Joseignacio
Posts: 2449
Joined: 5/8/2009 From: Madrid, Spain Status: offline
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quote:
ORIGINAL: bo quote:
ORIGINAL: Klydon I thought they might be getting closer with the start of the AAR's. (Usually a good sign as the game is far enough along to be somewhat "useable"). I didn't imagine it would be this soon, but I have to also assume no AI on the initial release. While disappointed, I totally understand as the game has been in development for so long, there has to be a desire to get some revenue coming in somehow for all this work. I know at one point, Steve mentioned an estimate of 5000 hours for the AI. My guess is it might take longer than that although how much is done already, we don't really know. We do know a lot of the scripts and decision trees from a strategy standpoint have been in progress, so that does help. My best guess is they will release this summer if they can and then it would probably be at least another year for an "AI expansion" that may also include some additional stuff that is also being left out of the initial release. Either way, certainly a positive step forward at this point. Forgive me for this as I do not want to get into any argument again about this AI thing. I will buy the game AI or no AI, I want to be very clear about that. To all the board game players no AI will not matter to you I assume, not sure of that. I believe with my heart and soul that the majority of wargamers in the open market will not buy this game without a decent AI. I for one do not like pbem. And net play I am not sure about that either. There is nothing better than to play against a human opponet. I play cod2 all the time on line. The cod2 AI is not bad for a computer game but I prefer going up against very good players even if I dont do well. Steve has not said one way or the other about an AI. I did not read that 5000 hours thing, must have missed it. To my knowledge every top selling war game in the last 10 years had an AI. Even if the AI is poor I dont care at least I will learn something from it. There is a big following of board gamers but really not enough to make money for Matrix. There is a vast world of wargamers out there and if no AI I guarantee you they will not buy. I want to play when I want to play not when its convenient or not convenient for someone else. As I said before I have ADG'S WIF, its just ok and without an AI which it does not have I wish I had not bought it. My only experience with pbem was not good as it was all screwed up, why should I expect anything better now, please Steve not any kind of dig on you, I just don't have any confidence left with anybody. I tried to stay away from posting but this no AI thing has upset me, I thought it was a nobrainer situation. Guess not huh! These are my feelings right or wrong, just can't help being this way. Bo Bo, calm down, please. :) Steve didn't say AI yes or AI no by now, we are just speculating. But what I am pretty sure of (as much as I can be, through deduction) is that if the game comes out wothout an AI, there will be one in a future release. I am a player who likes playing agaisnt humans the most but has faced competent AI (in their ambits) and I like not to have to depend on my friends to have a free while at the same time as me. All the same, I am not fan of PBEM, and much less in this case, there are too many steps every turn to have a "fluent" PBEM. I believe there will be an AI when Steven is ready, and meanwhile, while it's true that most gamers will not buy it, WIF players will, and will have a release that will allow finally not having to drive XXX miles to play or dedicate a fixed date every week for playing, it will improve greatly wif gaming. Of course, the grand distribution needs to be with AI (in the future, if we are guessing right).
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