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RE: When? - 9/13/2013 12:32:32 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
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quote:

ORIGINAL: CrusssDaddy

quote:

paulderynck


What a curious and destructive response. I can understand harsh words directed my way, but what is the source of such venom inflicted on someone who has been and desires fervently to remain a supporter of MWiF? This is baffling. Why does reasoned and polite opinion wound you so personally?


You of all people accuse me of being destructive???



< Message edited by paulderynck -- 9/13/2013 12:33:23 AM >


_____________________________

Paul

(in reply to CrusssDaddy)
Post #: 3481
RE: When? - 9/13/2013 1:13:54 AM   
CrusssDaddy

 

Posts: 330
Joined: 8/6/2004
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quote:

ORIGINAL: paulderynck


quote:

ORIGINAL: CrusssDaddy

quote:

paulderynck


What a curious and destructive response. I can understand harsh words directed my way, but what is the source of such venom inflicted on someone who has been and desires fervently to remain a supporter of MWiF? This is baffling. Why does reasoned and polite opinion wound you so personally?


You of all people accuse me of being destructive???




I think any genuine supporter of this project who endeavors to address persistent criticisms and engage in dialogue designed to grow or at least stabilize the market for MWiF must look at your response to Numy and say, "WTF?!?!? Whose team is this guy on?"

I think maybe you're worked up about me or maybe some other s**t went down today unrelated to computer gaming and you took it out on Numy. But as it stands, you do a grave disservice to the fellows with whom you stand shoulder to shoulder and your outburst diminishes their work as well as your own in the past.


(in reply to paulderynck)
Post #: 3482
RE: When? - 9/13/2013 1:23:56 AM   
jjdenver

 

Posts: 2247
Joined: 11/2/2007
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Shannon - I really like your idea of being able to shift between email and netplay. I think that will help to resolve the back-and-forth decisions that are made during combat phases. If that's not done then I think there almost has to be some minimal AI to make those decisions so that a bazillion files don't have to be passed back and forth? or a way for players to pre-set "rules" for those decisions so that they are made automatically without passing a file around for each decision...something like "always take naval hits on the lowest defense value non-CV ship involved in the combat", etc.

To the rest of the guys debating about whether to buy the game because it has no AI, keep in mind that this is a fairly niche release as are most wargames. I don't think anyone involved here is going to make a ton of money on this thing.

If you choose not to buy it, I think you are also reducing the chance that the game will be improved after release, that it will be updated when new WIF rulesets/revisions/errata are released, and that similar projects will be done.

Buy it or not - it's your choice but I'd urge you not to forsake buying this game because you are trying to make a moral stand of some kind - if you'd play it vs other people PBEM then I hope you will buy it and support the game. We'd all like an AI but I doubt any AI can compete with humans very well in this game.

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Post #: 3483
RE: When? - 9/13/2013 3:33:12 AM   
pochepiller

 

Posts: 49
Joined: 11/3/2007
Status: offline
quote:

ORIGINAL: mjk428

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: CrusssDaddy

Despite being announced by Matrix as a project supported with professional resources, it's been clear for the better part of a decade that development was in fact a hobbyist effort. Is it really surprising, at this late date, that the marketing/sales/distribution are likewise amateur hour?
warspite1

Oh goody....I wondered when this moron would make his ridiculous presence felt...




He makes an accurate and valid point and all you do is make a personal attack.



First, I'm thrilled to know that I will play this game in the slow month of winter here in Québec, Canada.

Secondly I think warspite1 have a fixation on Crussdaddy and that he sees any negative opinion as a personnal attack or as a proof of an immature behavior. This is childish of a couple of white knight here on this forum and its unfortunate.

Third point: I think that the devil ( Crussdaddy ) is right and this game was at least partially very amateurish. Come on guys, 10 years just get off your pink glass and drink the coffee! ( Ok this makes no sense ).

Fourth opinion: An argument like "Just don't buy this game" is as idiotic as calling someone a moron.


Pochepiller
Québec
Canada



< Message edited by pochepiller -- 9/13/2013 3:37:17 AM >

(in reply to mjk428)
Post #: 3484
RE: When? - 9/13/2013 4:17:51 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
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quote:

ORIGINAL: jjdenver

Shannon - I really like your idea of being able to shift between email and netplay. I think that will help to resolve the back-and-forth decisions that are made during combat phases. If that's not done then I think there almost has to be some minimal AI to make those decisions so that a bazillion files don't have to be passed back and forth? or a way for players to pre-set "rules" for those decisions so that they are made automatically without passing a file around for each decision...something like "always take naval hits on the lowest defense value non-CV ship involved in the combat", etc.

To the rest of the guys debating about whether to buy the game because it has no AI, keep in mind that this is a fairly niche release as are most wargames. I don't think anyone involved here is going to make a ton of money on this thing.

If you choose not to buy it, I think you are also reducing the chance that the game will be improved after release, that it will be updated when new WIF rulesets/revisions/errata are released, and that similar projects will be done.

Buy it or not - it's your choice but I'd urge you not to forsake buying this game because you are trying to make a moral stand of some kind - if you'd play it vs other people PBEM then I hope you will buy it and support the game. We'd all like an AI but I doubt any AI can compete with humans very well in this game.

I started designing the PBEM with idea of Standing Orders. Basically these are encoded conditional statements that a player enters for his units to be executed when he is the non-phasing side. Then when the phasing side makes decisions (e.g., moves air units), the AI Assistant (as opposed to an AI Opponent) follows the standing orders on behalf of the player on the non-phasing side (e.g., whether to intercept or not). This way the phasing side player can continue making his moves without waiting for an exchange of emails.

I've got this design all laid out and some of the necessary forms for entering Standing Orders coded. I think of this as the default solution. Adding in the ability to switch back and forth to NetPlay, would be on top of this.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to jjdenver)
Post #: 3485
RE: When? - 9/13/2013 4:39:59 AM   
composer99


Posts: 2923
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From: Ottawa, Canada
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pochepiller:

CrusssDaddy is trolling this forum, and has for years. It's as simple as that. If he really just didn't care about the game, he would have stopped commenting long ago.

_____________________________

~ Composer99

(in reply to pochepiller)
Post #: 3486
RE: When? - 9/13/2013 5:28:58 AM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
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It is a strange responce to be sure paulderynck.

I have said repeatedly, that I will buy the game at release if one of two things happen. Matrix prices the game as if it had an AI and provide the AI as a free patch or the intial price is low to resonable for a game that does not have an AI and will never have one. I am sorry if I do not belive in good faith promises any more. Especially with a product with this track record. Just call me jaded lol.

So I may or may not be on a 'buy list' for the game. if I do buy the game, I would have no issue owning up to it and explain why I bought it. I am just saying that at this time time, I have no intention of purchasing the game under the currently planned pricing model. And have provided my detailed reasons as to why. If any of this changes between now and Nov 7th (and I do hope it will) then I will re-evaluate at that point.

For those that have people to actually play with, then this is a great product and can see how excited they could be to ply this game again with their friends. Since I do not a list of people to play with, I want an AI, not just a promise for one.

(in reply to CrusssDaddy)
Post #: 3487
RE: When? - 9/13/2013 6:53:53 AM   
warspite1


Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: pochepiller

quote:

ORIGINAL: mjk428

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: CrusssDaddy

Despite being announced by Matrix as a project supported with professional resources, it's been clear for the better part of a decade that development was in fact a hobbyist effort. Is it really surprising, at this late date, that the marketing/sales/distribution are likewise amateur hour?
warspite1

Oh goody....I wondered when this moron would make his ridiculous presence felt...




He makes an accurate and valid point and all you do is make a personal attack.


Secondly I think warspite1 have a fixation on Crussdaddy and that he sees any negative opinion as a personnal attack or as a proof of an immature behavior. This is childish of a couple of white knight here on this forum and its unfortunate.

Third point: I think that the devil ( Crussdaddy ) is right and this game was at least partially very amateurish. Come on guys, 10 years just get off your pink glass and drink the coffee! ( Ok this makes no sense ).

Fourth opinion: An argument like "Just don't buy this game" is as idiotic as calling someone a moron.


Pochepiller
Québec
Canada


warspite1

Thank-you for confirming my point in post 3466.

I do not have a fixation with that troll, however I am - not sure what words sum up the feeling? - baffled? angry? curious? disgusted? - probably filled with pity is as good as any. That a grown man decides he will not buy a product (perfectly fair) but then spends a large part of his life hanging around a forum just to cause trouble is truly pitiful, a very sad existence. To be so bitter and angry that he finds joy in berating on-line a good man who has been through more than one life threatening episode in the last few years - we are talking major illness here - is at best rather in-human.

And why? why do it? Because a game has not come out on time and will not have all the features Matrix originally intended before the enormity of the project became clear. Good grief. THAT is childish, pitiful and just plain sad.

BTW I hardly think calling someone a moron, when they exhibit moronic behaviour is idiotic.




_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to pochepiller)
Post #: 3488
RE: When? - 9/13/2013 8:36:37 AM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline

quote:

ORIGINAL: Numdydar

It is a strange responce to be sure paulderynck.

I have said repeatedly, that I will buy the game at release if one of two things happen. Matrix prices the game as if it had an AI and provide the AI as a free patch or the intial price is low to resonable for a game that does not have an AI and will never have one. I am sorry if I do not belive in good faith promises any more. Especially with a product with this track record. Just call me jaded lol.

So I may or may not be on a 'buy list' for the game. if I do buy the game, I would have no issue owning up to it and explain why I bought it. I am just saying that at this time time, I have no intention of purchasing the game under the currently planned pricing model. And have provided my detailed reasons as to why. If any of this changes between now and Nov 7th (and I do hope it will) then I will re-evaluate at that point.

For those that have people to actually play with, then this is a great product and can see how excited they could be to ply this game again with their friends. Since I do not a list of people to play with, I want an AI, not just a promise for one.

Yes you have said this repeatedly.

That is partly why my response was harsh. That and frustration at the kind of ignorance of the situation that is on display here in this thread despite the exact knowledge of what's going on that has been published in the MWiF forum over the last several years. The plain simple facts here are that the development has been a one-man show and it's been that way because otherwise it would not have happened. Period. Folks who believe as you do seem to think that Matrix has a bottomless pit of development funds and an endless supply of developers to throw at a product that - let's face it - does not have the marketing potential of some of the great "successes" of recent times - like Path of Exile, Guild Wars II or Final Fantasy XIV (or whatever number it was when the servers broke).

And when all the twelve year-olds that couldn't play those games RIGHT NOW and have them configured exactly the way THEY wanted - got on their forums and complained bitterly and said they'd never buy and never play - just exactly what did they accomplish?

OK, you've registered your protest and said you won't buy the game. Although now you're waffling with subjective terminology like: "if the initial price is low to reasonable for a game that does not have an AI". What's low to reasonable? $10? $40? $100? What's your criteria for "a game that does not have an AI" as the yardstick? A Chess set? Is your yardstick the same as others who MUST have an AI? You want a guarantee the developer of MWiF will provide an AI post release "in a timely fashion". Keep in mind there are bound to be some bugs. Which should have priority for the developer's time - the AI or bug fixes? Does anyone know beyond all doubt how many bug fixes will be needed and how long an AI for a game of this complexity will take to develop? You do not have a monopoly on the term "reasonable". I submit what is reasonable in terms of a pricing model is precisely what Matrix has said they will do.

So yes I was harsh. But reality is harsh. You registered your protest (repeatedly). You won't buy the game. And I'm sorry but IMO the situation will not be changing to suit you.

Of course one pro-active step toward an AI would be to buy the game and participate in the beta testing of the AI as it is being developed. But it's so much easier to just demand an AI. Just call me jaded lol.


_____________________________

Paul

(in reply to Numdydar)
Post #: 3489
RE: When? - 9/13/2013 2:12:27 PM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
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exactly. everything in this thread for the last 2 days has been water that flowed under the bridge a long time ago.

Now, where the heck is Bo? A fun part about the game coming out will be his game reports when he plays it. I'm sure he is ready to have fun with it.

(in reply to paulderynck)
Post #: 3490
RE: When? - 9/13/2013 3:41:45 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline

quote:

ORIGINAL: paulderynck


quote:

ORIGINAL: Numdydar

It is a strange responce to be sure paulderynck.

I have said repeatedly, that I will buy the game at release if one of two things happen. Matrix prices the game as if it had an AI and provide the AI as a free patch or the intial price is low to resonable for a game that does not have an AI and will never have one. I am sorry if I do not belive in good faith promises any more. Especially with a product with this track record. Just call me jaded lol.

So I may or may not be on a 'buy list' for the game. if I do buy the game, I would have no issue owning up to it and explain why I bought it. I am just saying that at this time time, I have no intention of purchasing the game under the currently planned pricing model. And have provided my detailed reasons as to why. If any of this changes between now and Nov 7th (and I do hope it will) then I will re-evaluate at that point.

For those that have people to actually play with, then this is a great product and can see how excited they could be to ply this game again with their friends. Since I do not a list of people to play with, I want an AI, not just a promise for one.

Yes you have said this repeatedly.

That is partly why my response was harsh. That and frustration at the kind of ignorance of the situation that is on display here in this thread despite the exact knowledge of what's going on that has been published in the MWiF forum over the last several years. The plain simple facts here are that the development has been a one-man show and it's been that way because otherwise it would not have happened. Period. Folks who believe as you do seem to think that Matrix has a bottomless pit of development funds and an endless supply of developers to throw at a product that - let's face it - does not have the marketing potential of some of the great "successes" of recent times - like Path of Exile, Guild Wars II or Final Fantasy XIV (or whatever number it was when the servers broke).

And when all the twelve year-olds that couldn't play those games RIGHT NOW and have them configured exactly the way THEY wanted - got on their forums and complained bitterly and said they'd never buy and never play - just exactly what did they accomplish?

OK, you've registered your protest and said you won't buy the game. Although now you're waffling with subjective terminology like: "if the initial price is low to reasonable for a game that does not have an AI". What's low to reasonable? $10? $40? $100? What's your criteria for "a game that does not have an AI" as the yardstick? A Chess set? Is your yardstick the same as others who MUST have an AI? You want a guarantee the developer of MWiF will provide an AI post release "in a timely fashion". Keep in mind there are bound to be some bugs. Which should have priority for the developer's time - the AI or bug fixes? Does anyone know beyond all doubt how many bug fixes will be needed and how long an AI for a game of this complexity will take to develop? You do not have a monopoly on the term "reasonable". I submit what is reasonable in terms of a pricing model is precisely what Matrix has said they will do.

So yes I was harsh. But reality is harsh. You registered your protest (repeatedly). You won't buy the game. And I'm sorry but IMO the situation will not be changing to suit you.

Of course one pro-active step toward an AI would be to buy the game and participate in the beta testing of the AI as it is being developed. But it's so much easier to just demand an AI. Just call me jaded lol.



I also have been following the development of the game for quite a while, so I am fully aware of all the constraints it has been developed under. But you seem to be missing my point so I will try one more time, I COULD CARE LESS ABOUT AN AI.

It is the PRICING STRUCTURE that Martrix has laid out for the game so far that I have an issue with. Matrix is trying to sell us a game without ANY legal obligation to develop an AI at ALL. I would like them to sell the game at a price point wherre they CAN further develop the game yet at the same time have Matrix under a legal obligation to deliver what so far are just words like 'buy the game and turst us to develop an AI.'

As I said before, if Matrix says buy the game at release and there may never be an AI developed for the game, I would be good with that because it CLEARLY lets everyone know the reality of the situation. The way things are now, people (like me) that need (or want) an AI would be buying a game under an assumption that an AI will be developed regardless of how poorly the game sold. Which would not happen imho.

So in this case I am not planning on purchasing the game because of Matrix not being absoultely clear on what everyone will be getting at release. A game that may never have an AI developed.

(in reply to paulderynck)
Post #: 3491
RE: When? - 9/13/2013 4:04:33 PM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
quote:

ORIGINAL: Numdydar

...I COULD CARE LESS ABOUT AN AI.


Actually that's an Americanism that is the complete opposite of what you mean. Have a think about it and if you don't believe me, Google "I could care less".

quote:

ORIGINAL: Numdydar

Matrix is trying to sell us a game without ANY legal obligation to develop an AI at ALL.


They don't have a legal obligation to develop an AI.

I couldn't be bothered trying to work out exactly what else you are on about because your written expression, grammar and spelling are very poor and frankly it's annoying to read.

Cheers, Neilster


< Message edited by Neilster -- 9/13/2013 4:05:11 PM >

(in reply to Numdydar)
Post #: 3492
RE: When? - 9/13/2013 4:14:24 PM   
CrusssDaddy

 

Posts: 330
Joined: 8/6/2004
Status: offline

quote:

ORIGINAL: brian brian

exactly. everything in this thread for the last 2 days has been water that flowed under the bridge a long time ago.

Now, where the heck is Bo? A fun part about the game coming out will be his game reports when he plays it. I'm sure he is ready to have fun with it.


This is a good point -- it's unlike Bo to be away like this. I'm worried. Can someone do a bed-check at the funny farm?

(in reply to brian brian)
Post #: 3493
RE: When? - 9/13/2013 4:19:06 PM   
CrusssDaddy

 

Posts: 330
Joined: 8/6/2004
Status: offline

quote:

ORIGINAL: Neilster

quote:

ORIGINAL: Numdydar

...I COULD CARE LESS ABOUT AN AI.


Actually that's an Americanism that is the complete opposite of what you mean. Have a think about it and if you don't believe me, Google "I could care less".

quote:

ORIGINAL: Numdydar

Matrix is trying to sell us a game without ANY legal obligation to develop an AI at ALL.


They don't have a legal obligation to develop an AI.

I couldn't be bothered trying to work out exactly what else you are on about because your written expression, grammar and spelling are very poor and frankly it's annoying to read.

Cheers, Neilster



Translation: "I don't have a substantive counterargument to any of the points you have made but I am a grammar Nazi of enthusiastic demeanor, so that shall have to suffice. Depart, ye Unworthy Thinge!"


(in reply to Neilster)
Post #: 3494
RE: When? - 9/13/2013 4:34:52 PM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline

quote:

ORIGINAL: CrusssDaddy


quote:

ORIGINAL: Neilster

quote:

ORIGINAL: Numdydar

...I COULD CARE LESS ABOUT AN AI.


Actually that's an Americanism that is the complete opposite of what you mean. Have a think about it and if you don't believe me, Google "I could care less".

quote:

ORIGINAL: Numdydar

Matrix is trying to sell us a game without ANY legal obligation to develop an AI at ALL.


They don't have a legal obligation to develop an AI.

I couldn't be bothered trying to work out exactly what else you are on about because your written expression, grammar and spelling are very poor and frankly it's annoying to read.

Cheers, Neilster



Translation: "I don't have a substantive counterargument to any of the points you have made but I am a grammar Nazi of enthusiastic demeanor, so that shall have to suffice. Depart, ye Unworthy Thinge!"




Actually, I pointed out two flaws in his logic and I genuinely can't be bothered wading through any more of his horribly written posts.

Neilster


(in reply to CrusssDaddy)
Post #: 3495
RE: When? - 9/13/2013 4:35:41 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline

quote:

ORIGINAL: Neilster

quote:

ORIGINAL: Numdydar

...I COULD CARE LESS ABOUT AN AI.


Actually that's an Americanism that is the complete opposite of what you mean. Have a think about it and if you don't believe me, Google "I could care less".

quote:

ORIGINAL: Numdydar

Matrix is trying to sell us a game without ANY legal obligation to develop an AI at ALL.


They don't have a legal obligation to develop an AI.

I couldn't be bothered trying to work out exactly what else you are on about because your written expression, grammar and spelling are very poor and frankly it's annoying to read.

Cheers, Neilster



I am always trying to improve my writing skills so thank you for letting me know that my 'I could not care less' was an American expression as I was not aware of that.

Would you mind pointing out other sections that you found annoying? My spelling is not that great, but will do a better job of spell checking before posting. I double checked this post just to be sure I did not miss anything.

Thanks in advance for the help.

(in reply to Neilster)
Post #: 3496
RE: When? - 9/13/2013 4:37:48 PM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
No dude. As I stated above, I can't be bothered. All the best anyway.

Cheers, Neilster

(in reply to Numdydar)
Post #: 3497
RE: When? - 9/13/2013 4:43:35 PM   
Easo79


Posts: 99
Joined: 7/12/2013
From: Mallorca, Illes Balears
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quote:

ORIGINAL: mjk428


He makes an accurate and valid point and all you do is make a personal attack.


This sounds as a Neville Chamberlain's statement about Mr Hitler's claims over the Sudeten, after some hard words from Winston Spencer were heard in the House of Commons...

< Message edited by Easo79 -- 9/13/2013 4:44:56 PM >

(in reply to mjk428)
Post #: 3498
RE: When? - 9/13/2013 5:12:39 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
This is a release for those who do not want an AI opponent. For anyone who feel that MWIF must have a AIO then, unfortunately, this release is not for them and waiting for the version with the AIO might be the prudent option.

I actually thought people would be pleased that Matrix Games decided to release a version without the AIO for a reduced price.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Easo79)
Post #: 3499
RE: When? - 9/13/2013 6:33:57 PM   
gridley

 

Posts: 126
Joined: 10/2/2006
From: Caledon
Status: offline
This is good news, Nov 7th...NICE!

It will be a pleasure to be able to start coming back here on a more regular basis...this has not been a pleasant place to visit for a while...

Congrats and thanks to all involved.

(in reply to Orm)
Post #: 3500
RE: When? - 9/13/2013 8:16:45 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline

quote:

ORIGINAL: brian brian

exactly. everything in this thread for the last 2 days has been water that flowed under the bridge a long time ago.

Now, where the heck is Bo? A fun part about the game coming out will be his game reports when he plays it. I'm sure he is ready to have fun with it.


Brian Brian I am here thank you for thinking of me. Good lord I did not know this was going on, I have been diligently living up to my highly paid contract with Matrix and Steve doing God's work of Beta testing MWIF. or something like that. I have gotten in trouble in the past with my comments and I have been trying to avoid any further trouble.

Until now Again I have no problem with crussdaddy who is totally frustrated with the very long wait for MWIF. I happen to agree with some of his comments, but he does not help the situation, everyone here is allowed his or her opinion regardless, as long as he or she refrains from real insults which I abhor. Ok enough said on that topic.

Ah MWIF you people will love it, I did put a small AAR out on Guadalcanal and no one responded to it. But that's okay, as far as the AI goes, and I am an AI person through and through, it will be done in time, what surprised me about MWIF is that it can be played solo, I mean that and if any body ever calls me a homer for saying that, then they do not know me very well.

The game is brillant, I mean that but it is not for everyone, this is not a beer and pretzel game, Strategic Command, Panzer corp, Carriers at war, even Gary Grigsby War in the east, there all non thinking games IMO. Every move in MWIF has to be or should be thought out and put into play. Every time I test this game and I do it often I am amazed at the possibilities and probabilities of every move and what can happen with a bad decision. Please trust me on this one. [never trust someone who says trust me]
I will think about doing a Guadalcanal AAR.

Bo



(in reply to brian brian)
Post #: 3501
RE: When? - 9/13/2013 9:34:48 PM   
Jeff Gilbert

 

Posts: 67
Joined: 10/2/2005
Status: offline
I've been lurking on this particular forum for years now.
Only very rarely do I post so, this will be short.

D@mn glad this is coming out soon. I am very excited and will purchase almost immediately.
Would I like an AI, sure but, I don't have a problem buying a second copy to put on another of my computers to play vs myself until I get the hang of it or find some understanding (read: tolerant & patient) opponents to play with.

Thanks to all involved who have brought this (almost) to completion.

_____________________________

Jeff Gilbert
US Army [Ret]
Palm Harbor, Florida, USA

(in reply to bo)
Post #: 3502
RE: When? - 9/13/2013 9:50:41 PM   
pochepiller

 

Posts: 49
Joined: 11/3/2007
Status: offline
I'm really green at WiF and I would like to play against you Jeff Gilbert.

D Gaudreault
Québec, Canada

(in reply to Jeff Gilbert)
Post #: 3503
RE: When? - 9/13/2013 9:59:25 PM   
petracelli

 

Posts: 106
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From: Herts UK
Status: offline
Steve

Am really pleased to see a release date.

A quick question will you be able to switch between net play and email?

Cheers

Phil

(in reply to paulderynck)
Post #: 3504
RE: When? - 9/13/2013 10:11:53 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Steve recently said:

quote:

What I want to do, and this was suggested to me by several people in the forum, is to enable PBEM games to switch over to NetPlay games from time to time (at the players' choice). So when one side is moving all their land units, or during production, the exchange of decisions is via email. When things get hot and heavy (e.g., naval movement, air-to-air combat), the players go to NetPlay mode.

I haven't thought out the technical details of this yet, but it seems feasible at first glance. I think it might be "a good thing to do".


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to petracelli)
Post #: 3505
RE: When? - 9/14/2013 6:48:20 AM   
cb1

 

Posts: 1
Joined: 9/14/2013
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Hello! Just applied for the beta and have not played the game in over 20 years. I have been checking out the forums weekly for 10 years. Look where we worship people, for good or bad you all have been putting your souls into this game for sometime now. You people have been talking about the game for years, now it's time to play!

(in reply to Orm)
Post #: 3506
RE: When? - 9/14/2013 2:43:43 PM   
Klydon


Posts: 2251
Joined: 11/28/2010
Status: offline

quote:

ORIGINAL: brian brian


The game is brillant, I mean that but it is not for everyone, this is not a beer and pretzel game, Strategic Command, Panzer corp, Carriers at war, even Gary Grigsby War in the east, there all non thinking games IMO. Every move in MWIF has to be or should be thought out and put into play. Every time I test this game and I do it often I am amazed at the possibilities and probabilities of every move and what can happen with a bad decision. Please trust me on this one. [never trust someone who says trust me]
I will think about doing a Guadalcanal AAR.

Bo



I find it incredible that you would mention WITE as a "non thinking game". Non thinking in what way?

I played WiF back in the day before all the expansions (well, most of them) and while the game has a lot going on, it is hard to imagine it will have the same level of micro-management that is required for WitE if you want to do well in WitE.

That is not to say micromanagement is not a good thing (depends on a person's view), but there is a point where a game passes being enjoyable and becomes more like work. WitE is that for a fair number of people.

Given the lower counter density of WiF, I have to believe it won't be as bad, but who knows.

As far as AAR's, by all means post them as I think it generates a lot of interest in the game. There was a AAR for the Russian scenario and it got a lot of attention. Unfortunately the health of the person posting resulted in it getting shelved.

(in reply to bo)
Post #: 3507
RE: When? - 9/14/2013 5:58:53 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline
quote:

ORIGINAL: Klydon


quote:

ORIGINAL: brian brian


The game is brillant, I mean that but it is not for everyone, this is not a beer and pretzel game, Strategic Command, Panzer corp, Carriers at war, even Gary Grigsby War in the east, there all non thinking games IMO. Every move in MWIF has to be or should be thought out and put into play. Every time I test this game and I do it often I am amazed at the possibilities and probabilities of every move and what can happen with a bad decision. Please trust me on this one. [never trust someone who says trust me]
I will think about doing a Guadalcanal AAR.

Bo



I find it incredible that you would mention WITE as a "non thinking game". Non thinking in what way?

I played WiF back in the day before all the expansions (well, most of them) and while the game has a lot going on, it is hard to imagine it will have the same level of micro-management that is required for WitE if you want to do well in WitE.

That is not to say micromanagement is not a good thing (depends on a person's view), but there is a point where a game passes being enjoyable and becomes more like work. WitE is that for a fair number of people.

Given the lower counter density of WiF, I have to believe it won't be as bad, but who knows.

As far as AAR's, by all means post them as I think it generates a lot of interest in the game. There was a AAR for the Russian scenario and it got a lot of attention. Unfortunately the health of the person posting resulted in it getting shelved.



Not a good reply by me Klydon I apolgize but my son gave me the game and I just did not like it, maybe it was the endless pushing units all over a vast map wondering how the air power was computed I do not know it just wasn't for me just an opinion dont get bent out of shape over it please.

Bo

< Message edited by bo -- 9/14/2013 10:12:13 PM >

(in reply to Klydon)
Post #: 3508
RE: When? - 9/14/2013 6:26:40 PM   
MJLHistory

 

Posts: 6
Joined: 8/8/2002
From: Orange County,Ca
Status: offline
I don't comment much on this forum...........I'm just waiting for the day the game will be done.
I check in and view the form everyday, just to get a feel for where things are.
to Shannon and all the other programmers and beta testers all i can say is THank You for all the effort we see and more importantly that WE don't see......my hats off to you

as for those who seem to think they know more than those doing the work.........put your money where your mouth is or better yet be quiet

Gladly waiting till its ready

(in reply to paulderynck)
Post #: 3509
RE: When? - 9/14/2013 10:11:09 PM   
bo

 

Posts: 4176
Joined: 5/1/2009
Status: offline

quote:

ORIGINAL: CrusssDaddy


quote:

ORIGINAL: brian brian

exactly. everything in this thread for the last 2 days has been water that flowed under the bridge a long time ago.

Now, where the heck is Bo? A fun part about the game coming out will be his game reports when he plays it. I'm sure he is ready to have fun with it.


This is a good point -- it's unlike Bo to be away like this. I'm worried. Can someone do a bed-check at the funny farm?


Come on cruss you meant the nursing home fess up the truth will set you free. Can you please critique my AAR on Guadalcanal, yours is the only opinion I can trust, in otherwords you will tell it like it is.

(in reply to CrusssDaddy)
Post #: 3510
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