
Which is why floatplanes always end up with hundreds of pilots cuz they're 99% of the time set to Naval Search...

So I reckon somethin's amiss in the Naval Search routine?

Chad

(in reply to Mike Wood)
Post #: 6
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/6/2005 3:11:07 AM   
McDuck

 

Posts: 27
Joined: 4/1/2002
Status: offline
I didn't think it was but it's happening in my pbem game too - Scen 17 - from the ship avail screen - Jan 5th 43 - last turn under 2.3 - Essex - 36 / 18 / 18 /15 . By Jan 31st the Essex is at 36 / 18 / 16 / 10 . So even though she's not in theatre she's lost 7 planes . It has happened with squadrons in theatre as well but as timtom has said it seems to affect squadrons due as re-enforcements more . So for now anyways , it's back to 2.3 . I have the entire months worth of turns saved if that might help someone at Matrix pin this down . Regards ... HMcS

(in reply to TAIL GUNNER)
Post #: 7
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/6/2005 4:48:52 AM   
pasternakski


Posts: 6565
Joined: 6/29/2002
Status: offline
quote:

ORIGINAL: Erik Rutins

Pasternakski,

If you are unhappy with v2.41, I don't understand why not just stay at v2.30 rather than chucking your disc?

Regards,

- Erik

If you think that 2.30 was so wonderful, why did you issue 2.41?

I'll level with you, Erik. I spent 40 bucks on UV on the first day it became available. Now, I am sitting here with a game that is no more playable (and maybe even less so) than it was when I bought it two years ago.

When you people issue a patch, it piddles around with fixes and scrambles what may have been at least acceptable before.

I am dismayed that control over the design and coding has been totally lost. I keep trying, along with the people with whom I have played this game (and, for that matter, WitP), to believe in it and to derive some wargaming enjoyment from it.

Every time, it falls apart and we are disappointed. We don't believe in it anymore. Hence the trip to the sewage treatment plant. At least we got some entertainment value from THAT.

< Message edited by pasternakski -- 5/6/2005 4:50:50 AM >


_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Erik Rutins)
Post #: 8
RE: 2.41: Reinf. sqd's arrive with few or no aircraft - 5/7/2005 7:29:34 AM   
TAIL GUNNER

 

Posts: 1152
Joined: 4/27/2005
From: Los Osos, CA
Status: offline
I don't understand why Matrix doesn't ask for a volunteer patch-tester...

Anyone that still plays UV would've caught the 2.40 coastwatcher bug after one turn of play....and I caught the 2.41 airplane "leaking" bug after about a week...

This Mike Wood guy seems to be all over the place....why not let a volunteer help him out?

I'd do it, but sadly I'm still on a dial-up connection......

Chad

(in reply to pasternakski)
Post #: 9
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