Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Zorachus99 quote:
ORIGINAL: Shannon V. OKeets quote:
ORIGINAL: Zorachus99 The statement: Ju88A1 Die roll 1 disorganized 2 is painful to see and interpret. Is there a CSV we can modify so that it says at the very least 2nd Arm instead of simply 2? Many different units have the designation 2, it makes sense to be just slightly more verbose. I'm sure we can abbreviate without thrashing the land units statistics (something that was much harder for air units). So many units are named appropriately, it hurts to see 2nd Mot or 2nd Arm not being mentioned properly. I am nervous about making the statements longer (e.g., by adding Armor/Infantry/Division/AntiTank/etc.). The space available does not have a lot of extra width. I have provided a lot of height for multiple lines, since there could be a lot of units in a hex and numerous attackers. Changing the name of the unit in the data file is a possiblity. What you see here is taken straight from the WIF FE counters. I guess they assume that since the NATO symbol for infantry and the XXXX denoting army are part of the counter there is no need to say anything more than '2'. Exactly. When look at the 2 on the unit, it's obvious what it is, but when typed out it is much less clear. Imagine hexes with 2 units with the same number. It makes the ground strike much less informative. Instead of Just using the number 2 I'd propose standard naming conventions for generic unit types, such as: Inf, Mot, Arm, Para, and so forth; all of which are the standard abbreviations. No need to mess with anything but the generic land units either. That way when you ground strike the 5th Para, it would say. Ju88A1 Die roll 1 disorganized 5th Para instead of Ju88A1 Die roll 1 disorganized 5 (which is misleading/confusing when read literally) My guess is it would only take a some few hours to clean up the abbreviations for the land unit names. If nobody volunteers I would give it a try, particularly if the data was presented in CSV fashion. As a beta tester, you already have the CSV file for this: "Standard Units LND.CSV". If you want to modify the names, that's fine by me. All land units (except HQs) are selected randomly, not by name, so changing the names of non-HQs is ok. In fact, the players have this ability during game play. But I agree that your offer to make the names more complete in the starting data file would be an improvement.
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