Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. One of Imperium’s fiercest enemies, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system.
After the successful launch of Warhammer 40,000: Armageddon, Slitherine and Games Workshop renew their association to offer a brand new, 3D turn-based strategy game set in the Sanctus Reach. Featuring some of the most iconic races and characters from the Warhammer 40,000, Sanctus Reach is a fan beloved campaign and story from the universe.
“Teaming up with Games Workshop for this thrilling project is testament of how well the partnership has worked out on Armageddon”, says Iain McNeil, Development Director at Slitherine. “Straylight are a very promising new development team that we are proud to work with. They bring not only passion and dedication, but a great deal of knowledge of the Warhammer 40,000 universe and that is an invaluable asset”.
The game is being developed by new born Scotland-based team Straylight Entertainment and will release before the end of 2016. This is the first game to be published using the brand new Archon engine, developed in house by Slitherine and made available to a number of its developers.
For more information please visit the game’s product page. The game is also going to be available on Steam.
And if you want to be part of the beta, don’t forget to apply here!