More fixes and improvements to the acclaimed Napoleonics hit
Matrix Games and Australian Design Group (www.a-d-g.com.au) are pleased to announce the release of the v1.05.03 update for the official computer adaptation of the award winning Napoleonic strategy game, Empires in Arms! The comprehensive update brings a substantial number of fixes and AI tweaks and enhancements.
David Heath, Director of Operations at Matrix Games, said “The latest Empires in Arms update has a hefty number of fixes and AI improvements to further polish this adaptation of a classic game. With many of the issues found in the original release gameplay now ironed out, gamers can concentrate on primacy over Europe!”
Take command of one of the many factions in early 19th century Europe! Empires in Arms is a grand strategy turn-based race to prove which nation is the greatest in Europe. In a bid for mastery over the continent, players can succeed where Napoleon failed or try to stop the military genius quicker than his historical enemies could!
The game moves in monthly turns where diplomacy and builds are conducted. Within the monthly turns there are a variable number of impulses where corps and fleets move about. All movement is simultaneous with battles occurring at the end of the impulse. Battles are resolved by players both picking a strategy and fighting a series of rounds in an attempt to break the enemy. Make and break alliances, declare war, invade minor nations, propose peace terms, build armies of landwehr, regulars, guards, light cavalry, heavy cavalry and artillery. Many historical leaders from the period are included to command corps and fleets, from Admiral Nelson to Marshal Davout to the Pashas of the Ottoman Empires.
The slightest mistake could be the difference between the crown of Europe or exile to St. Helena. Step into history and find your destiny in Empires in Arms!
Get the update here. This update is comprehensive and will bring any prior version of the game to version 1.05.03.