ravinhood
Posts: 3891
Joined: 10/23/2003 Status: offline
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quote:
That has nothing to do with the AI though. There is nothing 'intelligent' about upping an attack factor or giving extra money to buy more units etc. Handicapping doesn't make the AI better as in it will perform better moves or act more 'human' with intelligent unpredictableness, but rather it just gives the human more to fight against. Whether it more units or more morale or whatever... Of course it doesn't make the AI smarter, but, it does make the AI more challenging and that has everything to do with the value of the game as a whole. The I part of AI should be taken out, but, it just sounds good I guess "intelligence", but, if you read the definition of intelligence, no AI has any because it requires the ability to "learn" and no AI can learn, so the advantages and handicaps are the importance of an AI in most all games. It should be called AO (artificial opponent), then there wouldn't be any confusion about intelligence, handicaps or advantages (or cheats some call them). So when I'm asking about an AI, I'm not asking about it's intelligence, but, it's ability to be challenging or even win with overwhelming odds. Several of these posts are already showing the AI is fairly easy even when the human is outnumbered 2 to 1. That's the part I take most interest in. You give me 2 to 1 odds against another human and I'll crush them (given balance in the combat factors) and so the advantages and handicaps should be so with this AI to do the same, regardless of intelligence. If it can just use basic tactics, it still should win the battles. Also, many people play the normal or lower difficulties and then describe the AI (many never even mention what difficulty they are playing on), it's rare I can find someone to play the hardest difficulties and then describe the AI "challenge" level. When I first get a game I go immediately and play the hardest difficulty and work my way down from there (if I have to). If I beat it first try out of the box on the hardest difficulty (RTW), that's a suky game, even if PBEM, or MP is superb, if it doesn't have a darn good most difficult level AI, it's crap in my book.
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