ericbabe
Posts: 11927
Joined: 3/23/2005 Status: offline
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quote:
ORIGINAL: ahauschild Ok, this has happend now 3 different times to me, not often when taking the overall turns played, but still anoying. I would have pretty high moral army, most units in the 7plus range. Getting attacked by the russians with their crap moral army. I manage to trap about 60k in enemy troops in a culdesak and have them surrender to me almost perfectly intact. Suddenly each following turn the message that my troops are wavering, and that the enemy is wavering is poping up. I check my units, and they are in fine spirit, no on is running, execpt the russian pow's. This is possible Bug one. I think once you capture enemy units, they count against your unit routed limit, and actuly cause your army, even in good spirits otherwise to loose moral. This goes on for 2 or 3 turns, and then both armys break at the same time. The turns pass and then as the game goes back to the main map, the game crashes. I think it has a problem with both armys routing of the province at once. I did fix one bug that can cause this in the course of working on the patch. It's a very rare, weird alignment of things (I wish I could explain it without having to first explain 100 pages of source code, it's a "beautiful" bug in strange sense of the word). I don't believe it happens because of surrendered units but I'll look into it. Eric
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