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RE: Future patches

 
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RE: Future patches - 9/6/2005 6:16:14 PM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Good news for you guys: I passed along the concerns about splash damage to Mike Wood, and he's gonna reduce it for the next mech.exe patch.

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RE: Future patches - 9/7/2005 12:25:58 AM   
Goblin


Posts: 5547
Joined: 3/29/2002
From: Erie,Pa. USA
Status: offline
Reduce it, or reduce it in comparison to the targeted hex? Its almost impossible to hurt troops in an entrenchment unless you Z-fire at that hex, or a surrounding hex. More damage should be done to the target using direct fire than with splash. Maybe he should turn that up a little too...


Goblin

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RE: Future patches - 9/7/2005 2:59:59 AM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
I see allot about smoke here, remember it’s a turn based game if smoke disappears rapidly one of the players is going to get hosed. If you want it to dissipate quicker then change the weather to make it happen.

(in reply to Goblin)
Post #: 33
RE: Future patches - 9/7/2005 3:09:21 AM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
whenever I blow smoke, someone always shoots me thru it anyway!!





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