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RE: AI for MWiF - Commonwealth

 
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RE: AI for MWiF - Commonwealth - 10/4/2009 1:39:59 PM   
Extraneous

 

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quote:

ORIGINAL:  Froonp


quote:

ORIGINAL:  Extraneous

Froonp Post #132 shows no factory in Ottawa, Canada or Victoria, Canada while Froonp Post #138 does. This is also true for Karachi, India.

Is this correct?

The green factories that appear on some paper maps are only in use in after WW2 scenarios (AiF & PatiF). They don't exist in MWiF (for the moment) because MWiF for the moment only have the WiF FE scenarios, and not the AiF & PatiF ones.


Thank you.


quote:

ORIGINAL:  brian brian

oh I can't resist. Extraneous, you forgot that England has two resources so if you get 16 resources to England you can actually save an oil and fill 17 factories. ERROR Same for India filling it's two factories with no shipping required, and your Canada quibble has another ERROR because the Canada line does list 3 tankers. And it's pointless worrying about each and every oil, several of them have to be spent on units each turn as the majority of players use the optional requiring that. And I can see that you listed the internal English production a few lines up from that. But quibbling over these tiny points is a complete waste of time.

Anyway Extraneous, we would be glad to answer any question you have about the game any time. But not if you want to argue about what the definition of "is" is though I think you might be too young to know that quote and anyway only politically aware Americans would catch that reference from the late mid 90s. Seriously, just relax and discuss the game like the rest of us instead of trying to comb out some tiny mistaken mistake in everyone else's posts.


And my first sentence was what?

Oh yes, “Do I have this right?”

You didn’t find all the errors. Or were you too lazy to post them?

_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Froonp)
Post #: 361
RE: AI for MWiF - Commonwealth - 10/5/2009 5:48:49 PM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
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no I didn't bother combing through it all to find more. You did ask if you had this right, yes.

really though I think the CW has a few too many options there on the convoy line and time could be better invested on other parts of the AI. everyone I play WiF with mostly sets up the CW convoys and all the other major powers the exact same way every time and no one really cares. Also, I'll put it this way...I've never seen anyone set up a serious line through the Med, twice. If the AI would randomly do this I would just laugh, say thanks for the gimmee, and smash it eventually. But that's just me. Overall I think the most difficult decision is actually for the power with the fewest CPs, the Russians. The only other major variable is whether the game is using tankers or not.

(in reply to Extraneous)
Post #: 362
RE: AI for MWiF - Commonwealth - 10/7/2009 3:03:52 AM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
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Total resources 30
3 Oil (Burma 1 OIL, Canada 1 OIL, and Port of Spain 1 OIL)
6 Oil in trade agreements (NEI 2 OIL, Persia 1 OIL, Venezuela 3 OIL)
21 Non-oil Resources (3 in Australia, 1 in British Guyana, 5 in Canada, 1 in Cyprus, 4 in India, 2 in Malaya, 1 in North Rhodesia, 2 in South Africa, and 2 in UK)


Total factories 22 (1 Australia, 2 Canada, 2 India, UK 17):
Australia: Melbourne (164 174) Red
Canada: Montreal (58 315) Red and Toranto (60 310) Blue
India: Calcuta (92 116) Red and Bombay (97 100) Blue
United Kingdom: Belfast (43 24) Blue, Birmingham (47 26) Red, Birmingham (47 26) Blue, Coventry (47 27) Blue, Glasgow (42 26) Red, Glasgow (42 26) Blue, Hull (45 28) Blue, Leeds (45 27) Blue, Liverpool (46 26) Blue, London (49 28) Red, London (49 28) Blue #1, London (49 28) Blue #2, Manchester (46 27) Red, Manchester (46 27) Blue, Newcastle (43 27) Blue, Sheffield (46 28) Blue, and Southampton (50 26) Blue

Optional rules

quote:

22.4.19 Convoys in Flames (CoiF option 76) ~ Tankers ~ Oil-carrying tankers are a special kind of convoy. They are treated as convoy points for all purposes unless otherwise indicated below. Only tankers can transport oil resources overseas and only convoys may transport non-oil resources or build points overseas.

quote:

Option 14: Each oil marker you place on the map costs 1 build point. It is free to increase the value of the marker (up to their maximum value of 4 oil). Please note that this means it is in your interest not to use up that last barrel of oil in a particular hex if there is any other source of supply. Neutral major powers (like all others) may now save any number of oil per turn.

quote:

Option 29: (Food in Flames) For each of Australia, Canada, India and South Africa where no resources are transported to a factory in Great Britain this turn, reduce the number of resources that did reach a useable factory in Great Britain this turn by two (minimum 0). The Commonwealth player chooses which resources are lost.


Here is what I prepose:

Maps
Link to all maps
Burma, India, and Malaya
African Maps

Rail Lines
Middle East #1 ==> Basra, Iraq ==> Baghdad, Iraq ==> Mosul, Iraq ==> Alexandretta, Turkey ==> Aleppo, Syria ==> Tripoli, Syria ==> Demascus, Syria ==> Haifa, Palestine ==> Tel Aviv, Palestine ==> Jaffa, Palestine ==> Port Said, Egypt ==> Ciro, Egypt
Middle East #2 ==> Basra, Iraq ==> Baghdad, Iraq ==> Mosul, Iraq ==> Alexandretta, Turkey ==> Aleppo, Syria ==> Tripoli, Syria
Southern Africa #1 ==> Durban, South Africa ==> Pratoria, South Africa ==>Bulawayo, Southern Rodesia (CW) ==> Lusaka, Nouthern Rodesia (CW) ==> Ndola, Nouthern Rodesia (CW) ==> Elisabethville, Belgian Congo (Be) ==> Port Franqui, Belgian Congo (Be) ==> Leopoldville, Belgian Congo (Be) ==> Boma, Belgian Congo (Be) = 0 CP
Southern Africa #2 ==> Durban, South Africa ==> Pratoria, South Africa ==>Bulawayo, Southern Rodesia (CW) ==> Lusaka, Nouthern Rodesia (CW) ==> Ndola, Nouthern Rodesia (CW) ==> Elisabethville, Belgian Congo (Be) ==> Nova Lisboa, Angola (Pt) ==> Benguella, Angola (Pt) = 0 CP
Spain #1==> Cartagena, Spain ==> Madrid, Spain ==> Lisbon, Portugal

OIL Toral 10 Tankers (9 0IL)
Burma to India saved OIL (1 OIL) --> Bay of Bengal --> your choice any city in India = 1 Tanker
Canada saved OIL (1 OIL) --> your choice any city in Canada = 0 Tankers
NEI to Perth, Australia by rail to Canberra, Australia saved OIL (2 OIL) --> East Indiana Ocean --> Cape Naturaliste --> Perth, Australia ==> rail to Canberra, Australia = 4 Tankers
Persia by rail to Egypt saved OIL (1 OIL) ==> By rail Middle East #1 = 0 Tankers
Port of Spain to Canada saved OIL (1 OIL) --> Caribbean ==> By rail through USA --> your choice any city in Canada = 2 Tankers
Venezuela to Canada saved OIL (3 OIL) --> Caribbean ==> By rail through USA --> your choice any city in Canada = 3 Tankers


Resources Total 64 CP (20 RP) 7 CP's Reserve
21 Non-oil Resources (Australia 3 RP, British Guyana 1 RP, Canada 5 RP, Cyprus 1 RP, India 4 RP, Malaya 2 RP, North Rhodesia 1 RP, South Africa 2 RP, and UK 2 RP)


Australia Total 8 CP
Produce 1 PP at Melbourne using local RP (1 RP) = 0 CP
Australia to UK (1 RP) --> Cape Naturaliste --> West (can't find a map giving names of the 2 sea zones) --> Mozambique Channel ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 8 CP (this takes less CP's than a convoy line from Australia through Canada)
Australia unused (1 RP) = 0 CP

British Guyana Total 4 CP
British Guyana to UK (1 RP) --> Mouth of the Amazon --> Cape Verde Basin --> Cape St Vincent --> Bay of Biscay = 4 CP

Canada Total 9 CP
Produce 1 PP at both at Montreal and Toranto using local RP (2 RP) = 0 CP
Canada to UK (3 RP) --> East Coast --> North Atlantic --> Faroes Gap = 9 CP

Cyprus Total 3 CP
Cyprus to UK (1 RP) --> Eastern Mediterranean Sea --> Western Mediterranean Sea ==> By rail Spain #1 --> By sea Bay of Biscay = 3 CP

India Total 26 CP
India to UK (1 RP) --> Arabian Sea --> Red Sea --> Eastern Mediterranean Sea --> Western Mediterranean Sea ==> By rail Spain #1 --> By sea Bay of Biscay = 5 CP
India to UK (3 RP) --> Arabian Sea --> Azanian Sea --> Mozambique Channel ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 21 CP

Malaya Total 2 CP
Malaya to India (2 RP) Produce 1 PP at both Calcuta and Bombay --> Bay of Bengal ==> By rail India = 2 CP

North Rhodesia Total 4 CP
North Rhodesia to UK (1 RP) ==> By rail Southern Africa #2 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 4 CP

South Africa Total 8 CP
South Africa to UK (2 RP) ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 8 CP

8 CP Australia
4 CP British Guyana
9 CP Canada
3 CP Cyprus
26 CP India
2 CP Malaya
4 CP North Rhodesia
8 CP South Africa
64 CP's Total

1 RP Australia
1 RP British Guyana
3 RP Canada
1 RP Cyprus
2 RP India
2 RP Malaya
1 RP North Rhodesia
2 RP South Africa
2 RP United Kingdom=0 CP
15 RP to UK Total


< Message edited by Extraneous -- 10/7/2009 3:20:33 AM >


_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to brian brian)
Post #: 363
RE: AI for MWiF - Commonwealth - 10/7/2009 6:57:04 AM   
Orm


Posts: 22154
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From: Sweden
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quote:

ORIGINAL: Extraneous

Total resources 30
3 Oil (Burma 1 OIL, Canada 1 OIL, and Port of Spain 1 OIL)
6 Oil in trade agreements (NEI 2 OIL, Persia 1 OIL, Venezuela 3 OIL)
21 Non-oil Resources (3 in Australia, 1 in British Guyana, 5 in Canada, 1 in Cyprus, 4 in India, 2 in Malaya, 1 in North Rhodesia, 2 in South Africa, and 2 in UK)


Total factories 22 (1 Australia, 2 Canada, 2 India, UK 17):
Australia: Melbourne (164 174) Red
Canada: Montreal (58 315) Red and Toranto (60 310) Blue
India: Calcuta (92 116) Red and Bombay (97 100) Blue
United Kingdom: Belfast (43 24) Blue, Birmingham (47 26) Red, Birmingham (47 26) Blue, Coventry (47 27) Blue, Glasgow (42 26) Red, Glasgow (42 26) Blue, Hull (45 28) Blue, Leeds (45 27) Blue, Liverpool (46 26) Blue, London (49 28) Red, London (49 28) Blue #1, London (49 28) Blue #2, Manchester (46 27) Red, Manchester (46 27) Blue, Newcastle (43 27) Blue, Sheffield (46 28) Blue, and Southampton (50 26) Blue

Optional rules

quote:

22.4.19 Convoys in Flames (CoiF option 76) ~ Tankers ~ Oil-carrying tankers are a special kind of convoy. They are treated as convoy points for all purposes unless otherwise indicated below. Only tankers can transport oil resources overseas and only convoys may transport non-oil resources or build points overseas.

quote:

Option 14: Each oil marker you place on the map costs 1 build point. It is free to increase the value of the marker (up to their maximum value of 4 oil). Please note that this means it is in your interest not to use up that last barrel of oil in a particular hex if there is any other source of supply. Neutral major powers (like all others) may now save any number of oil per turn.

quote:

Option 29: (Food in Flames) For each of Australia, Canada, India and South Africa where no resources are transported to a factory in Great Britain this turn, reduce the number of resources that did reach a useable factory in Great Britain this turn by two (minimum 0). The Commonwealth player chooses which resources are lost.


Here is what I prepose:

Maps
Link to all maps
Burma, India, and Malaya
African Maps

Rail Lines
Middle East #1 ==> Basra, Iraq ==> Baghdad, Iraq ==> Mosul, Iraq ==> Alexandretta, Turkey ==> Aleppo, Syria ==> Tripoli, Syria ==> Demascus, Syria ==> Haifa, Palestine ==> Tel Aviv, Palestine ==> Jaffa, Palestine ==> Port Said, Egypt ==> Ciro, Egypt
Middle East #2 ==> Basra, Iraq ==> Baghdad, Iraq ==> Mosul, Iraq ==> Alexandretta, Turkey ==> Aleppo, Syria ==> Tripoli, Syria
Southern Africa #1 ==> Durban, South Africa ==> Pratoria, South Africa ==>Bulawayo, Southern Rodesia (CW) ==> Lusaka, Nouthern Rodesia (CW) ==> Ndola, Nouthern Rodesia (CW) ==> Elisabethville, Belgian Congo (Be) ==> Port Franqui, Belgian Congo (Be) ==> Leopoldville, Belgian Congo (Be) ==> Boma, Belgian Congo (Be) = 0 CP
Southern Africa #2 ==> Durban, South Africa ==> Pratoria, South Africa ==>Bulawayo, Southern Rodesia (CW) ==> Lusaka, Nouthern Rodesia (CW) ==> Ndola, Nouthern Rodesia (CW) ==> Elisabethville, Belgian Congo (Be) ==> Nova Lisboa, Angola (Pt) ==> Benguella, Angola (Pt) = 0 CP
Spain #1==> Cartagena, Spain ==> Madrid, Spain ==> Lisbon, Portugal

OIL Toral 10 Tankers (9 0IL)
Burma to India saved OIL (1 OIL) --> Bay of Bengal --> your choice any city in India = 1 Tanker
Canada saved OIL (1 OIL) --> your choice any city in Canada = 0 Tankers
NEI to Perth, Australia by rail to Canberra, Australia saved OIL (2 OIL) --> East Indiana Ocean --> Cape Naturaliste --> Perth, Australia ==> rail to Canberra, Australia = 4 Tankers
Persia by rail to Egypt saved OIL (1 OIL) ==> By rail Middle East #1 = 0 Tankers
Port of Spain to Canada saved OIL (1 OIL) --> Caribbean ==> By rail through USA --> your choice any city in Canada = 2 Tankers
Venezuela to Canada saved OIL (3 OIL) --> Caribbean ==> By rail through USA --> your choice any city in Canada = 3 Tankers


Resources Total 64 CP (20 RP) 7 CP's Reserve
21 Non-oil Resources (Australia 3 RP, British Guyana 1 RP, Canada 5 RP, Cyprus 1 RP, India 4 RP, Malaya 2 RP, North Rhodesia 1 RP, South Africa 2 RP, and UK 2 RP)


Australia Total 8 CP
Produce 1 PP at Melbourne using local RP (1 RP) = 0 CP
Australia to UK (1 RP) --> Cape Naturaliste --> West (can't find a map giving names of the 2 sea zones) --> Mozambique Channel ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 8 CP (this takes less CP's than a convoy line from Australia through Canada)
Australia unused (1 RP) = 0 CP

British Guyana Total 4 CP
British Guyana to UK (1 RP) --> Mouth of the Amazon --> Cape Verde Basin --> Cape St Vincent --> Bay of Biscay = 4 CP

Canada Total 9 CP
Produce 1 PP at both at Montreal and Toranto using local RP (2 RP) = 0 CP
Canada to UK (3 RP) --> East Coast --> North Atlantic --> Faroes Gap = 9 CP

Cyprus Total 3 CP
Cyprus to UK (1 RP) --> Eastern Mediterranean Sea --> Western Mediterranean Sea ==> By rail Spain #1 --> By sea Bay of Biscay = 3 CP

India Total 26 CP
India to UK (1 RP) --> Arabian Sea --> Red Sea --> Eastern Mediterranean Sea --> Western Mediterranean Sea ==> By rail Spain #1 --> By sea Bay of Biscay = 5 CP
India to UK (3 RP) --> Arabian Sea --> Azanian Sea --> Mozambique Channel ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 21 CP

Malaya Total 2 CP
Malaya to India (2 RP) Produce 1 PP at both Calcuta and Bombay --> Bay of Bengal ==> By rail India = 2 CP

North Rhodesia Total 4 CP
North Rhodesia to UK (1 RP) ==> By rail Southern Africa #2 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 4 CP

South Africa Total 8 CP
South Africa to UK (2 RP) ==> By rail Southern Africa #1 --> By sea Gulf of Guinea --> Cape Verde --> Cape St Vincent --> Bay of Biscay = 8 CP

8 CP Australia
4 CP British Guyana
9 CP Canada
3 CP Cyprus
26 CP India
2 CP Malaya
4 CP North Rhodesia
8 CP South Africa
64 CP's Total

1 RP Australia
1 RP British Guyana
3 RP Canada
1 RP Cyprus
2 RP India
2 RP Malaya
1 RP North Rhodesia
2 RP South Africa
2 RP United Kingdom=0 CP
15 RP to UK Total



I think you have to amend your convoy lines to this rule that you do not seem to be aware of.

Cut from 13.6.1 Resources:
....
Transporting resources by sea
....
You can rail a resource point both before and after shipping it overseas but you can not ship it overseas, then rail it, then ship it overseas again.
Example: You could rail a resource from the east coast of the USA to the west coast and ship it to the USSR via Vladivostok. You could then rail it to Moscow to become a production point. Since it has already moved overseas, you couldn't then rail it to Murmansk and on by sea to Britain.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Extraneous)
Post #: 364
RE: AI for MWiF - Commonwealth - 10/7/2009 8:51:25 AM   
morgil


Posts: 114
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From: Bergen, Norway
Status: offline
Here is a general life tip;
If you at any time think that you have discovered a new and brilliant answer, and that everybody else must be slightly daft to not have seen it before, it is a high probability that you have not understood the question.

Boy how much embarrassment would have been avoided if someone told me that 20 years ago.

_____________________________

Gott weiss ich will kein Engel sein.

(in reply to Extraneous)
Post #: 365
RE: AI for MWiF - Commonwealth - 10/7/2009 4:10:12 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline
Edit: Deleted by moderator.

< Message edited by Shannon V. OKeets -- 10/7/2009 11:31:10 PM >


_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to morgil)
Post #: 366
RE: AI for MWiF - Commonwealth - 10/7/2009 4:48:23 PM   
composer99


Posts: 2923
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From: Ottawa, Canada
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Apart from the multiple rail line trips which as Orm pointed out would result in several of the routes being invalid, the thoroughness is commendable.

And while I have had my disagreements/arguments with Extraneous on this thread, I agree with him that your post is out of line, morgil. Lots of people have posted various alternative convoy routes. His is one more possible set of routes. Most of the routes will end up looking more or less the same over time due to the demands of CW resource/oil shipping and pressures from enemy sub/naval activity.

I would not get too chuffed about anyone missing the odd rule in RAW: my group and I has to look up the rules to remember things/correct things in our face-to-face games all the time and on one or two occasions we discover we have played rules wrong for several games in a row. The big benefit of the computer game is that this will no longer be a problem.

_____________________________

~ Composer99

(in reply to Extraneous)
Post #: 367
RE: AI for MWiF - Commonwealth - 10/7/2009 5:17:30 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline

quote:

ORIGINAL: Orm

I think you have to amend your convoy lines to this rule that you do not seem to be aware of.

Cut from 13.6.1 Resources:
....
Transporting resources by sea
....
You can rail a resource point both before and after shipping it overseas but you can not ship it overseas, then rail it, then ship it overseas again.
Example: You could rail a resource from the east coast of the USA to the west coast and ship it to the USSR via Vladivostok. You could then rail it to Moscow to become a production point. Since it has already moved overseas, you couldn't then rail it to Murmansk and on by sea to Britain.



Thank you.

I missread that at least 3 times.


I could still make it work with 7 CP reserve but why bother if I'm going to be bashed again.

_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Orm)
Post #: 368
RE: AI for MWiF - Commonwealth - 10/7/2009 7:50:45 PM   
brian brian

 

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Joined: 11/16/2005
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too busy to dive in a lot of details today for you Extraneous, I'll give you just one ... Burma is usually the top choice to be used as an oil for reorging units, so you don't have to move it anywhere, and a turn or so into the game it can be loaned to the Chinese after the US plays option 9, Resources to China, until the Japanese in turn close the Burma Road. (Ideally you can play it on the first turn in hopes of getting the Japanese to close the Road in 1939 when the USE chits are better). When the road is closed you can go back to using that one for units.

but your NEI oil ideas lead me to a rules question ... could the CW just assume they can have the two Palembang resources and the Japanese get the two Borneo ones? That way they could use less convoys to carry them to Australia via Telok Betong and the East Indian Ocean and two total sea areas if they want to do that, rather than three sea areas. I've always played that they have to start with convoys in the South China Sea to move the NEI oil anywhere. A tiny rules question to be sure, but coding the rules for the computer is probably all about too many tiny such questions.

(in reply to Extraneous)
Post #: 369
RE: AI for MWiF - Commonwealth - 10/8/2009 2:42:32 AM   
morgil


Posts: 114
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From: Bergen, Norway
Status: offline
Well, I do accept that it is a bit snide, but I could not resist the poetry.
After all, it is sound advice, that I should follow myself more often, given in the best of intentions.

Allow me to exemplify;
Setting up the Polish units just ahead of the German assault, we fiddle around with them a bit, who goes where, what is range of units and planes and all..
Best units in Warsaw & Lodz, planes with a 3-something unit go in Brest-Litovsk, etc then suddenly there is this revelation of putting a unit "behind" German lines in Danzig, a masterful deployment totally shocking Jerry, and allowing him to casually overrun the two planes.

Well the point that Im trying to make, if there is a point at all, and not just random mumblings, is that some decades ago I was very much Extraneous in many ways, including literally, and possibly still is, and well, it seemed like the right thing to do at the moment.

So to clarify, or maybe mudify even more, I am here, at this forum, for support of the awesome task being undertaken, and to help in any way possible. And I would like to apologize to those that misread my intentions, or my posts, as I am aware that I write in a slightly convoluted manner, but Im not quite sure how not to.

Now, if we could we get back to discussing the pros and cons of alternate convoy lines, I would like to point out that the line from Australia to Canada only shortens the route by 2 and at the same time makes almost sure that 5 convs will be either lost to Japan at a later date, or at the very least is out of the more important theater for a very long time. There was an early post that lauded the stacking of convs in fewer sea areas, and I think that should be the general idea to follow.



_____________________________

Gott weiss ich will kein Engel sein.

(in reply to composer99)
Post #: 370
RE: AI for MWiF - Commonwealth - 10/10/2009 1:29:25 AM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline
quote:

ORIGINAL:  morgil

Now, if we could we get back to discussing the pros and cons of alternate convoy lines, I would like to point out that the line from Australia to Canada only shortens the route by 2 and at the same time makes almost sure that 5 convs will be either lost to Japan at a later date, or at the very least is out of the more important theater for a very long time. There was an early post that lauded the stacking of convs in fewer sea areas, and I think that should be the general idea to follow.




The CW convoy line from Australia to Canada (Post #314) or the French convoy line from Australia to Canada (Post #317) or both?

_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to morgil)
Post #: 371
RE: AI for MWiF - Commonwealth - 10/10/2009 5:27:34 PM   
morgil


Posts: 114
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From: Bergen, Norway
Status: offline
The philosophy behind the use of a convoy is to bunch all your baskets together, add bodyguards, and run for it.
Thus you aim to minimize the losses and to kick some wolf teeth while you do it.
The majority of all resources being shipped, is across the Atlantic, from west to east, and south to north, and here you also find the cheapest chains, measured in ships per resource. So I would argue that putting any convoys, and especially unguarded convoys, in the Pacific is counterproductive for CW and France. The only reason for the French to be there is to hold supply if playing with limited supply option, not too bad an idea, but not optimal.

On the other issue, putting lots of Convoys in the Med, is the same as begging Italy to join the war. CW does not want an active Italy until they have fortified Gibraltar, Malta and Egypt, and that takes a few turns. And Italy does really want to join the war, but they need a reason, and usually in -39 the reason is to stay out cause of high USE chits. If you heap on the juicy targets, the sinking of so many CW convoys, disruption of resources, and total chaos i the Admirality will easilly outweigh the cost of the USE.

So to summarice, I would suggest distribution of convoys to according to these general guidelines;
1. Cheap chains.
2. Stay away from the Med.
3. Stay close to main theater
Post #: 303 or variations there of, looks like a good start for CW.
France could put one Conv throught he Med, one to bring the Senegalese resource back home, and the rest as reserves for when the CW-FR LL starts going.



_____________________________

Gott weiss ich will kein Engel sein.

(in reply to Extraneous)
Post #: 372
RE: AI for MWiF - Commonwealth - 10/10/2009 8:50:14 PM   
Extraneous

 

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The problem I see with the French convoy line from Australia to Canada (Post #317) is that it has to be replaced very quickly.


France is more likely to fall before the CW is at war with Japan.

This makes the convoy line a stop gap measure hopefully to be replaced at its earliest with CW CP’s.

The 1 CP in March/April 1940 will not be enough.


_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to morgil)
Post #: 373
RE: AI for MWiF - Commonwealth - 10/10/2009 9:36:01 PM   
paulderynck


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quote:

ORIGINAL: Extraneous


The problem I see with the French convoy line from Australia to Canada (Post #317) is that it has to be replaced very quickly.


France is more likely to fall before the CW is at war with Japan.

This makes the convoy line a stop gap measure hopefully to be replaced at its earliest with CW CP’s.

The 1 CP in March/April 1940 will not be enough.


One of the ideas of doing this is to save the French CONVs when Vichy is declared by RTbing them to
New Caledonia. From there they move to fill in on the India to UK run or in the mid-Atlantic because by then the Japanese are getting interested in the Pacific and BOA casualties need to be replaced without impacting CW production.

_____________________________

Paul

(in reply to Extraneous)
Post #: 374
RE: AI for MWiF - Commonwealth - 10/10/2009 9:51:16 PM   
Extraneous

 

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Assuming “All Pacific map minors & territories” do not go Vichy.


I admit the chance is small but there is still a possibility.


10% if all on-map French CVs or BBs are currently in a Metropolitan French port.

30% if any on-map French CVs or BBs are not currently in a Metropolitan French port.


_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to paulderynck)
Post #: 375
RE: AI for MWiF - Commonwealth - 10/10/2009 11:09:23 PM   
brian brian

 

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but the Axis will just send a bunch of them to Polynesia too, that's only Free French 20% of the time I think. I use the Australian route, but with CW CPs. I do ship the Indo-China resource all the way to France too, with CW CPs again.

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Post #: 376
RE: AI for MWiF - Commonwealth - 10/10/2009 11:16:36 PM   
Orm


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quote:

ORIGINAL: brian brian

but the Axis will just send a bunch of them to Polynesia too, that's only Free French 20% of the time I think. I use the Australian route, but with CW CPs. I do ship the Indo-China resource all the way to France too, with CW CPs again.

The French often has time enough to return the CPs to a New Caledonia port before vichy is declared.



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RE: AI for MWiF - Commonwealth - 10/11/2009 4:23:02 AM   
paulderynck


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quote:

ORIGINAL: brian brian

but the Axis will just send a bunch of them to Polynesia too, that's only Free French 20% of the time I think. I use the Australian route, but with CW CPs. I do ship the Indo-China resource all the way to France too, with CW CPs again.

The axis doesn't get the chance. When Paris falls there is a RTB step before the Vichy declaration step.

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Post #: 378
RE: AI for MWiF - Commonwealth - 10/11/2009 5:55:00 PM   
brian brian

 

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though I have no problem with the idea, this is an example of a 'gamey' strategy some people don't want the AI to emulate in other areas, generally for Axis decision points.

I can never remember to do return-to-base moves _before_ the Vichy process, a definite 'duhh' on my part.

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Post #: 379
RE: AI for MWiF - Commonwealth - 10/11/2009 6:42:59 PM   
paulderynck


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quote:

ORIGINAL: brian brian

though I have no problem with the idea, this is an example of a 'gamey' strategy some people don't want the AI to emulate in other areas, generally for Axis decision points.

I can never remember to do return-to-base moves _before_ the Vichy process, a definite 'duhh' on my part.

This is why I don't post much in the AI threads. It seems all my ideas are "gamey".


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RE: AI for MWiF - Commonwealth - 10/11/2009 7:20:42 PM   
Shannon V. OKeets

 

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quote:

ORIGINAL: brian brian

though I have no problem with the idea, this is an example of a 'gamey' strategy some people don't want the AI to emulate in other areas, generally for Axis decision points.

I can never remember to do return-to-base moves _before_ the Vichy process, a definite 'duhh' on my part.

On thing that MWIF has down cold is the sequence of play. You will not 'forget' any of the phases or subphases.

Here is the full sequence of play as separate lists. The program combines these when displaying the current 'position' in the sequence of play.

For example, the upper left list is always shown. If you are in the Naval 'stage' then the list beginning "Port Attacks" is shown alongside of it. If the phasing side has selected a naval combat, then the longest list (for naval combat, starting with Select Sea Area) is shown yet farther to the right. And if you are engaged in an air-to-air combat as part of a naval air combat, then that list (starts with Select Location) is shown on the far right. If the Defender has just rolled the dice (random number) then a flag for the defender's major power is shwon to the right of the item "Defender Rolls".




Attachment (1)

< Message edited by Shannon V. OKeets -- 10/11/2009 7:28:48 PM >


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RE: AI for MWiF - Commonwealth - 2/4/2010 4:04:28 PM   
Palle

 

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I am too lazy to read through all posts. But has the "Japan First" Strategy for CW been discussed. Under certain circumstances I was a proponent of that on the mailing list some years ago, but I remember little these days- not having played since 2002 :-(

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Post #: 382
RE: AI for MWiF - Commonwealth - 2/4/2010 6:41:18 PM   
Shannon V. OKeets

 

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quote:

ORIGINAL: Palle

I am too lazy to read through all posts. But has the "Japan First" Strategy for CW been discussed. Under certain circumstances I was a proponent of that on the mailing list some years ago, but I remember little these days- not having played since 2002 :-(

Welcome to the forum!

I would need more details to answer your question. What do you mean by "Japan First"?

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RE: AI for MWiF - Commonwealth - 2/5/2010 11:54:21 AM   
Palle

 

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Thanks Shannon, and thanks for trying to create the version of WiF I have waited for since The Annual 1996...
Played WiF since a teen in 1987 and very active on the mailing list(s) 1998-2002. Nice to see Patrice on the Team, but I do miss some of the old hands here. Some of the oldies from the list were real WiF strategical geniuses and there was so much interesting strategy debate on the old list that someone should read, digest and use here for the AI etc...

Anyway, I looked through the old posts; the Japan First is a strategy first proposed by Geir Aaslid and sparked a lot of debate, the best link to part of the discussion is here. Basically it entails China surrendering early to put some chits in the US Entry pool, then CW port striking Japan's carrier fleet on surprise impulse or taking out their convoys.


Edited to add, I think the conclusion was that only in rare circumstances is it worth it in chit hit and setbacks in Europe (I did it once to take pressure off a collapsing China as germany was building full-out for USSR).

< Message edited by Palle -- 2/5/2010 8:11:25 PM >

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Post #: 384
RE: AI for MWiF - Commonwealth - 4/23/2010 8:16:33 PM   
composer99


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There has been some discussion on resisting Sealion from the CW PoV; I think we need to go more in-depth on how the AIO will determine if a German attack is coming and if so, how strong it thinks it will be and what to do about it.

An analysis like the excellent one someone did in the Italian AI thread about defending Italy would be good; ideally we should come up with a series of points that can easily be turned into AIO scripts.

If I get the time this weekend (I have a score to urgently finish writing and an NHL playoff game to catch on Saturday) I will surely attempt some of this.

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RE: AI for MWiF - Commonwealth - 4/27/2010 6:12:01 PM   
composer99


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Signs of an upcoming Sealion

The CW AIO should keep an eye out for these signs during the first 6 turns of the game.

German/Italian Production
- Starting amphibs
- More importantly, finishing amphibs (many Axis sides start amphibs just to make the CW nervous)
- Starting/finishing transport units
- Building out NAVs (including the Condors)
- Building out twin-engine fighters
- Building Marine and Paratrooper units (corps & divs)
- Finishing naval units (especially German units) in the Construction/Repair pools
- Lack of Barbarossa-type builds

The more the CW AIO sees of this kind of behaviour, the more seriously it should take the notion that an invasion of the UK, whether in Jul/Aug or Sept/Oct 1940, or in spring/summer 1941. Early Marine builds (1939 or JF40) are a big red flag for a 1940 invasion.

Also note that I do not include submarine builds by the Axis in the above list. Axis sides routinely build subs to fight CW convoys no matter what their overall strategy is, so sub builds are not a strong sign of Sealion activity, even if they are unusually heavy.

German/Italian Activity
- Italian ships snuck through the Straits of Gibraltar while Italy is neutral and rebased to Germany after an It DoW. Usually just 1 or both transports due to range requirements.
- France First-syle campaigns (getting the airbases next to UK and the naval access to Bay of Biscay early is gold for 1940 Sealions or just to strangle CW production in preparation for a 1941 campaign).
- If Italy did not commit sealift to the Atlantic, an aggressive Egyptian campaign whose job it is to suck CW reinforcements away from the UK is often in the works. Especially if Germans land.
- Aggressive strategic air raids against the UK.
- Germany is particularly protective of sealift.

The more of these activities the Axis get up to, in combination with their production, the more certain the CW can be that a Sealion is coming.

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RE: AI for MWiF - Commonwealth - 4/27/2010 7:32:45 PM   
Shannon V. OKeets

 

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quote:

ORIGINAL: composer99

Signs of an upcoming Sealion

The CW AIO should keep an eye out for these signs during the first 6 turns of the game.

German/Italian Production
- Starting amphibs
- More importantly, finishing amphibs (many Axis sides start amphibs just to make the CW nervous)
- Starting/finishing transport units
- Building out NAVs (including the Condors)
- Building out twin-engine fighters
- Building Marine and Paratrooper units (corps & divs)
- Finishing naval units (especially German units) in the Construction/Repair pools
- Lack of Barbarossa-type builds

The more the CW AIO sees of this kind of behaviour, the more seriously it should take the notion that an invasion of the UK, whether in Jul/Aug or Sept/Oct 1940, or in spring/summer 1941. Early Marine builds (1939 or JF40) are a big red flag for a 1940 invasion.

Also note that I do not include submarine builds by the Axis in the above list. Axis sides routinely build subs to fight CW convoys no matter what their overall strategy is, so sub builds are not a strong sign of Sealion activity, even if they are unusually heavy.

German/Italian Activity
- Italian ships snuck through the Straits of Gibraltar while Italy is neutral and rebased to Germany after an It DoW. Usually just 1 or both transports due to range requirements.
- France First-syle campaigns (getting the airbases next to UK and the naval access to Bay of Biscay early is gold for 1940 Sealions or just to strangle CW production in preparation for a 1941 campaign).
- If Italy did not commit sealift to the Atlantic, an aggressive Egyptian campaign whose job it is to suck CW reinforcements away from the UK is often in the works. Especially if Germans land.
- Aggressive strategic air raids against the UK.
- Germany is particularly protective of sealift.

The more of these activities the Axis get up to, in combination with their production, the more certain the CW can be that a Sealion is coming.

Thanks.

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RE: AI for MWiF - Commonwealth - 4/28/2010 5:03:27 PM   
composer99


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CW Response to Sealion - Production

Whereas the CW usually has three production priorities in a Barbarossa game - defend Med early, protect/expand convoy network, and build pointy stuff - and this set of priorities is not particularly different when the Axis is undertaking a Southern strategy, when a Sealion campaign is imminent the CW has to pretty much give up on most of its offensive production in favour of building to defend the UK.

1939 Production
- Just as starting AMPH units early is good play for the Axis to spook the CW even if they are planning a Barb, starting 1-2 AMPH early is good play for the CW. Of the offensive-style units, these take the longest, and having them in the construction pool when the tide starts to turn is crucial if the CW wants to contribute effectively once the threat to the UK is passed and it is time to campaign in the Med or northern Europe.
- The ARM/MECH corps are crucial builds. The CW has one each of these in the force pool at the start of play and should build both (usually the ARM in SO39 and the MECH in ND39 so they both arrive in MJ40).
- Other builds, as production allows, can include MOT/INF/GARR corps, convoy points, pilots, and naval bombers/cvps.

1940 Production
In no particular order:
- HQ-I Alexander
- The new ARM corps in the forcepool
- arm/mech/artillery divisions
- MOT/INF/GARR/MIL corps and divisions
- convoy points
- pilots
- 3-pt/2-pt fighters and naval bombers
- the odd repair/completing naval units
- maybe a TRS for extra shipping in 1941 (or to make good on TRS losses)
- The Indian MECH is useful for defending Egypt without sending units from the UK to do it. Also, it clears out the mech corps forcepool so there are fewer non-UK units there in 1941.

1941 Production
- HQ-A Montgomery
- Blitz corps/divs (there is an Australian MECH in the forcepool this year, but really, it's a good unit to get in 1941, too)
- Infantry-class corps/divs
- Fighters (2 & 3-pt) and 3-pt land bombers
- convoy points
- Later in the year, if the German offence is stalled, and especially once the US is in the war, the specialty units (PARA, MAR, and such) can be built out in preparation for 1942 counter-offensives.

From 1942 CW production will generally be similar to what it would be in a Barb or Med campaign game.

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RE: AI for MWiF - Commonwealth - 4/28/2010 6:07:57 PM   
composer99


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CW Response to Sealion - Lend-Lease

There are two elements of lending that the CW should keep in mind when dealing with a Sealion: lending to allies and lending from allies (usually the US).

Lending Out
- A stronger France means less requirement for a strong BEF. It also means a slower German campaign, which (hopefully) precludes a 1940 invasion of England.
- Usually, lending resources to China can be accomplished with little pain to the CW while the Burma Road is open and the US has passed the appropriate option.
- Lending spare resources to the USSR can also usually be accomplished with little effort once the US passes the appropriate option. Giving the USSR a boost is good as a stronger USSR means a weaker Sealion.

Lending In
The CW should press the US for the following options ASAP:
- Resources to W. Allies - US resources/oil to CW means it can close down overseas routes to Africa/India and focus its convoy defences along the main pipeline
- Destroyers to CW - the free bps for SCS units is invaluable as there often won't be many to spare for naval builds with all the land/air units being built
- Lend-Lease to W. Allies - the CW should ask for all the bps the US can lend (I believe the limit is 5 until the US is in the war), especially if it needs to repair factories or is behind on key unit builds.

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RE: AI for MWiF - Commonwealth - 4/30/2010 12:47:25 AM   
brian brian

 

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the first and simplest thing the CW can do to defend against a Sea Lion is to keep the at-start MECH in the UK unless a very compelling reason appears not to do so.

I like to loan the max to France for the first few turns to build up their own AT assets (MECH, AT-guns) in hopes of the Germans bouncing on a critical attack in front of the Somme somewhere.


I like a 1940 Sea Lion as the Germans, makes for a fun game. One place where I could see MWiF some day implementing some Fog-of-War action would be in the production system. With the transparent system it's too easy for the CW to see that coming.

"(many Axis sides start amphibs just to make the CW nervous)' YES. I do like to perhaps finish an Italian one for maybe a high-risk, high-return crack at Gibraltar.

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