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Sandman Logos - 6/29/2006 2:16:14 AM   
Nomo Ootp


Posts: 68
Joined: 6/27/2006
Status: offline
I have converted my OOTP Generic - No Text Circular logos inot Puresim format and have sent a message to PadresFan to have them hosted on his site... They will look like this:








There are a total of 390 images with a colored background circle and 390 with a white background. You can also see these images at my photobucket account, although they are in OOTP format there.... Only one issue was that the images do lose some detail when shrunk....


My OOTP logos can be seen here: http://s68.photobucket.com/albums/i24/sandman62/

Attachment (1)

< Message edited by Nomo Ootp -- 6/29/2006 2:52:51 AM >
Post #: 1
RE: Sandman Logos - 6/29/2006 4:45:31 AM   
SirWolf1960

 

Posts: 124
Joined: 8/20/2005
Status: offline
Very nice work. Welcome to the PS community. I'll enjoy downloading and using your logos.

Steve

(in reply to Nomo Ootp)
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RE: Sandman Logos - 7/1/2006 5:34:00 AM   
purist

 

Posts: 10
Joined: 7/1/2006
From: Rhode Island
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What is the Puresim format for logos?

(in reply to SirWolf1960)
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RE: Sandman Logos - 7/1/2006 8:09:48 AM   
Beach23BoyP

 

Posts: 288
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Gif

(in reply to purist)
Post #: 4
RE: Sandman Logos - 7/4/2006 9:05:19 PM   
rasnell

 

Posts: 83
Joined: 3/26/2006
Status: offline
What folder do you put them in, what name, and how do you activate them?

(in reply to Beach23BoyP)
Post #: 5
RE: Sandman Logos - 7/5/2006 12:09:06 AM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
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any folder, any name, activate them from each teams Front Office screen

(in reply to rasnell)
Post #: 6
RE: Sandman Logos - 7/5/2006 9:50:26 AM   
rasnell

 

Posts: 83
Joined: 3/26/2006
Status: offline
Oh, so it's not like the player photos. You don't put the whole association's logos into a folder named for the teams. You must link them individually from the front office. Thanks. That's where my confusion was.

(in reply to PadresFan104)
Post #: 7
RE: Sandman Logos - 7/5/2006 5:59:21 PM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
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no problem

(in reply to rasnell)
Post #: 8
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