We are releasing a pretty big update for Warhammer 40,000: Sanctus Reach.
It includes what is a very important change to how melee combat works: all melee units will now inflict morale damage in a radius around them as long as their morale is greater than 50 in Veteran and Grim Darkness difficulty. Furthermore, low morale now reduces a units combat skill.
It affects the gameplay greatly, and now the effectiveness of large numbers of low cost melee units is increased.
We’re very interested to see what you think of this new system, so please feel free to provide us with your feedback. You can download the update from the Members Area.
We’ll also be streaming the game tomorrow to showcase the new changes, so join us on Tuesday March 6th at 4 pm GMT on our Twitch channel.
Last but not least: we are working on something new which will make a lot of people happy. So stay tuned! We’ll have news very soon!