Amaroq
Posts: 1100
Joined: 8/3/2005 From: San Diego, California Status: offline
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Jimbo, Shaun used to have players getting disgruntled (back in PS2003, I think?) and ripped it out, I think in the name of performance? If he doesn't have to calculate disgruntled-ness for every player after every game, the game simulates much quicker. I've been wanting to see something similar in terms of contract negotiations - if I have a player who *could* start for most other teams in the league, but he's languishing on my bench or in AAA, I want to see him realize that and refuse to re-sign with me. As for 'itchy', it sounds like the effect was similar to Football Manager's 'match fitness' - basically, in FM, you have to get every player a match every 7 to 14 days, or they loose fitness, and it takes them a few games to get 'sharp'. A similar mechanism would work here - if bench players have to see regular pitches, or their ability to hit goes down, and takes a bit to come back up. It would mean you'd at least want to rotate your regular pinch hitters into the lineup.
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