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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 12:22:05 AM   
Timmeh


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This sub fleet doesn't get a chance to disrupt our transport chain, its destroyed by bombers.




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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 12:31:09 AM   
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If the Japanese can't have it they ensure nobody will and infastruture is attacked in India, Japanese air superiority has succeded in denying the wallies over 2 dozen resources in the area and look to continue the trend for the foreseable future.





More troops are also moved into China and Mao may be wondering now if, even with lend lease, he may not have the forces to break out to the coast?

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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:01:52 AM   
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The Allies begin an all-out attack against Germany's fighter force. With only a slight numerical edge, the Red Airforce basically breaks even.




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< Message edited by Forwarn45 -- 11/3/2006 6:05:12 AM >

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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:04:04 AM   
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As the Japanese have pulled a few troops back to deal with China, the Red Army decided to take the offensive. We have a 2% chance of taking the territory, but the kill ratio looks favorable so we commence a battle of attrition.




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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:05:27 AM   
Forwarn45

 

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The new WA fighters (8 attack) are more successful against the jets, although I note this was probably the most successful of several, mostly attritional battles.




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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:06:45 AM   
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One of a couple of other bombing raids - this one keeping the pressure on German resources since, yet again, no invasion comes.




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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:10:45 AM   
Forwarn45

 

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Finally, the pressure builds in the East as the Western Allies liberate the Baltic States. It's unlikely these countries will rejoin the Soviet Union after the war..... But again, Stalin can't complain much. The Red Army remains strong in the South, the Western Allies in the North, and 1944 still holds the possibility of an invasion at sea.




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RE: 1x1 Total War Tim-Forwarn45 - 11/3/2006 6:18:18 AM   
Forwarn45

 

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One note about the way our game has played so far. The fact that the Axis didn't start the war with the US was helpful in containing further advances in 1942, particularly in Southeast Asia, India, and Australia. This kept the Axis below 67 victory points (absent something unusual at this point) and means I basically have an extra turn to win the war due to a favorable victory shift. But the flipside was dramatically lower WA production from 1942 all the way until 1944. The US was stuck at 2x production, with 25 resources a turn being lost to consumer spending. Basically, I was running at or close to capacity for that period - sometimes a few resources short. By my estimate, the US basically lost out on 7 turns of 3x production (+ 7 resources more than necessary to run the extra 18 factory points I lost). This is counterbalanced by the fact the Japanese didn't gain some extra resources and the WA didn't lose them. Even so, I'd still say I lost out on 18 US production points for the seven turns, or 126 total production points!

I would have lost more transports and ships but this is simply huge and really held me back. Basically, my production was only slightly more than the Axis until 1944. So it presents an interesting tradeoff to the Axis as to whether to initiate the war.

< Message edited by Forwarn45 -- 11/3/2006 6:22:38 AM >

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 3:35:16 AM   
Timmeh


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Fall 44

German U-boats make their way back for supplies, a dangerous op these days...




Allied CAP is hampering operations this season and the wallies are forced to spend large amounts of ships and supply but the subs have been unable to really jeopardize Africa. With transport totals increasing, the window of oportunity is closing on the wolf packs. Their numbers are kept at 5 and they will try and harrass capacity as best they can in 45'.

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 3:47:42 AM   
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Eastern Front

Fall 44 sees American and Russian forces starting to gain a numerical advantage in the east as they attempt to drive the Germans from Russia.





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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 3:53:37 AM   
Timmeh


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Trying to prevent the Americans from flanking in the north. Another major shift in the German line occurs as forces marshall and strike north against a road weary army.




two armor and a half dozen inf units sit on the baltics after the dust settles.

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:03:02 AM   
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Fall backs are ordered in the wake of the Baltic offensive and Russia is totally abandoned by ground troops. German Factories pump out more and more jets and the defense in the west is checked again.... Wallied landing craft increase to 6 and remove any limits on invasion size this turn but double arty and AA may be tough to overcome for the wallies still?




The wallies sit spread out north and Russia looks to now bear the burden of trying to take German soil. 45 should see the Russians going through supply like a knife through butter! In efforts to keep the Baltic sea closed, triple arty and 2 AA units go on high alert in Denmark...

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:25:09 AM   
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Japan

With increasing transport numbers it looks like Forwarn45 got them all the way to Australia this turn the three we can reach are destroyed.




The Japanese task force holds in the Gulf of Siam and fighter and tac totals are matched to give the veteran and elite bomber squads cover.

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:34:08 AM   
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secure in the gulf? Japan looks to hold the wallies at bay with the present unit deployments.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:35:27 AM   
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After attacks last turn renewed hostilities, troops are ordered in to replace losses.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 6:54:54 AM   
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A turn of successes and failures! First - after destroying one of two militia with a very heavy air bombardment - the Red Airforce lands brave paratroopers and seizes Bulgaria. The workers and peasants rejoice!




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 6:56:45 AM   
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Kiev is taken following the German retreat, and the Soviet people have more cause for optimism. The Bulgarian beachhead is reinforced and the Red Airforce is on its guard.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 7:01:33 AM   
Forwarn45

 

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Now the bad news. D-Day is a dismal failure. The invasion is defeated on the beaches as many WA soldiers go down in a blaze of artillery fire. Landing craft is also lost and abandoned. Eisenhower calls the invasion off. What I learned - I did not sufficiently suppress at least one of the 2 artillery guarding France. I did not have sufficient airpower. And the German artillery has high land attack (I think it is 10) and ship attack (it has been increased I think but I forget the current figure). The American and British people are stunned by the failure, and there is a partial fallback in the Baltic later in the turn. The screenshot shows France following my air attack - I think before most or all of the failed landing attempts.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 7:08:07 AM   
Forwarn45

 

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But fortunately the failure in Europe is tempered by a victory against Japan's fleet. My carrier air, operating entirely by land, coupled with a strong fighter force attacks the main Japanese fleet. Basically, I had almost the same number of fighters as Japan plus 2 carrier air I had put on Sumatra last turn, plus 3 more carrier air that I detached from their carriers and operated from the port of Java (although I think it's unnecessary to detach them since a carrier counterstrike only occurs when carrier air is operating at sea). One of my 5 carrier air was elite and at least one was veteran. Also, I think they may have been a bit better at anti-air than the Japanese. Anyway, the projected odds were quite good.

The Japanese lose two carrier groups and a third is damaged, effectively halving Japanese carrier strength. This is not quite enough to wash away the sting of France, but it certainly helps. Note one of my carrier airgroups listed as damaged was actually destroyed, unfortunately, as it was flying from Java. My carriers subsequently picked up the couple surviving airgroups and left the immediate area.

EDIT: I added a little more information about the battle since I hadn't included a description of the forces.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 7:11:08 AM   
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Here's the current Axis and Russian troop strength somewhere near the end of my turn. I cut off the Western Allies (and Russian builds) so as not to show Tim what I'm building. As you can see, Germany remains quite powerful. Although the Axis is not at its peak, the Allies have a lot of ground to make up in 1945.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:02:57 PM   
Timmeh


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Winter 45

As the winter progresses and 1945 arrives the German people have reason to celebrate. With victories against the wallies in Europe the subs go after enemy transports with new found vigor! Both Italian subs fail to engage off Gibralter, but subs off N.America reduce the shipping lanes to 30.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:07:56 PM   
Timmeh


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After intelligence files are sorted from the failed wallies landings in the fall, its decided that the true danger to the beaches lies with wallied air. Norway is cleared of allied air bases, this leaves the wallies with a severe shortage of bombers (1 of each) and bodes well for the defense of the coast this year.




In the east, German troops trade land for time and with the need to protect german armor actions into the Baltic its decided that operations in Rumania are no longer tenable. Bulgaria falling has comprimised the entire region and I move back one more territory but managing to force the wallies back to leningrad appears to give the Germans the initiative in the spring?

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:14:39 PM   
Timmeh


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german production phase





With the wallies suffering logistically, Russia has become the dominate influence in troop placements. Essentially, two fronts exist for Russia, one with Germany and one with Japan and at the moment they trail numerically on both...

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:26:36 PM   
Timmeh


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A more in depth picture of troop numbers as the Axis production info is less than a mystery at this time.






some interesting trends have occured throughout this game, both sides have lost copius air assests. notice Japan leads all nations with its bomber numbers. ( 3 elite and 2 veteran units to boot ) Forwarn45 may need to catch up here if he hopes to make in roads into axis territitory.

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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:46:35 PM   
Timmeh


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Japan

Having to explain to the emperor that half the carriers are gone goes badly. Even upon repair Japan can only hope to achieve half the force now fielded by the allies. it has me looking for that puke icon again!

To try and prevent any further embarrasments naval assests are recalled and sigint is raised to 6 after having falling to 0 over the course of the war. Japan has been unable to afford this for the most part but with dug in troops supply has been stockpiled.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:49:20 PM   
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Forced to go into a defensive posture I decide the only way to free up troops in China is to attack into the teeth of its defenses. Everything is mustered and Chinese casualties are high.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 4:52:49 PM   
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With numbers more mangable in China, it frees up recruits to block the Russians. Troops are moved in ordered to fight to the death.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 5:00:00 PM   
Timmeh


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China again, I'm comfortable with situation here at the moment as Japanese inf totally outclasses the Chinese. I hope this gives me the breathing room to hold back Russia and still keep the wallies at bay in the south. Subs moved in again from the north this turn and even though the Pacific has been vacant for most of the war I still worry about whats out there? The American scientists are reported in the final stages of some new terrific weapon as Japan tries to maintian its empire, still in the high teens in production.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 8:25:07 PM   
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I'm running short on time. Russia moves in force into Rumania. The Germans have a bit more troops but quite a few of which are militia. In any case, I have little choice but to keep the pressure on. Here we see "Fortress Europe" during the Russian turn.




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RE: 1x1 Total War Tim-Forwarn45 - 11/4/2006 8:27:27 PM   
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Mostly minor skirmishes for the Western Allies. Here's a minor victory with a carrier raid in the Far East. As we head into '45, the Western democracies wonder whether Germany can be conquered or whether the cost will prove too great.




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