A Take it Easy approach of Wars of Successions, Ageod’s future release
End of 2016, Ageod will release a new title, ‘Wars of Successions’. While the scope of the game is huge, playing it will be simple and more accessible than previous grand strategy titles of the brand.
The game goes back to the basic rules that made Ageod initial successes. Here a short recap!
Streamlined Supply
The first key change compared to previous recent titles is the return of the ‘simple supply mode’ that has been popular with players. Basically, regions supply food, in limited quantities (and diminishing if pillaged). All the rest must be physically carried in wagons. No abstract supply network and line of depots, it was not in the spirit of the age. Depots are just that, accumulated stockpiles that are waiting where they are and will replenish physically only those wagons presents.
Players will thus need to manually manage their supplies, but that won’t be an issue because of low density of units (see next).
Low Density
The wars covered were huge, but, compared to more recent conflicts or those in the age of Revolutions, the troop density is rather low. A few armies, with a few regiments, and only key prominent leaders to lead them. Garrisons will either be permanent or popup when needed, no special care is required there.
As a player, you won’t feel overwhelmed by the mass of troops or lost over dozens and dozens of stacks, despite the massive strategic scope at your disposal.
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