Ralegh -> Sponsored Minors (4/8/2008 5:56:55 AM)
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Feature request to go on the wishlist: The whole "who controls a minor" thing is open to abuse, and is based on needing a human player to control stuff on a board game. Lets use the computer! Situation: a major power declares war on a minor power. - If a major power is allied to the minor, they get the chance to come to its defense (by declaring war on the aggressor). If they do, they control the minor as a free state. If they refuse, they have broken the alliance, and lose a PP: the minor is now neutral and controlled by the AI. - If a major power has influenced the minor, they get the chance to come to its defense (by declaring war on the aggressor). If they do, they control the minor as a free state. If they refuse, the minor is now neutral and controlled by the AI. - If the minor is neutral, it is controlled by the AI. Oh - I suppose it should be an option so games can choose to play it this way, or using the current implementation.
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