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New Leader Generated - 8/17/2005 6:54:01 PM   
MarcelJV


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Has anyone gotten a new leader with version 1.1?

I played two years as France on 1.0 and got two leaders, since then I have played another 2 years on v1.1 and have fought at least 10 battles where I took the minimum 2000 casualties but not one leader.



< Message edited by MarcelJV -- 8/17/2005 6:55:31 PM >
Post #: 1
RE: New Leader Generated - 8/17/2005 7:20:21 PM   
ian77

 

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I dont recall seeing one yet...

(in reply to MarcelJV)
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RE: New Leader Generated - 8/17/2005 7:28:30 PM   
carburo

 

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No new leaders for me either. I don't thinks this feature is working.

(in reply to MarcelJV)
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RE: New Leader Generated - 8/17/2005 8:57:53 PM   
ericbabe


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It seems to be working, it's just perhaps too rare right now.

(in reply to carburo)
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RE: New Leader Generated - 8/17/2005 10:23:28 PM   
MarcelJV


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New leader names should come from the commanders1.txt file for France, so if I have two leaders that are not in that file or the scenario start file as reinforcements, then where might they have come from. It might be the two I got are captured, in which case I have had no new leaders. I was hoping it was not so rare as I like the 1792 scenario but do not want to add Napoleon and company and see if I can generate some from fighting. I am not at war with everyone but England so I should get lots of chances.

Edit: After further review of the leader file I found the two I got and they are reinforcements so I have yet to see a leader get created. I have it correct that the chance is 16% if your side takes at least 2000 casualties?

< Message edited by MarcelJV -- 8/17/2005 10:31:39 PM >

(in reply to ericbabe)
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RE: New Leader Generated - 8/17/2005 10:38:13 PM   
carburo

 

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IIRC, I read that the probability of getting a new leader after a battle with 2000+ casualties would be .16. It would follow that, on average, I'd get a new leader for every +- 7th 2000+ casualties battle. I've had a lot more than that, and still no new leader.

I'm not saying you can't get the new leaders, but that either I've had an incredibly bad luck, or the probability is actually lower than .16.


(in reply to ericbabe)
Post #: 6
RE: New Leader Generated - 8/18/2005 1:41:57 AM   
gdpsnake

 

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I've never gotten a new leader yet but I managed to kill off all the others save a few here and there!

(in reply to carburo)
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RE: New Leader Generated - 8/18/2005 3:23:01 AM   
Ralegh


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Eric keeps telling me that there is code in the game to create leaders after battle, but I still haven't seen it work in any version - so it ain't just you!



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(in reply to gdpsnake)
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RE: New Leader Generated - 8/18/2005 3:50:16 AM   
plasticpanzers

 

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no new leaders either when i started a 1792 game and it
is now 1801!
Tim

(in reply to Ralegh)
Post #: 9
RE: New Leader Generated - 8/18/2005 5:28:07 AM   
Joram

 

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quote:

ORIGINAL: MarcelJV

Has anyone gotten a new leader with version 1.1?

I played two years as France on 1.0 and got two leaders, since then I have played another 2 years on v1.1 and have fought at least 10 battles where I took the minimum 2000 casualties but not one leader.




I've had a few defect to me...

(in reply to MarcelJV)
Post #: 10
RE: New Leader Generated - 8/18/2005 10:43:13 AM   
Reg Pither


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From: London
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Just thought that I'd add that I've never seen any new leaders either.

Edit : In either version!

< Message edited by Reg Pither -- 8/18/2005 2:59:08 PM >

(in reply to Joram)
Post #: 11
RE: New Leader Generated - 8/18/2005 12:52:42 PM   
Culiacan Mexico

 

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quote:

ORIGINAL: MarcelJV
Has anyone gotten a new leader with version 1.1?
Never.


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"If you love wealth greater than liberty, the tranquility of servitude greater than the animating contest of freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you. May your chains set lig

(in reply to MarcelJV)
Post #: 12
RE: New Leader Generated - 8/18/2005 2:21:25 PM   
Hard Sarge


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I don't know where it was posted, but it was part of the post about if we could change names of leaders

as the person didn't like having his Diplos named Dip, and his Leaders namded Commander

so I think some one has seen one or two come up

but, I not one of them :)



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Post #: 13
RE: New Leader Generated - 8/18/2005 2:38:47 PM   
dapamdg

 

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Lots of battles with England, no new leaders -- and in the 1792 Campaign you really could use them.

(in reply to Hard Sarge)
Post #: 14
RE: New Leader Generated - 8/18/2005 5:18:53 PM   
carburo

 

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H_S,
I posted that, but I was referring to the leaders you get at the beginning of the balanced scenario. I said I didn't like it because of the 7 guys named "Commander".

(in reply to Hard Sarge)
Post #: 15
RE: New Leader Generated - 8/18/2005 5:24:35 PM   
MarcelJV


Posts: 343
Joined: 5/9/2005
From: Mohrsville, PA
Status: offline
Ok, looks like no one has seen a leader appear.

Eric, could it be that the code to check if a new leader appears is working but the code to create that leader and place him on the board does not work correctly?

(in reply to carburo)
Post #: 16
RE: New Leader Generated - 8/18/2005 6:13:23 PM   
Hard Sarge


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quote:

ORIGINAL: carburo

H_S,
I posted that, but I was referring to the leaders you get at the beginning of the balanced scenario. I said I didn't like it because of the 7 guys named "Commander".


ah
okay thank you

I remembered part of it, and since my Diplo I built was named Dip, I thought maybe you had gotten your commanders in combat

back to square one then

it works, only not in our Games

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Post #: 17
RE: New Leader Generated - 8/18/2005 6:52:14 PM   
ericbabe


Posts: 11927
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Well it might not be working then!

I got a new leader when I played the game right before we released the retail version -- several new leaders in fact. But maybe something we did in the last few days broke that part of the code.

I'll put it on my bug list...


(in reply to Hard Sarge)
Post #: 18
RE: New Leader Generated - 8/18/2005 7:00:47 PM   
Hard Sarge


Posts: 22741
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From: garfield hts ohio usa
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this list must look like my Wifes shopping list

then again, maybe if I went shopping every once in a while, it wouldn't be so big



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Post #: 19
RE: New Leader Generated - 8/18/2005 7:46:53 PM   
FirstPappy


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From: NY, USA
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Into my sixth year of the 1796 Scenario as France - no new leaders either as a result of battles.

(in reply to Hard Sarge)
Post #: 20
RE: New Leader Generated - 8/18/2005 7:57:45 PM   
ian77

 

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I hate to think how many hundreds of hours I may have played COG already (But I have had my moneys worth!!) and I have never seen a combat generated additional leader. I thought I had had a couple, but now realise through repeated play that they were scheduled to arrive part way through the scenario.

Ian

(in reply to FirstPappy)
Post #: 21
RE: New Leader Generated - 8/19/2005 2:38:35 AM   
Joram

 

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In the old version as Austria, I had new leaders appear, but I guess I couldn't tell if they were scripted to arrive or if they were a result of a battle? How do you tell, are created generals have generic names like created diplomats? If so, then no, I've not seen it either.


(in reply to ian77)
Post #: 22
RE: New Leader Generated - 8/19/2005 2:50:56 AM   
ian77

 

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If they appear in the province the battle was just fought in, then they are "bonus", if in the capitol with no battle, then it is scheduled (I think!). I think the bonus leaders come with existing leader names and stats, not a generic name like commander / diplomat.

Ian

(in reply to Joram)
Post #: 23
RE: New Leader Generated - 8/19/2005 5:47:48 AM   
plasticpanzers

 

Posts: 67
Joined: 7/20/2005
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I started a standard campaign (1805) and new ones are
showing up there but not in my 1792 game.
Tim

(in reply to ian77)
Post #: 24
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