A major new v1.04.07 update for the computer adaptation of the famous Napoleonics game offers over 70 fixes and improvements!
Matrix Games and Australian Design Group are pleased to release a major new update for the computer adaptation of the award winning turn-based Napoleonic strategy game, Empires in Arms. This latest update comes with a raft of over 70 bug fixes and continued AI improvements, in addition to a few minor enhancements.
David Heath, Director of Operations at Matrix Games, said “This latest update comes with a hefty list of fixes and improvements that should help players who were seeking more of a challenge for the AI as well as smooth out some bugs that were affecting solo and PBEM play.”
Take command of one of the many factions in early 19th century Europe! Empires in Arms is a grand strategy turn-based race to prove which nation is the greatest in Europe. In a bid for mastery over the continent, players can succeed where Napoleon failed or try to stop the military genius quicker than his historical enemies could!
The game moves in monthly turns where diplomacy and builds are conducted. Within the monthly turns there are a variable number of impulses where corps and fleets move about. All movement is simultaneous with battles occurring at the end of the impulse. Battles are resolved by players both picking a strategy and fighting a series of rounds in an attempt to break the enemy. Make and break alliances, declare war, invade minor nations, propose peace terms, build armies of landwehr, regulars, guards, light cavalry, heavy cavalry and artillery. Many historical leaders from the period are included to command corps and fleets, from Admiral Nelson to Marshal Davout to the Pashas of the Ottoman Empires.
The slightest mistake could be the difference between the crown of Europe or exile to St. Helena. Step into history and find your destiny in Empires in Arms!
Get the update here. This update will bring the game to version v1.04.07 and is comprehensive (it will update any previous version).