Vic
Posts: 8262
Joined: 5/17/2004 Status: offline
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quote:
ORIGINAL: dblose A few questions on the game. 1. Does the AI speed affect the quality of the AI's play, or is a slower speed only to facilitate watching the play? 2. Does attacking affect entrenchment? Does entrenchment influence attacks from entrenchments? 3. How does shooting artillery from an infantry unit affect its ability to attack. If the artillery is not shot separately, will it be incorporated into an attack (against an adjacent unit)? 4. Can you make hex grid maps of the scenarios available for printing? Thanks, MAJ Dave 1. No slow AI means it takes more time to ponder its move. The increase in quality of the move is not linear to the extra time spend, but the moves do improve. 2. Yes and no. 3. Shooting artillery depletes action points for the artillery component of the unit, making it impossible for the unit to do another move afterwards. 4. You can turn off FOW (in scn setup), turn of Screenshots (in prefs), and hide units (in buttonbar) and press next turn in a game. That should give you a clean map in the screenshots/ directory. best, Vic
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