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Norm Kogers The Operational Art of War III

Product News

The Operational Art of War III receives a final update and a sequel!

Posted: 7 JUL 2015

First published in 1998, this legendary series of operational wargames has seen six releases, including the latest Operational Art of War III, released to the wargaming audience in 2006. Now, as we conclude The Operational Art of War III, we are also taking a new step to continue the series into the future.  Publisher Matrix Games and the TOAW Development Team have been working behind the scenes for nearly two years to take this landmark brand to new heights.

First, a long-promised update… with development for The Operational Art of War once again in full swing, many months of development both past and present have allowed us to complete the final update for The Operational Art of War III, version 3.4.1.9! This update allows us to bring the TOAW community a parting gift for TOAW III, including a feature enhancement, quite a few bug fixes and new and revised scenarios, while also laying the groundwork for a new release, The Operational Art of War IV.

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Norm Kogers The Operational Art of War III Gets A Massive Landmark Update!

Posted: 10 FEB 2011

New rules, improved graphics, sharper AI and plenty more coming in this massive update

Matrix Game and the TOAD Team are thrilled to announce that a new mega-update for The Operational Art of War III is now available. The comprehensive 3.4.0.202 update comes with pages upon pages of improvements, new features, and fixes. Here is just a small overview of the many improvements found in the update:

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The Operational Art of War III Is Updated

Posted: 24 SEP 2007

Tweaks, changes, improvements, and pretty much anything else fit to be in an update are included in this massive release

 

Matrix Games and the TOAD Team are happy to announce that they have released another update for The Operational Art of War III. This new update will include dozens upon dozens of new changes and improvements.

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The Operational Art of War III is Updated

Posted: 1 MAR 2007

Fixes, improvements, and new scenarios assembled and ready for deployment

Matrix Games in conjunction with James Mathews, Ralph Trickey, and the rest of the TOAD team, is pleased to announce a new updated version for The Operational Art of War III (TOAW III).

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The Operational Art of War v3.0.0.17 Released!

Posted: 19 JUL 2006

Major Update for Operational Strategy Game

Matrix Games, together with Norm Koger and the TOAD team, are pleased to announce the second official update for Norm Koger’s The Operational Art of War III, which was released one month ago.  Download the new v3.0.0.17 official patch from the Matrix Games website at www.matrixgames.com and check the Games and Forum pages for more information on The Operational Art of War III.

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Live Chat with Creators of The Operational Art Of War III

Posted: 14 JUL 2006

Join Ralph Trickey and James Mathews at 10:00 PM Eastern, July 19th

Matrix Games is pleased to announce a live chat with the men behind the revamped Operational Art of War series.  The chat will take place at 10:00 PM Eastern US time on July 19th 2006 from The Matrix Games chat room.  The chat is open to members of the general public and press and offers players a unique opportunity to ask developers any questions they have concerning The Operational Art of War, Matrix Games, and game development in general.  To join the chat simply go to the Matrix Games website and click on “Users in Chat” found in the upper left or simply go to http://www.matrixgames.com/services/LiveChat.asp.

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Norm Koger’s The Operational Art of War III Patch Release

Posted: 27 JUN 2006

Important patch fixes release bug

Matrix Games, in conjunction with Norm Koger and the TOAD team, are pleased to announce the first update for Norm Koger’s The Operational Art of War III, which was released earlier this month.  The patch fixes a reconstitution bug found in the release version of the game as well as a few other minor issues.  Download The Operational Art of War III official patch from the Matrix Games website at www.matrixgames.com and check the Games and Forum pages for more information on TOAW III.

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The Operational Art Of War III Released!

Posted: 5 JUN 2006

Improved, Expanded, Over 200 Scenarios Included!

Matrix Games, in conjunction with Norm Koger and the TOAD team, is pleased to announce the beginning of a new chapter in the history of wargaming.  Norm Koger’s The Operational Art Of War III is now available for sale via the Matrix Games Online Store for a digital download price of US $39.99.  Boxed copies will be available next week.

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Details


Norm Kogers The Operational Art of War III

Release Date: Discontinued

Language: English
Genre: Operational
Turns: Turn-Based IGOUGO
Complexity: Intermediate
Period: World War II


Developer
Talonsoft


Official Forum


Product Specs

  • Theatre: World
  • Unit Scale: Company, Corps
  • Players: 1-2
  • AI: Yes
  • PBEM: Yes
  • File Size: 277mb
  • Download Time:
  • - 56K Modem: 10hr 59min
  • - DSL or Satelite: 36min
  • - High Speed: 7min
  • Version: 3.2.2.927
  • Manual: PDF E-Book
  • Editor: Yes

Product Requirements :
    Windows 98/2000/XP/Vista/7/8/10
    800 MHz CPU
    64MB RAM (128 MB for XP)
    32MB Video Card
    Windows Compatible Sound Card
    600MB free, uncompressed Hard Drive space
    Windows-compatible Mouse
    DirectX 9+

Awards


Gamers Hall - Silver Award


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Digital Express Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it) and a PDF E-Book indexed manual.
Standard Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed grayscale manual and a PDF E-Book indexed manual.
Collector's Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed full color manual and a PDF E-Book indexed manual.