Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: terje439 quote:
ORIGINAL: Froonp Nit pickers would ask for figure units to be uniformous through the naval units writups, for comparisons purposes. I suggest using millimeters instead of inches for armor and gun caliber (if I'm right that most of the world people uses mm instead of inches). Also use the right thousands separator, probably comma though the writups. Also, why is the shadowing effect not showing on units in this dialog ? Also, these writeups are real cool and real good reading, even for me who is kind of a WWII geek !!! Congrats to Terje ! and while I'm at congrats, congrats to Greyshaft for the Planes writups, and to Steve for the whole packaging ! Keep the faith dudes !!! I guess I am the best one to answer about this at the moment. The reason I use xxx.xxx instead of xxx,xxx is simply that my word-version will underline the latter in green, and as there tend to be quite some text present I prefer to keep the colors away About using inch/mm this is presently being done to complete a unit, most descriptions will state armor and gun size in inches not mm. Instead of spending 5 mins on each unit that comes with mm instead of inches to convert them, this is something I will do later on, as I have been told by Steve that it will be ok for me to submit a "changed"-naval unit file later on (which is also were I put the info I get from you guys in my thread). About the empty spaces Steve, it is not that much work for me to remove them if you want, it is just something I use when I work on the descriptions as it makes the file more easy to work with for my "system" (or is it a lack thereof?! ). Oh and as Steve mentioned, sometimes events I write about might be bypassed rather quickly, this is due to the fact that if I decide to go into too much detail some of the ships would benefit a book (Bismarck, Tirpitz, Hood, Yorktown etc etc). So I have to try to be quick, and to limit most of the facts I chose to add to the ones actually conserning this game, aka WWII. But if people want me to add more, that will be no problem really. Oh and shame on you Steve! I am sure I told you that these descriptions needed PROOFREADING! I have several places where I want to have a program/routine go through text files and replace tabs and multiple blanks with a single blank. At the same time I want to have symbols (unusual letter combinations) that denote formattnig. I could just use HTML but at the present I am reluctant to commit to something so elaborate when all I am trying to do is put in some new lines (.N) and paragraphs (.P). This would be applied to all the writeups: naval, air, and HQ. It also would be used for the Optional Rules descriptions and the tutorials. One of the reasons I have been getting those done (all Optional Rules and some of the tutorial text) is so I understand what the dimensions of the problem are that I want the formatting program to address. Another part of this proccess is having the text wrap around automatically to fit within the text boxes that appear on the screen. That would be dynamic depending on the font characteristics. I am fairly certain I have finalized on the font (Verdana 10 point). All of these pieces work in combination to display text on the screen, even including the definitions for the components used to draw the boxes within which the text appears. You might have noticed that this has been one of the tasks on which I have focused this past month. I have pretty much nailed down every aspect from component, to font, to various textual content. This puts me in the position of defining the formatting 'language' and writing the little routine that formats all the text before it is shown. So, Terje, don't worrry about how the text appears. Once I get the program written, it will be much easier to proofread your writeups (and all the other text).
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Steve Perfection is an elusive goal.
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