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Warhammer 40,000: Gladius - Tyranids

Product Info

 

On Gladius Prime, where there were once cities and agriculture... now there is only war. Orks, Necrons, Space Marines and the Astra Militarum vie for control of a dying world. But something worse lurks in the shadows. Feral Tyranids now roam the planet's surface, escapees from an Imperial research facility. All life on Gladius will shudder in fear.

For the Great Devourer comes.

 

 

Warhammer 40,000: Gladius - Tyranids introduces a new playable race, which joins the fight for Gladius Prime!

Thanks to their numerous new gameplay mechanics and features, they are a radically different faction, unlike any other in the game.

The distinctive traits of the Tyranids are represented in the way they play. They are a ravenous, hungry swarm. They will consume Gladius Prime!

 

 
      
 
The Tyranid race travels the stars, systematically consuming anything that enables its rapid evolution and reproduction... so it may consume even more. On Gladius, the Tyranid faction specialises in reclaiming biomass from enemies, its own units and even by stripping tiles back down to the bedrock. 
 

  

To the Tyranids, to stay still is to die. They consume and they move on. Even their "cities" are disposable collections of megafauna, reabsorbed into the swarm when they have served their purpose and local resources are exhausted. 
 
 
  
 
The Hive Mind is the gestalt consciousness of the Tyranid race, controlling its creations through a pervasive psychic shadow generated by alpha creatures like Hive Tyrants and Warriors. But should its troops fall outside of this control, they become wild beasts, running feral, attacking Tyranid and enemy alike. 
 
 
  
 
Tyranid units are monstrosities, adapted by the controlling Norn Queens by devouring the DNA of their enemies. Many of their units - from the mighty Tervigons and Trygons to the man-sized Hormagaunts and Termagants - can adapt to their current foes by gaining toxin sacs, acid blood, adrenal glands or other inhuman creations.
 
 
Warhammer 40,000: Gladius - Tyranids is a DLC for Warhammer 40,000: Gladius - Relics of War and it requires the base game.

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Details


Warhammer 40,000: Gladius - Tyranids

Release Date: 15 JAN 2019

Language: English, German, French, Spanish, Russian, Chinese
Genre: Strategic
Turns: Turn-Based
Complexity: Intermediate
Period: Sci-Fi, Fantasy


Developer
Proxy Studios



Product Specs

  • Theatre: Space
  • Players: 1-8
  • AI: Yes
  • File Size: 2mb
  • Download Time:
  • - 56K Modem: 4min
  • - DSL or Satelite: 0min
  • - High Speed: 0min
  • Version: 1.02.00

Product Requirements :
    Requires a 64-bit processor and operating system
    OS: Windows 7 (64-bit)
    Processor: Intel Core i3 or equivalent
    Memory: 4 GB RAM
    Graphics: Vulkan support (Nvidia GeForce 600 series / AMD Radeon HD 7000 series / Intel HD Graphics 500 series)
    Storage: 4 GB available space

Suggestions

Warhammer 40,000: Gladius - Relics of War - Lord of Skulls exclusive unit

Warhammer 40,000: Gladius -
Relics of War -
Lord of Skulls exclusive unit

Release Date: 9 AUG 2018

This DLC adds the Lord of Skulls as a new neutral unit roaming the battlefields of Gladius Prime!

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Digital Express Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it) and a PDF E-Book indexed manual.
Standard Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed grayscale manual and a PDF E-Book indexed manual.
Collector's Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed full color manual and a PDF E-Book indexed manual.