Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: AI for MWiF - USSR

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> AI Opponent Discussion >> RE: AI for MWiF - USSR Page: <<   < prev  14 15 16 17 [18]
Login
Message << Older Topic   Newer Topic >>
RE: AI for MWiF - USSR - 7/9/2013 1:05:58 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline

quote:

ORIGINAL: Centuur

The set up order for Global war is:

1. USA
2. USSR
3. Italy
4. China
5. CW
6. France
7. Japan
8. Germany

This means that the Japanese can react on any setup by Chinese and the USSR, because they set up last and not first...

See the scenario's booklet...



Thanks Centuur.


In the beginning the USSR is at its weakest and has seven (7) unused factories due to lack of resources and produces 8BP saving 1x oil a turn in 1939.

While the USSR claiming Bessarabia from Rumania gains them a resource they don't have the land units for a war with Finland to gain another.

The USSR needs take resources or receive lend lease to maximize its production as soon as possible.

In 1939 if the USSR can put four of its unused factories into production it can produce 9BP and still save 1x oil each turn. In 1940 if all seven USSR unused factories are producing this jumps up production from 11BP to 15BP and you still save 1x oil each turn. That puts the 1940 USSR production on par with the CW and USA.

That's the difference in 1940 between the USSR producing three infantry armies with 2BP left over and five infantry armies per turn.

If the USSR is at war with Japan it can give oil resources to the CW if it has any to spare.

Since there is not a way in the game to set up a non-aggression pact between Japan and the USSR there is really no reason for the USSR to declare peace. Except to have Japan pay USA entry costs to declare war again.

If the USSR wants to deter Japans ideas of expansion at the cost of the USSR then Harbin is the key to Manchuria.

An alternate USSR set up
Zhukov in Blagovyeshchensk
1x Siberian INF 5-4 on the rail line mountain hex 2 hexes northwest of Vladivostok
1x CAV on the rail and resource hex next to Hulun Lake
1x GUN in Vladivostok




_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Centuur)
Post #: 511
RE: AI for MWiF - USSR - 7/9/2013 9:27:04 PM   
Centuur


Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline
I don't agree with you. The USSR has every reason to keep the Japanese from invoking to many losses to his forces. Every unit lost against the Japanese is a unit less to counter Barbarossa with...

_____________________________

Peter

(in reply to Extraneous)
Post #: 512
RE: AI for MWiF - USSR - 7/9/2013 11:09:02 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline
Here is the operational plan
The Kuybyshev MIL 3-2 is to far away for any significance.

Zhukov can move from Blagovyeshchensk towards Harbin, or join the CAV from Hulun Lake, or await more land units.
Having a single gun in Vladivostok allows room to place the Vladivostok MIL 4-3 (and the reserve 1x INF 4-3 or INF 7-4 if desired).
The Siberian INF 5-4 on the rail line mountain hex 2 hexes northwest of Vladivostok slows any Japanese advance toward Vladivostok.
The CAV on the rail and resource hex next to Hulun Lake can move down the rail line to Harbin securing a supply line.
The reserve 1x CAV 2-4 can be used to garrison one of the minor ports to be used as a submarine base.

That leaves an optional 1x reserve INF 4-3 or 1x reserve INF 7-4 to place in a Siberian city of choice.



_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Centuur)
Post #: 513
RE: AI for MWiF - USSR - 7/10/2013 12:57:51 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline

quote:

ORIGINAL: Centuur

I don't agree with you. The USSR has every reason to keep the Japanese from invoking to many losses to his forces. Every unit lost against the Japanese is a unit less to counter Barbarossa with...


Without an USSR/Japan neutrality pact Japan can start a second war with the USSR immediately after the first peace step pf the first war and not have to worry about Option 50: (USSR-Japan compulsory peace).

It makes no difference if the USSR wants peace for to any reason. The USSR is being faced with a Japanese Barbarossa unless they can take Manchuria and force a peace with Japan first. In the long run the cost to the USSR of the loss of factories and resources in Siberia far out weigh cost of losses in units.

Every factory and resource lost in Siberia weakens the USSR production and any chance of it surviving an attack by Germany.




_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Centuur)
Post #: 514
RE: AI for MWiF - USSR - 7/12/2013 1:41:07 PM   
Extraneous

 

Posts: 1810
Joined: 6/14/2008
Status: offline

quote:

ORIGINAL: paulderynck
It is Japan that must issue the DOW because if the turn ends with Russians in Tehran and Persia conquered, then the Japanese must leave because they are not at war with the conqueror - per the Conquest rules. They get to use the oil they are sitting on for one turn only.

As Japan I always keep a couple Divs and SCS in Canton/Hainan, to be ready for this specific purpose.

The most secure way to take out Persia is a Russian attack from the north with the CW landing on the coast in the south. Expensive US Entry-wise, but secure.

quote:


30. The Allies align minor (There is a 50% chance a USA entry chit will be removed from the USA (Ge/It) entry pool)
A minor that joins a side because a major power declares war on it doesn’t count.

31. The USSR declares war on:
Poland, Spain, Turkey, or any American country (2 USA entry chits and a 50% chance of another will be removed from the USA (Ge/It) entry pool)
Belgium, Finland, Rumania, Sweden or Switzerland (1 USA entry chit and a 80% chance of another being removed from the USA (Ge/It) entry pool)
Other minor country or Vichy France (There is a 90% chance of a USA entry chit being removed from the USA (Ge/It) entry pool)



Correct. And the CW would control the hexes it conquered even if the USSR conquers Persia.

quote:

Complete conquest
Each hex it controls in a territory or home country controlled by another major power or minor country reverts to the control of that other major power or minor country.




_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to paulderynck)
Post #: 515
RE: AI for MWiF - USSR - 4/5/2020 2:38:00 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline
Bump.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to Extraneous)
Post #: 516
Page:   <<   < prev  14 15 16 17 [18]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> AI Opponent Discussion >> RE: AI for MWiF - USSR Page: <<   < prev  14 15 16 17 [18]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797