pasternakski
Posts: 6565
Joined: 6/29/2002 Status: offline
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Moses! Moses! Delivering again! (that was two large, one combo, one pepperoni) Couldn't agree more. What bugs do we know of that remain in 1.50 and really need to be addressed? Sometimes, I think, stuff gets called "a bug" that isn't really, and there may be some that have such a small effect that they ought just to be left as is (to avoid the possibility of screwing up something else). There are still some bothersome leader leaks, but Mike has corralled them to the point where maybe not much more needs to be done. We are still seeing ship commanders disappear (including from ships not yet in the game), pilots commanding merchant ships, and the occasional W.O. on a submarine. There seems to be less of the side crossover than there used to be, but the most advanced of the games I currently am involved in is not later than mid-January '42, so it could change later (I thought I noticed a tendency to accelerate back in the 1.30 and 1.40 days). The torpedo bomber thing needs to be looked at seriously, I think, even if it just turns out to be the combat results display. There's somethink kooky in there. Also, in the combat animations, when torpedo planes are attacking, you get occasional bomb-like explosions on the ship and no damage. Anyone else see this? Auto-convoy may never work right (and never really did), but I never used it anyway, so I don't care. Frag said awhile back that fixing it could screw up other things that were fixed before, so I dunno. I suggest just letting it die, even though I know that there are some players who would like to use it. I still occasionally get the display for a Japanese sub-group of Nates when I move a British squadron (seems to happen most frequently with one of the British Hurricane squadrons), but it goes away and doesn't seen to hurt anything. So, if it's not already apparent to Mike what the problem is there, I'd say to hell with it. What else? Anyone? Anyone? Really, I guess, my two biggest concerns are that I don't want to have to restart again - ever- because of a new patch, and I don't want any more new patches that have to be re-patched to fix what broke in the patching process. Thanks for starting this thread, moses, in all seriousness, this is some of the best sense that has ever been talked on these forums.
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Put my faith in the people And the people let me down. So, I turned the other way, And I carry on anyhow.
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