Hi everyone! Today we’re going to have a look at the first of the new units coming in the upcoming expansion for Warhammer 40,000: Sanctus Reach, Legacy of the Weirdboy.
We’re talking of the Painboy. Not a very reassuring name, right?
Not a very reassuring appearance, either!
Orkish physiology is very resilient but, alas, there are some conditions which cannot be cured! This is where the Painboy comes into play. Did your shoota boy lose a limb in the latest fight? No worries! Ask the dok and he will fix you up with a new limb (made of metal). Unfortunately, sometimes painboys are distracted and they replace the wrong limb… and they are keen on trying out experimental procedures. Also, their choice of anesthetic isn’t exactly the most gentle: it is a synonym of “concussion”.
That said, a painboy is a useful asset in any warband. He will keep your boys up and fighting and he’ll even be able to affect the enemy with his concoctions.
He has several prosthetic limbs himself – in case you’re wondering, those powerful claws can also be used to rip an enemy apart! And the small green guy riding on his back is his assistant, a gretchin. Needless to say, assistants of painboys tend to have a high turnover.
We’ll be back in a few days to showcase more Legacy of the Weirdboy units!