TAIL GUNNER
Posts: 1152
Joined: 4/27/2005 From: Los Osos, CA Status: offline
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quote:
ORIGINAL: CGSailor I don't seem to have learned much, as it happens. For the first time I was able to configure a landing force pretty much as I wanted, and to seize Lunga and Tulagi. Parts of the 2nd Marines and 105 Base Force still got left behind, though. Check the load cost when you're loading your troops....and keep in mind only one unit per ship.. My general rule is that an entire Jap division takes eighteen 2000 capacity AP to load. quote:
In another thread folks commented that the AI plays like a ten year old. I have found that I can be whupped by a ten year old, even when they send their CV's down the slot. After several days of carrier air strikes on the Shortlands, I got intel that the Japanese carriers were nearby. Pulled back to Guadalcanal, but next turn, to my horror, a CVTF of Zuikaku, Shokaku and Ryuho were within 4 hexes of my carriers. Lots of CV acft flew, but minimal impact, I think due to fatigue after all those strikes in Shortlands. I also didn't tweak the squadron settings very carefully. Saratoga sunk, Enterprise 60+ systems, 50+ floatation, limping back to port. I knew things were heading south when aircraft started diverting to Lunga. In early '42 scenarios, the Jap aircrews are highly trained and experienced...most Val and Kate pilots are in the 90s! You should never tangle with Jap CVs until you have a formidable CV TF of your own... quote:
I also got whomped in a surface action. I'd built a large SCTF by merging BB NC with bombardment and SC task forces off Lunga, and waited for the Japanese to show up. In one night's action NC took system damage of 20+, so I sent her back to port, leaving the cruisers and destroyers. In a night action of about even numbers I lost about six CA's and a similar number of DD's. It was pretty ugly. BBs are pretty much useless for night action....I've rarely seen them hit anything... Also know the Japs have the advantage in night duels early in the war.... quote:
Among the things I learned were not to exhaust the CV aircrew if there is even a chance of having to engage the Japanese carriers. Not sure what I learned from the surface action except that perhaps I should have left the BB in place, even with the flotation and systems damage. Or should I have pulled out the entire TF after the first action. That was all pretty gruesome, but I think I'll keep plugging away, work my way through a bit more of this scenario before wasting anybody else's time head to head. The game does take awhile to learn all the bells and whistles...I've been playing over a year and still learn new things from time to time... Hang in there! Chad
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