Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Machine gunners who can't see

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: The Longest Day >> Tech Support >> Machine gunners who can't see Page: [1]
Login
Message << Older Topic   Newer Topic >>
Machine gunners who can't see - 7/24/2009 10:32:19 PM   
Scout 50

 

Posts: 6
Joined: 7/23/2009
Status: offline
While playing The Longest Day I seem to have endless problems with MGers who can't see, while squad mates take pot shots with their rifle. This seems to be especially prevalent when firing out of buildings. I don't recall having this problem with Wacht am Rhein or earlier versions of CC. It seems obvious to me that if you order a squad to a position and then set its field of fire in a certain direction, the clear expectation is that the principle weapon of the squad will be set up to fire in that direction. It has gotten to the point were I don't trust MGs as units, as I never know if the MG is going to fire or not in any given situation.

I read mention of the "can't see" problem in another thread. Is this a problem just with The Longest Day? Is there a fix in the works? Is anyone else having similar frustrations?

Otherwise, a truly excellent game.
Post #: 1
RE: Machine gunners who can't see - 7/24/2009 11:03:30 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Have you installed the latest beta patch...  this has been addressed in the code and we would like feedback.

(in reply to Scout 50)
Post #: 2
RE: Machine gunners who can't see - 7/24/2009 11:26:00 PM   
Scout 50

 

Posts: 6
Joined: 7/23/2009
Status: offline
Beta patch with a fix - excellent. Where I do find the beta patch? I

(in reply to Andrew Williams)
Post #: 3
RE: Machine gunners who can't see - 7/24/2009 11:43:32 PM   
panzerlehr62


Posts: 314
Joined: 2/23/2009
Status: offline
I wish my oppenent had thous problems. I have nitemares from the sound of all thous german mgs I run into in battle after battle after battle.

Gz...

(in reply to Scout 50)
Post #: 4
RE: Machine gunners who can't see - 7/25/2009 12:20:56 AM   
Fred98


Posts: 4430
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline

quote:

ORIGINAL: Scout 50

Beta patch with a fix - excellent. Where I do find the beta patch? I


See the black menu bar at the top of the screen

Click on "members" and register the game.

Then the download is available

-

(in reply to Scout 50)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: The Longest Day >> Tech Support >> Machine gunners who can't see Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.529