tabpub
Posts: 1019
Joined: 8/10/2003 From: The Greater Chicagoland Area Status: offline
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quote:
ORIGINAL: Kereguelen quote:
ORIGINAL: mc3744 In China he keeps trying the encirclement. The ground movement and combat system is really bad. The enemy can lock a hex with few men and you can’t move to it to reopen the way because you cannot move from a contested hex to another one. It really sucks. I have to think some sensible house rule to propose to my opponent, this way it doesn’t make sense. One thing is to be able to encircle, another one not to have a chance to break the siege. Because I faced the same problem in China in one PBEM (problem was even worse because that game started unde 1.30 with the Chinese much weaker), I agreed with my opponent about the house rule not to use non-combat units or units that were smaller in size than regiments/brigades for such encirclements (before that my opponent even used construction units to create ZOC's trying to encircle me). The rule worked well for both of us. May work for you too. one word----counterattack. Either the pinning or encircling units. And keep reserves. Have enough on the front line to hold the initial hit, then feed units either to the flanks or into the main fight. Recon to determine where and what he has in the area. when a unit gets worn down in the fighting, pull it out while the others stand or attack and rebuild it. And keep your American fighters there to discourage his air force. Even add the PI refugees if necessary. (fighters I mean, send the bombers elsewhere where there is more support).
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Sing to the tune of "Man on the Flying Trapeze" ..Oh! We fly o'er the treetops with inches to spare, There's smoke in the cockpit and gray in my hair. The tracers look fine as a strafin' we go. But, brother, we're TOO God damn low...
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