Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Son Impressed

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 >> Son Impressed Page: [1]
Login
Message << Older Topic   Newer Topic >>
Son Impressed - 11/26/2005 2:49:09 PM   
Bill Durrant


Posts: 967
Joined: 9/16/2003
From: Oxfordshire
Status: offline
Well I downloaded it this morning.

First thing I did was show my 9 year old son the captain of HMS Vendetta - his response -"How cool is that Dad - well done and congratulations on commanding your own ship"

Worth the $45 alone.

Thanks Tankerace






Attachment (1)

_____________________________

Sunk by 35cm/45 1YT Gun - Near Singapore
Post #: 1
RE: Son Impressed - 11/26/2005 3:33:49 PM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline
Hmm, I'd better be careful with her then. I'm not sure but i think she is still afloat in my game vs Roger Neilson

(in reply to Bill Durrant)
Post #: 2
RE: Son Impressed - 11/26/2005 4:10:45 PM   
Bill Durrant


Posts: 967
Joined: 9/16/2003
From: Oxfordshire
Status: offline
Hi String

Long time no speak. I'm watching the AAR very carefully

_____________________________

Sunk by 35cm/45 1YT Gun - Near Singapore

(in reply to String)
Post #: 3
RE: Son Impressed - 11/26/2005 4:16:52 PM   
Bill Durrant


Posts: 967
Joined: 9/16/2003
From: Oxfordshire
Status: offline
quote:

DD Vendetta, Shell hits 4, on fire


Hey get me back to port quickly

_____________________________

Sunk by 35cm/45 1YT Gun - Near Singapore

(in reply to Bill Durrant)
Post #: 4
RE: Son Impressed - 11/26/2005 4:18:01 PM   
Roger Neilson

 

Posts: 899
Joined: 10/27/2001
From: England
Status: offline
Regret to inform you the Vendetta received four direct hits from a BB near Hong Kong, unlikely its still afloat though we didn't see it sink.

Roger

(in reply to Bill Durrant)
Post #: 5
RE: Son Impressed - 11/26/2005 4:22:11 PM   
Bill Durrant


Posts: 967
Joined: 9/16/2003
From: Oxfordshire
Status: offline
need ............ glug .................. help .................... glug ............... ple................. glug...glug ....................................................

_____________________________

Sunk by 35cm/45 1YT Gun - Near Singapore

(in reply to Roger Neilson)
Post #: 6
RE: Son Impressed - 11/26/2005 4:22:40 PM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline

quote:

ORIGINAL: Roger Neilson

Regret to inform you the Vendetta received four direct hits from a BB near Hong Kong, unlikely its still afloat though we didn't see it sink.

Roger


Japanese propaganda! .. Most hits weren't from BB, instead they were wimpy shells from DD's. Vendetta is fine, and has been docked in Hong Kong with 36 system damage.

(in reply to Roger Neilson)
Post #: 7
RE: Son Impressed - 11/26/2005 4:24:44 PM   
Bill Durrant


Posts: 967
Joined: 9/16/2003
From: Oxfordshire
Status: offline
quote:

Japanese propaganda! .. Most hits weren't from BB, instead they were wimpy shells from DD's. Vendetta is fine, and has been docked in Hong Kong with 36 system damage.


Hurrah - Captain "Pheonix" Durrant rises from the ashes

_____________________________

Sunk by 35cm/45 1YT Gun - Near Singapore

(in reply to String)
Post #: 8
RE: Son Impressed - 11/26/2005 9:39:59 PM   
general billy


Posts: 915
Joined: 9/28/2003
From: London UK
Status: offline
I bet u must be enjoying WPO, no Death Star CV's to worry about huh???

WPO , Im tempted to buy it. But have they improved the code for surface engagements?

_____________________________


WITP Games
Scen 16 as Allied = Lost
Scen 13 as Jap = Won
Scen 15 as Allied = Won
Scen 16 as Jap = NA
WPO Games
Scen 6 as Allied = Won
Scen 6 as Japs = NA

(in reply to Bill Durrant)
Post #: 9
RE: Son Impressed - 11/26/2005 9:48:16 PM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline

quote:

ORIGINAL: general billy

I bet u must be enjoying WPO, no Death Star CV's to worry about huh???

WPO , Im tempted to buy it. But have they improved the code for surface engagements?


I have no idea if they 'improved' it, but so far it's working fine

(in reply to general billy)
Post #: 10
RE: Son Impressed - 11/26/2005 10:22:17 PM   
Roger Neilson

 

Posts: 899
Joined: 10/27/2001
From: England
Status: offline
Propaganda...... no just artistic licence!

Roger


(in reply to String)
Post #: 11
RE: Son Impressed - 11/26/2005 10:58:19 PM   
kkoovvoo

 

Posts: 253
Joined: 10/1/2004
From: Slovakia
Status: offline

quote:

ORIGINAL: String


quote:

ORIGINAL: general billy

I bet u must be enjoying WPO, no Death Star CV's to worry about huh???

WPO , Im tempted to buy it. But have they improved the code for surface engagements?


I have no idea if they 'improved' it, but so far it's working fine


In WiTP surface naval combat choosing the targets doesnt make sense. The ships fight like in 18th century. They fire on opposite ship, regardless the importance of target.

For example if you have SC TF of 5 CAs and you engage TF composed of 1 BB and 4 DDs, usually one of your CAs attacks BB and rest attack opposite DDs. The result of such *choice of target* usually is that BB escape relatively unharmed and DDs are on the bottom.

Is this somehow improved in WPO?

(in reply to String)
Post #: 12
RE: Son Impressed - 11/26/2005 11:06:23 PM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline

quote:

ORIGINAL: kkoovvoo


quote:

ORIGINAL: String


quote:

ORIGINAL: general billy

I bet u must be enjoying WPO, no Death Star CV's to worry about huh???

WPO , Im tempted to buy it. But have they improved the code for surface engagements?


I have no idea if they 'improved' it, but so far it's working fine


In WiTP surface naval combat choosing the targets doesnt make sense. The ships fight like in 18th century. They fire on opposite ship, regardless the importance of target.

For example if you have SC TF of 5 CAs and you engage TF composed of 1 BB and 4 DDs, usually one of your CAs attacks BB and rest attack opposite DDs. The result of such *choice of target* usually is that BB escape relatively unharmed and DDs are on the bottom.

Is this somehow improved in WPO?



Actually, especially when considering ww1 era, it's quite logical that each ship picks its own target and starts shooting at it, as a vital part of gunnery was observing the shell splashes, and with several ships firing, one could never be sure which ones were your own ships shells. This is especially true with regard to same class, and similar number confrontations (5bb's vs 6bb's and such)

Now in the example you posted it would be quite logical that only one cruiser engaged the battleship and the rest dealt with the destroyers, as it would be the task of the destroyers to keep the cruisers at bay and keep them busy. Therefore you can imagine that they probably charged the cruisers (a'la taffy 3) or laid smoke etc. Which exposes them to the cruiser fire, whilst the BB would remain relatively unexposed, and thus, only one cruiser would engage it.

So far, I've had plenty of surface engagements in my PBEM vs Roger Neilson, and not once have I seen an unplausible result.

(in reply to kkoovvoo)
Post #: 13
RE: Son Impressed - 11/26/2005 11:28:01 PM   
Roger Neilson

 

Posts: 899
Joined: 10/27/2001
From: England
Status: offline
quote:



So far, I've had plenty of surface engagements in my PBEM vs Roger Neilson, and not once have I seen an unplausible result.


I would agree, though they have been bloody nasty ones!

Roger


(in reply to String)
Post #: 14
RE: Son Impressed - 11/27/2005 1:49:33 AM   
kkoovvoo

 

Posts: 253
Joined: 10/1/2004
From: Slovakia
Status: offline
Hi String,
i am sure that in WiTP the ships are simply firing usually on opposite ship regardless how serios thread the ship is to them.

When I have time I sometimes set some battle in Tutorial scenario just to see how it works (WiTP).

For example I tried day surface combat with 3 BBs (2 Hiei class + Nagato) + DDs vs. 2 BBs, CL and some DDs.

The ships were firing against opposite ships. Hieis were firing against battleships (non-penetrating hits until they closed below 15.000 yards) and BB Nagato fired its 16.1 inch guns during entire battle against light cruiser. That really doesnt make sense. Nagato, the most powerful ship of this fleet, sunk light cruiser but both Hieis were hit much more seriously than they could return.

I believe at Surigao strait Fuso and Yamashiro got most attention from six US battleships.

(in reply to String)
Post #: 15
RE: Son Impressed - 11/28/2005 12:42:57 AM   
KingMississippi

 

Posts: 11
Joined: 11/27/2005
Status: offline
I watched a battle today and the results were this:
Me (Allies)
2 CA (6 shells, 1 shell)
2 CL (4 shells, untouched)
4 DD (4 shells, 8 shells w/1 critical, untouched)

Japanese
12 Cargo Ships
4 DD (2 untouched, 4 shells, 67 shells)

I had 8 ships concentrating all of their firepower on a single destoyer but the Japanese spread out all of their firepower. My more powerful squadron took similar casulties as the Japanese with 1 critically damaged ship vs. 1 sunk, but all but 2 of my ships took some various degree of damage. Plus I could "see" 4 of the cargo ships and all 4 DD but I only fired at 1 enemy.


(in reply to kkoovvoo)
Post #: 16
RE: Son Impressed - 11/28/2005 1:04:09 AM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline

quote:

ORIGINAL: KingMississippi

I watched a battle today and the results were this:
Me (Allies)
2 CA (6 shells, 1 shell)
2 CL (4 shells, untouched)
4 DD (4 shells, 8 shells w/1 critical, untouched)

Japanese
12 Cargo Ships
4 DD (2 untouched, 4 shells, 67 shells)

I had 8 ships concentrating all of their firepower on a single destoyer but the Japanese spread out all of their firepower. My more powerful squadron took similar casulties as the Japanese with 1 critically damaged ship vs. 1 sunk, but all but 2 of my ships took some various degree of damage. Plus I could "see" 4 of the cargo ships and all 4 DD but I only fired at 1 enemy.




http://www.combinedfleet.com/btl_bad.htm

**** happens

(in reply to KingMississippi)
Post #: 17
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War I] >> War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 >> Son Impressed Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.844