Hanal
Posts: 2312
Joined: 11/1/2003 Status: offline
|
And how about the bugs found in our old Avalon Hill, SPI, GDW boardgames?...rememember awaiting for your copy of the General or S&T in order to get the errata sheet for a game because the rules did not work?.......or how about finding a counter sheet included in the mag because the movement points were printed wrong on the units. Sometimes these sheets were cardboard mounted, other times they were simply paper which you would cut up and glue onto the original counters...in those days it was these magazine's letters page where one would find gamers complaining about a rule or a geographical misprint, and the editors writing corrections ("on hex 484 change Minsk to Kiev"or "hexes 678,679 and 680 are continuous rail hexes")...Marshall writes of the complexity of computers, coding ect. and the difficulties that entails. I bring up simple,yet complex, paper and cardboard games which also had problems, including expected release dates never materializing. For example, Avalon Hill's sister game to The Third Reich, Rising Sun, took years to finally see the light of day. Developers were changed, release dates passed, and then it disappeared completely, only to be resurrected like a Phoenix many, many years later....... nothing has changed from board to pc gaming because it is not automans developing these games, and none of us are perfect.... So, waiting for a game, and having the ability to bitch, moan, and groan on this forum, is the natural evolution of wargaming history...........
< Message edited by J P Falcon -- 7/22/2005 12:34:54 AM >
|