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sub transport - 4/19/2007 4:29:42 AM   
commissarhanish_MatrixForum


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I am trying to sub transport some units out of Manila and I dont seem to see any when I hit the load troops button. No troops come up in the screen.

Ive loaded troops this way at Singapore but no success at Manila. Any ideas?
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RE: sub transport - 4/19/2007 4:33:54 AM   
rogueusmc


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They are in a restricted command...

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RE: sub transport - 4/19/2007 5:17:52 AM   
wdolson

 

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Any units in the USAFE command are restricted and can't be moved from the island they're on.  You need to change their ocmmand to an unrestricted one such as Southeast Asia or Southwest Pacific to load them on a transport.

Bill


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RE: sub transport - 4/19/2007 8:07:03 AM   
Ian R

 

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Suggest you wait until the units have become very depleted before you change the HQ, it costs less. Also, if you have a particular unit you want to move (eg a tank battalion or more improtantly the engineers) put them on no replacements for a short while first.

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RE: sub transport - 5/6/2007 11:40:47 PM   
USSAmerica


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I'm a couple of weeks into my game as the Allies, and I've already pulled out fragments of a bunch of the Egr and HQ units.  The others have just been way too expensive in PP's.  I might have to send in several subs to grab some fragments of the combat units after they get depleted.  Have to time that one pretty well.

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RE: sub transport - 5/7/2007 5:23:53 AM   
Oldguard1970

 

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I have pulled fragments out with subs, but, after a while, the sub loses its ability to transport.  I read a couple of threads about this situation.  There seem to be several ideas about how to restore the transport capacity to the subs, but I have never been able to do that.   Does anyone know how to make a sub serve as a transport after it has decided not to?  Alternatively, is there something I should do to avoid the situation in the first place - other than quit using sub transport?

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RE: sub transport - 5/7/2007 10:02:37 AM   
Sardaukar


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Also note that some subs have very small cargo capacity and cannot transport troops (often not even supplies).

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RE: sub transport - 5/7/2007 1:41:42 PM   
rtrapasso


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quote:

ORIGINAL: Sardaukar

Also note that some subs have very small cargo capacity and cannot transport troops (often not even supplies).



The supply thing is probably a bug - see the Support Forum for details:

http://www.matrixgames.com/forums/fb.asp?m=1451924

< Message edited by rtrapasso -- 5/7/2007 1:43:53 PM >

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RE: sub transport - 5/7/2007 6:28:41 PM   
Oldguard1970

 

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Thanks, rtrapasso, I had not seen that thread. 

For those who are using subs for transport, it is good to remember that load limitations apply.  Not all squads can be carried by sub, and some subs have lower transport capacities than others.  Until the transport problem bites me, I use US subs to shift small amounts of supply to key ports and to pull out fragments from doomed LCU.

Recovering a fragment from a doomed LCU permits the unit to be rebuilt.  (I think of it as pulling out the unit's colors.)  The rebuilt unit is a collection of replacements, and the process takes plenty of time.  That seems realistic to me.

I hope the problem will be easy to correct in the next patch.  It is only a minor element in the game, but I enjoy being able to use the transport capacity.

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RE: sub transport - 5/8/2007 1:23:22 AM   
KTNJR


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What are all the restricted commands. Does it say in the manual?
The only ones I have been able to transport are the Americans and the Brits.
Any others I have no luck.

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RE: sub transport - 5/8/2007 1:27:53 AM   
rtrapasso


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quote:

ORIGINAL: KTNJR

What are all the restricted commands. Does it say in the manual?
The only ones I have been able to transport are the Americans and the Brits.
Any others I have no luck.


Depends on which mod you are playing - but usually the UNRESTRICTED commands are North Pacific, Central Pacific, SW Pacific, South Pacific, SE Asia, China... and i think the Soviets (except they are generally inactive.)

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RE: sub transport - 5/8/2007 1:31:03 AM   
KTNJR


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Im playing the Big B mod.

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RE: sub transport - 5/8/2007 1:56:26 AM   
rtrapasso


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quote:

ORIGINAL: KTNJR

Im playing the Big B mod.


Don't know that one... i do know that CHS introduced a whole lot of commands that are not in the standard game ...

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RE: sub transport - 5/8/2007 2:47:25 PM   
stldiver


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ABDA is limited to DEI,
USAFFE is limited to PI,
Australia is limited ot Australia,
West Coast is limited to west coast.

I think that does it for restricted commands for allied forces.
If you pay PP you can change commands,
Central, south, southwest, north pacific commands as well as southeast asia are unrestricted.

There is an India command in Big B, not sure if it is restricted?

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RE: sub transport - 5/8/2007 2:59:29 PM   
rtrapasso


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quote:

ORIGINAL: stldiver

ABDA is limited to DEI,
USAFFE is limited to PI,
Australia is limited ot Australia,
West Coast is limited to west coast.

I think that does it for restricted commands for allied forces.
If you pay PP you can change commands,
Central, south, southwest, north pacific commands as well as southeast asia are unrestricted.

There is an India command in Big B, not sure if it is restricted?


Not quite - depending on the mod you are using, there are other restricted ones - NZ Command, ANZAC Command*, Canada Command, India Command, and maybe a few others i am not remembering off the top of my head.

EDIT: India command IS restricted in CHS - don't know about Big B.

*yes, in CHS, separate from Aus and NZ commands - thrown in to complicate the Allied command structure, i think.

< Message edited by rtrapasso -- 5/8/2007 3:04:43 PM >

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RE: sub transport - 5/8/2007 11:42:41 PM   
wdolson

 

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I've only been playing CHS lately, so I don't know if this is true for stock India and China Commands will not load on ships, though they can move freely around the Asian continent.

In CHS ANZAC Command is restricted, but Australia and NZ Command are not.  Australia Command is used for units raised in Australia which are intended to be sent somewhere.  It's possible NZ Command isn't because the creators of CHS ran out of restricted slots.

Bill


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RE: sub transport - 5/9/2007 1:25:31 AM   
rtrapasso


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quote:

ORIGINAL: wdolson

I've only been playing CHS lately, so I don't know if this is true for stock India and China Commands will not load on ships, though they can move freely around the Asian continent.

In CHS ANZAC Command is restricted, but Australia and NZ Command are not.  Australia Command is used for units raised in Australia which are intended to be sent somewhere.  It's possible NZ Command isn't because the creators of CHS ran out of restricted slots.

Bill



OK - i am going to have to tell my co-commander about this in a 3x3 game.

i think China is NOT restricted, but i'll find out soon enough. FAR EAST COMMAND i think is also not restricted once the Soviets are activated.



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RE: sub transport - 5/9/2007 2:59:33 AM   
Scott_USN

 

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I don't know about China but I use Indian troops in Sumatra I loaded the tank regiments from Kerachi and sent them to Palembang.

I use stock game.

Oh and maybe it is a issue with the stock game but I have never that I know of had subs with any capacity.

< Message edited by Scott_USN -- 5/9/2007 3:02:25 AM >

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RE: sub transport - 5/9/2007 7:34:25 PM   
Oldguard1970

 

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Hi Scott,

I play stock as well.  All of the subs have a supply capacity.  Use a sub transport TF.  Assign a sub to it.  Load it as you would a cargo TF or a transport TF.  They do not carry much, which is fine.  They individually lose the ability to carry anything at some point, which is a minor glitch.

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RE: sub transport - 5/10/2007 2:43:44 AM   
Scott_USN

 

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Ahh ok I tried that the SO class carried 18 and have not checked the coastal water subs. Thanks by the way.

Can you get a fragment form PI on that? If you only get a piece when the main unit dies does it reconstitute into the full unit under the partial?

< Message edited by Scott_USN -- 5/10/2007 2:44:52 AM >

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RE: sub transport - 5/10/2007 7:28:15 PM   
Oldguard1970

 

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A sub will carry a small fragment.  If the parent unit dies, and there are no other fragments, that tiny fragment will become the new parent unit.  If it is back in the rear at a well-supplied base and is set to receive replacements, it will s l o w l y reconstitute.

(It does not have to be back in the rear, but that is the rational place for it.)

< Message edited by OldGuard1970 -- 5/10/2007 7:31:35 PM >


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