||  

Back to News Listing Field of Glory II Updated to version 1.0.2

Posted: Monday, November 13, 2017 by Daniele Meneghini

Type: News

Field of Glory II has been updated to version 1.0.2! This is a significant and important update as it adds tons of improvements and changes, among all:

  • You can now review the battlefield at the end of a battle
  • Units that have evaded off map count as half their routed value added to their side’s rout %
  • Close Order Warbands no longer get +1 Cohesion Test modifier for being Heavy Foot.
  • Bows can now shoot over other units if on higher ground

You can download the patch from here

Check the full changelog below


V 1.0.2 Update List

  • You can now review the battlefield at the end of a battle, by clicking the “Review Battlefield” button in the victory/defeat screen.
  • Added End Stalled Game button to MP lobby. This can be used to claim a game as abandoned if your opponent has not moved for 7 days or more in a non-tournament game.
  • Added Download Community Scenarios button to Main Menu, with pulsing glow and text notification when new scenarios have been added since you last played the game.
  • Close Order Warbands no longer get +1 Cohesion Test modifier for being Heavy Foot. We have chosen this instead of changing the size of the units, to maintain the character of the units, but better reflect their historical performance. Further tweaks are in contemplation if needed.
  • Units that have evaded off map count as half their routed value added to their side’s rout % unless they return. Units that pursue routers off map don’t. (Note that pursuers chasing evaders do not follow them off map, unless they catch them and rout them before they leave the map).
  • Stopped Side B from randomly sending flank march in Multiplayer custom battle games.
  • Parthian army list tweaked to allow more cataphracts and infantry.
  • Added some compulsory medium foot javelinmen to Numidian lists.
  • Widened Roman autodeployments – this was previously an issue mainly with Large and Very Large battles.
  • Bows can now shoot over other units if on higher ground.
  • Camelry no longer shoot invisible arrows.
  • Indian forest tribesmen now have their own distinctive textures.
  • Fixed issue of MP games displaying script mismatch warnings when the other player has played his MP turn after playing user content scenarios with modded scripts.
  • Fixed bug that stopped modded units with crossbow from shooting.
  • Impassable river tiles now show as “Impassable to land troops” when moused over. (Previously only showed as impassable if a unit was selected).
  • Added Global Mod functionality. When global mods exist, a button appears in the bottom left corner of the main menu screen – this brings up a list box from which the mod to use can be selected. Only one global mod can be in use at a time. See http://archonwiki.slitherine.com/index.php/Modding. Currently this only allows modded unit textures and squads file, and does not allow modded or new unit models or scripts to be included, so it is of very limited use. We hope to extend its functionality in due course. In the meantime the pre-existing modding system using custom folders will be more useful in most cases as it does allow everything to be modded for that custom module.
  • Manual Clarification: Setting Rain or Snow for a scenario in the Editor gives a -50 POA modifier to all shooting except by javelins.
  • Manual clarification: A unit disordered or severely disordered by terrain loses that disorder as soon as it completely leaves the adverse terrain square. (i.e. the unit is now in an open terrain square.)

More Info

Field of Glory II

  ( Views : 8290 )


In Other News..

The Colonials strike back! New Battlestar Galactica Deadlock: Resurrection content coming soon!

Friday, August 9, 2019

Battlestar Galactica Deadlock: Resurrection marks the beginning of the game’s Season Two and introduces a plethora of new features and content. It will be available for PC, PS4 and Xbox One on August 29th!

The new content provides players with two new ships (including the much-awaited Jupiter MK II Battlestar), two new squadrons and a new story campaign told from the CIC deck of the Galactica itself.

Read more...

Order of Battle: Red Star OUT NOW

Thursday, August 8, 2019

The Motherland is under attack!

Read more...

WarPlan Dev Diary #5: Supply system

Monday, August 5, 2019

You can now check the latest Dev Diary for WarPlan!

Read more...

Slitherine acquires the Master of Magic franchise

Monday, August 5, 2019

In a continuous bid to update and modernize popular strategy IPs and bringing them to the 21st century, Slitherine has acquired the full publishing rights to the Master of Magic franchise from Atari.

Read more...

Order of Battle moves East on August 8th!

Friday, August 2, 2019

The Soviet Army is approaching.

Read more...

Fantasy General II - Twitch Let's Play series announced!

Thursday, August 1, 2019

We know many of you are waiting to hear and see more of Fantasy General II.

Well, we have great news for you!

Read more...

The new update for Armored Brigade is live

Thursday, August 1, 2019

You can now play Armored Brigade with brand new exciting features.

Read more...