Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Glen Felzien Ok, I started rereading this thread and, well, gave up. As an option, would I be able to play vanilla MWIF? No planes, ships, politics in flames etc? I see in your original post you intend to allow players to edit the unit list. Is this still so? You see, I like the elegance of the WiF strategic game and the addons such as flak, arty etc was introducing an operational aspect to the game that to me was way out of place. Besides, there are far better games than WiF for operational level gaming. Lost in the maze of 76 optional rules? Tell me about it - you should read the associated code. To answer your question, pretty much yes. You can turn off options and get a game without: pilots, divisional sized units, oil, [Politics in Flames and Leaders in Flames aren't included at all in Product 1], Cruisers in Flames units/rules, Convoy in Flames units/rules, and most other stuff. I am not so sure about the counters from Ships in Flames (haven't read all the code) - probably have to use the extra units. Planes in Flames units can probably be omitted - but I am not certain without investigating it. I haven't rigorously gone through the optional rules I inherited yet, so my knowledge of their details is shaky. One of my goals is to have a vanilla version available. A single click of the button lets you turn all the optional rules off.
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Steve Perfection is an elusive goal.
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